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13383 Commits

Author SHA1 Message Date
Lioncash 28e36de56f file_sys/fsmitm_romfsbuild: Utilize a string_view in romfs_calc_path_hash()
The given string instance doesn't need to be copied entirely, we can
just use a view instead.
2019-04-05 15:12:20 -04:00
Lioncash c05c8a7a06 service/fsp_srv: Don't pass SaveDataDescriptor instances by value.
Passing around a 64 byte data struct by value is kind of wasteful,
instead pass a reference to the struct.
2019-04-05 11:04:01 -04:00
Lioncash d0ed3ff4b7 service/fsp_srv: Remove unnecessary unknown member in OpenSaveDataFileSystem
The unknown member here is actually padding due to being passed as a
struct. We can do the same, and remove the need to pop a padding word.
2019-04-05 11:04:01 -04:00
Lioncash d9ee58a3b5 service/fsp_srv: Update SaveDataInfo and SaveDataDescriptor structs
I realized that I updated the documentation on SwitchBrew a while ago,
but never actually updated the structs within yuzu.
2019-04-05 11:03:53 -04:00
bunnei d6b7195192
Merge pull request #2338 from lioncash/fs
filesystem: Use a std::string_view in OpenFile()
2019-04-05 10:52:54 -04:00
bunnei 66be5150d6
Merge pull request #2282 from bunnei/gpu-asynch-v2
gpu_thread: Improve synchronization by using CoreTiming.
2019-04-04 22:38:04 -04:00
bunnei 7c1af3aa10
Merge pull request #2292 from lioncash/nacp
file_sys/control_metadata: Amend naming of members
2019-04-04 22:37:42 -04:00
bunnei e6a9459b04
Merge pull request #2335 from lioncash/service-unused
hle/service: Resolve unused variable warnings
2019-04-04 22:36:57 -04:00
bunnei f7d6e08688
Merge pull request #2336 from ReinUsesLisp/txq
gl_shader_decompiler: Fix TXQ types
2019-04-04 22:36:19 -04:00
bunnei 9959c95966
Merge pull request #2331 from lioncash/cache
yuzu/main: Minor adjustments to OnTransferableShaderCacheOpenFile()
2019-04-04 22:35:53 -04:00
bunnei 8502cda17a
Merge pull request #2333 from lioncash/video-include
video_core/renderer_opengl: Remove unnecessary includes
2019-04-04 22:35:24 -04:00
bunnei 09789c3ffc
Merge pull request #2332 from lioncash/include
yuzu/main: Remove unnecessary includes
2019-04-04 22:34:53 -04:00
Lioncash 15e0c4c4ec filesystem: Use a std::string_view in OpenFile()
Rather than make a full copy of the path, we can just use a string view
and truncate the viewed portion of the string instead of creating a totally
new truncated string.
2019-04-04 20:59:00 -04:00
Lioncash 52746ed8dc gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary()
Temporal generally indicates a relation to time, but this is just
creating a temporary, so this isn't really an accurate name for what the
function is actually doing.
2019-04-04 19:35:04 -04:00
ReinUsesLisp 88a3c05b7b gl_shader_decompiler: Fix TXQ types
TXQ returns integer types. Shaders usually do:

R0 = TXQ(); // => int
R0 = static_cast<float>(R0);

If we don't treat it as an integer, it will cast a binary float value as
float - resulting in a corrupted number.
2019-04-04 20:07:11 -03:00
Lioncash 7f506be2ee hle/service: Resolve unused variable warnings
In several places, we have request parsers where there's nothing to
really parse, simply because the HLE function in question operates on
buffers. In these cases we can just remove these instances altogether.

In the other cases, we can retrieve the relevant members from the parser
and at least log them out, giving them some use.
2019-04-04 13:18:09 -04:00
Lioncash 5b0a9f8ba8 core: Add missing override specifiers where applicable
Applies the override specifier where applicable. In the case of
destructors that are  defaulted in their definition, they can
simply be removed.

This also removes the unnecessary inclusions being done in audin_u and
audrec_u, given their close proximity.
2019-04-04 12:19:44 -04:00
Lioncash 3fd5998d84 video_core/renderer_opengl: Remove unnecessary includes
Quite a few unused includes have built up over time, particularly on
core/memory.h. Removing these includes means the source files including
those files will no longer need to be rebuilt if they're changed, making
compilation slightly faster in this scenario.
2019-04-04 12:00:46 -04:00
Lioncash e8f3d85ea5 yuzu/main: Remove unnecessary includes
While we're at it, don't use <QtGui> and <QtWidgets> and instead include
exactly which headers we actually need.
2019-04-04 11:29:19 -04:00
Lioncash e5bb07a973 yuzu/main: Use QStringLiteral where applicable within OnTransferableShaderCacheOpenFile()
Allows these strings to have no allocation cost when used at runtime.
2019-04-04 00:12:55 -04:00
Lioncash 5ba5f82082 yuzu/main: Tidy up the error dialog string in OnTransferableShaderCacheOpenFile()
Rather than scream that the file doesn't exist, we can clearly state
what specifically doesn't exist, to avoid ambiguity, and make it easier
to understand for non-primary English speakers/readers.
2019-04-04 00:12:04 -04:00
Lioncash 3f8c9b25d8 yuzu/main: Remove unnecessary string concatenation in OnTransferableShaderCacheOpenFile()
We can just make the trailing portion of the string part of the
formatting, getting rid of the need to make another temporary string.
2019-04-03 23:58:58 -04:00
Lioncash 872d480c60 yuzu/main: Make open_target a QString
Simplifies the amount of string conversions necessary. We also don't
need to log out what occurs here.
2019-04-03 23:55:57 -04:00
Lioncash ba4e1adda1 yuzu/main: Use static variant of QFile's exists()
There's no need to construct a QFile instance just to check for its
existence.
2019-04-03 23:53:31 -04:00
bunnei 7c31661869
Merge pull request #2330 from lioncash/pragma
common/lz4_compression: Remove #pragma once directive from the cpp file
2019-04-03 22:25:11 -04:00
Lioncash 0e2f617abc common/lz4_compression: Remove #pragma once directive from the cpp file
Introduced within 798d76f4c7, this only
really has an effect within header files.

Silences a -Wpragma-once-outside-header warning with clang.
2019-04-03 22:07:04 -04:00
bunnei acde8d3f68
Merge pull request #2328 from lioncash/transfer
service/am: Correct behavior of CreateTransferMemoryStorage()
2019-04-03 21:54:32 -04:00
bunnei a56c4ac91b
Merge pull request #2095 from FreddyFunk/open-transferable-shader-cache
frontend: Open transferable shader cache for a selected game in the gamelist
2019-04-03 21:51:50 -04:00
bunnei d6374b2522
Merge pull request #2093 from FreddyFunk/disk-cache-better-compression
Better LZ4 compression utilization for the disk based shader cache and the yuzu build system
2019-04-03 21:50:29 -04:00
bunnei d7438d067f
Merge pull request #2299 from lioncash/maxwell
gl_shader_manager: Remove reliance on a global accessor within MaxwellUniformData::SetFromRegs()
2019-04-03 21:47:48 -04:00
bunnei a655b59cef
Merge pull request #2324 from lioncash/enum-unused
kernel/object: Remove unused handle type entry
2019-04-03 21:47:09 -04:00
Lioncash a973271b8c file_sys/control_metadata: Amend naming of members
Quite a bit of these were out of sync with Switchbrew (and in some cases
entirely wrong). While we're at it, also expand the section of named
members. A segment within the control metadata is used to specify
maximum values for the user, device, and cache storage max sizes and
journal sizes.

These appear to be generally used by the am service (e.g. in
CreateCacheStorage, etc).
2019-04-03 21:18:12 -04:00
Lioncash c39c8e6982 kernel/svc: Properly sanitize mutex address in WaitProcessWideKeyAtomic
We need to be checking whether or not the given address is within the
kernel address space or if the given address isn't word-aligned and bail
in these scenarios instead of trashing any kernel state.
2019-04-03 20:25:41 -04:00
ReinUsesLisp 78bd66d037 gl_state: Rework to enable individual applies 2019-04-03 20:26:27 -03:00
Lioncash ea8f633dc0 service/am: Correct behavior of CreateTransferMemoryStorage()
For whatever reason, shared memory was being used here instead of
transfer memory, which (quite clearly) will not work based off the name
of the function.

This corrects this wonky usage of shared memory.
2019-04-03 17:49:21 -04:00
Lioncash 140cd5e209 kernel/transfer_memory: Add accessors to data and sizes
Also amend erroneous use of size_t. We should be using u64 here.
2019-04-03 17:49:16 -04:00
ReinUsesLisp 04979560fb shader_ir/memory: Reduce severity of LD_L cache management and log it 2019-04-03 17:12:44 -03:00
ReinUsesLisp 24abeb9a67 shader_ir/memory: Reduce severity of ST_L cache management and log it 2019-04-03 17:12:44 -03:00
ReinUsesLisp 06c1f75f21 gl_shader_decompiler: Return early when an operation is invalid 2019-04-03 16:02:09 -03:00
bunnei a6d5ff05dc
Merge pull request #2294 from lioncash/fatal
service/am: Implement EnterFatalSection/LeaveFatalSection
2019-04-03 12:12:07 -04:00
bunnei 908f24eb88
Merge pull request #2323 from lioncash/include
yuzu/debugger/profiler: Remove unnecessary includes
2019-04-03 12:08:16 -04:00
bunnei 7931a68d4e
Merge pull request #2302 from ReinUsesLisp/vk-swapchain
vk_swapchain: Implement a swapchain manager
2019-04-03 11:50:05 -04:00
bunnei 580e3564c9
Merge pull request #2305 from lioncash/shared
kernel/shared_memory: Sanitize supplied size when unmapping
2019-04-03 11:48:11 -04:00
bunnei 74a4a50470
Merge pull request #2314 from lioncash/const
kernel/thread: Minor interface cleanup
2019-04-03 11:46:17 -04:00
bunnei 774fa0b828
Merge pull request #2326 from lioncash/translation
yuzu/applets/{profile_select, software_keyboard}: Use QDialogButtonBox standard buttons instead of custom ones where applicable
2019-04-03 11:44:18 -04:00
Lioncash 65ae1ac4e5 yuzu/applets/software_keyboard: Use QDialogButtonBox standard buttons instead of custom buttons
Like the previous change, this allows Qt to handle proper translations
of the UI buttons, rather than us needing to handle it.
2019-04-03 11:17:10 -04:00
Lioncash a504bad3fb yuzu/applets/profile_select: Use QDialogButtonBox standard buttons instead of custom buttons
Makes for shorter code, while also not requiring the buttons to be
directly translated, they'll be handled by Qt itself.
2019-04-03 11:15:54 -04:00
Lioncash a074363a5d kernel/server_session: Provide a GetName() override
Given server sessions can be given a name, we should allow retrieving
it instead of using the default implementation of GetName(), which would
just return "[UNKNOWN KERNEL OBJECT]".
2019-04-03 10:39:06 -04:00
Lioncash 7ccb0b16cd kernel/object: Remove unused handle type entry
The AddressArbiter type isn't actually used, given the arbiter itself
isn't a direct kernel object (or object that implements the wait object
facilities).

Given this, we can remove the enum entry entirely.
2019-04-03 10:24:32 -04:00
Lioncash 6b629f4816 yuzu/debugger/profiler: Remove unnecessary includes
Moves includes into the cpp file where necessary. This way,
microprofile-related stuff isn't dumped into other UI-related code when
the dialog header gets included.
2019-04-03 10:07:12 -04:00