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4162 Commits

Author SHA1 Message Date
Lioncash f1709b8b59 applet: Move common IsRunning underlying variable to the Applet class
Gets rid of basic duplication.
2016-12-07 17:13:46 -05:00
Lioncash 6f71fb2954 applet: Make virtual destructor defaulted 2016-12-07 17:04:14 -05:00
Lioncash d3f4fd1777 applet: Make constructor protected
Considering the class is abstract, there's no need to make the constructor
public.
2016-12-07 16:50:32 -05:00
Markus Wick d0d49bb951 OpenGL: Drop framebuffer completeness check.
This OpenGL call synchronize the worker thread of the nvidia blob.
It can be verified on linux with the __GL_THREADED_OPTIMIZATIONS=1 environment variable.
Those errors should not happen on tested drivers.
It was used as a workaround for https://bugs.freedesktop.org/show_bug.cgi?id=94148
2016-12-07 22:09:13 +01:00
bunnei 8d529a5cda Merge pull request #2232 from wwylele/other-save
FS: implement archives for other game save data
2016-12-07 10:17:02 -05:00
emmauss c4e4fa53d9 Implement Frame rate limiter (#2223)
* implement frame limiter

* fixes
2016-12-06 14:33:19 -05:00
Yuri Kunde Schlesner c0d9e4e435 Merge pull request #2264 from JayFoxRox/print-shader
Print shaders in case of error
2016-12-05 22:59:18 -08:00
Jannik Vogel fc4591fa49 ASSERT that shader was linked successfully 2016-12-05 21:11:24 +01:00
Jannik Vogel 4088afe23c Report shader uniform block size in case of mismatch 2016-12-05 21:11:24 +01:00
Jannik Vogel 0edc986861 Print broken shader code to log 2016-12-05 21:11:24 +01:00
Yuri Kunde Schlesner 100f5f4131 Merge pull request #2200 from j-selby/fix-mingw-crash
Disable Microprofile on Mingw builds
2016-12-04 20:33:19 -08:00
Yuri Kunde Schlesner 5234f2d287 Merge pull request #2269 from Subv/update_dynarmic
Dynarmic: Update dynarmic to version 54d051977f7a6af9c7596ba6a4e6eb467bd1e0bc
2016-12-04 19:41:03 -08:00
Subv a088ebe903 Dynarmic: Update dynarmic to version
54d051977f7a6af9c7596ba6a4e6eb467bd1e0bc

dynarmic log:

54d0519 emit_x64: Use movdqa instead of movaps in EmitPackedSubU8
52e1445 Implement USUB8:33 2016 +0000
5c1aab1 Implement CLZ
1a1646d Implement UADD8
7cad694 IR: Implement new pseudo-operation GetGEFromOp
370f654 fuzz_arm: Add tests for parallel add/subtract (modulo)
25f21b5 emit_x64: Inline nzcv computation into EmitFPCompare32 and EmitFPCompare64
52fdec5 CMakeLists: Add support for LLVM on Windows
cede5e4 emit_x64: Use xorps/xorpd when argument to TransferToFP32/TransferToFP64 is an immediate zero
e166965 Implement VCMP2:33 2016 +0000
f2fe376 Support 64-bit immediates
ff00b8c Document register allocator and return stack buffer optimization
95f34c6 reg_alloc: Remove unnecessary breaks after returns (#54)
dc9707e externals: Update xbyak to 5.32
de1f831 microinstruction: Make use_count private (#53)
3621a92 reg_alloc: Register allocator related constraints belong with the rest of the register allocator
2016-12-04 21:40:12 -05:00
James 61687840bc Disable Microprofile on Mingw builds
This fixes a crash when starting games
2016-12-05 13:10:14 +11:00
Yuri Kunde Schlesner 17ce07943d Merge pull request #2266 from yuriks/fix-displaytransfer
OpenGL: Fix DisplayTransfer accel when input width != output width
2016-12-04 06:30:42 -08:00
Yuri Kunde Schlesner efc8179747 GSP: Downgrade log severity of SetAxiConfigQoSMode
This function doesn't need to do anything for HLE and some games call it
quite often, spamming up the logs.
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner 8a1f96011d OpenGL: Non-zero stride only makes sense for linear buffers 2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner 2600633b89 OpenGL: Ensure framebuffer binding is restored if completion check fails 2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner ba7f213655 OpenGL: Fix DisplayTransfer accel when input width != output width
Fixes #2246, #2261
2016-12-04 05:21:57 -08:00
Yuri Kunde Schlesner 4f0f88bc6a Merge pull request #2259 from JayFoxRox/fix-fallback
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-03 22:11:39 -08:00
Jannik Vogel 2d8097eecc shader_jit: Fix non-SSE4.1 path where FLR would not truncate 2016-12-04 04:26:33 +01:00
Yuri Kunde Schlesner 647157f99f Merge pull request #2257 from citra-emu/fix-clang-format
Travis: Use a stable version of clang-format
2016-12-03 16:13:40 -08:00
Yuri Kunde Schlesner 4d5e42240c clang-format: Fix coding style 2016-12-03 01:32:46 -08:00
Yuri Kunde Schlesner 7acc5c8f30 Travis: Use a stable version of clang-format 2016-12-03 01:32:46 -08:00
Yuri Kunde Schlesner 018191c1f0 Merge pull request #2255 from JayFoxRox/lsl4
shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted
2016-12-02 20:24:24 -08:00
Jannik Vogel e2cb7d7833 shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted 2016-12-02 04:33:15 +01:00
Mat M 0423a38ab5 Merge pull request #2251 from JayFoxRox/remove-version
Remove unused version.h in citra_qt
2016-12-01 14:24:40 -05:00
Jannik Vogel 8efeb6ee2b Remove unused version.h 2016-12-01 16:38:46 +01:00
Yuri Kunde Schlesner 68c00ee771 Merge pull request #2228 from freiro/winver_fix
Move WINVER definition to cmake and a bit of cleanup
2016-11-30 15:47:08 -08:00
Sebastian Valle e27d824768 Merge pull request #2243 from MerryMage/r15
dynarmic: Fix ABI violation
2016-11-30 17:41:20 -05:00
MerryMage c46b3dec63 dynarmic: Fix ABI violation
Caused by not saving/restoring the x64 r15 register on entry/exit from
JITted code.

Closes #2224.
2016-11-30 19:12:46 +00:00
wwylele 6034399bf9 Merge pull request #2241 from Subv/clang_format
ClangFormat: Fixed the clang-format errors
2016-11-30 18:52:53 +02:00
freiro 35e979f041 Appending PLATFORM_LIBRARIES instead of redefining them 2016-11-30 16:28:21 +01:00
freiro 0c22e52f52 WINVER definition moved to CMake and cleanup 2016-11-30 15:47:09 +01:00
Subv e3e4f27447 ClangFormat: Fixed the clang-format errors 2016-11-30 09:37:37 -05:00
Sebastian Valle e5a7f2ef29 Merge pull request #1820 from mailwl/service-ver
Set client SDK version to Service APIs
2016-11-30 08:04:23 -05:00
mailwl 5b136aa211 Set client SDK version to Service APIs 2016-11-30 09:51:14 +03:00
bunnei cf5b8483fc Merge pull request #2233 from Subv/warnings
Build: Fixed a few warnings.
2016-11-29 23:23:22 -05:00
James Rowe f32309400c Update dynarmic to the latest version (#2234) 2016-11-29 23:22:19 -05:00
Subv aea9a91100 Build: Fixed a few warnings. 2016-11-29 16:51:53 -05:00
wwylele 589b642790 FileSys: Implement OtherSaveData 2016-11-29 23:50:00 +02:00
wwylele b25f19ac26 FS: add missing MediaType 2016-11-29 23:50:00 +02:00
wwylele 5af117e00c FileSys: abstract SD save data archive source 2016-11-29 23:50:00 +02:00
Yuri Kunde Schlesner 3174bfd50c Merge pull request #2196 from Subv/system_mode
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
2016-11-27 17:04:11 -08:00
Yuri Kunde Schlesner e279a6955e Merge pull request #2222 from linkmauve/die-frameskip-die
Remove the broken frame_skip option
2016-11-27 16:01:45 -08:00
Sebastian Valle 4ba5acdaff Merge pull request #2132 from wwylele/fix-fs-err
Correct FS error codes & add path boundary checks
2016-11-27 18:56:56 -05:00
Subv d171409f29 Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Yuri Kunde Schlesner 77b7cec8af Merge pull request #2218 from Subv/stencil_lines
Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer.
2016-11-27 13:57:31 -08:00
Emmanuel Gil Peyrot 0820c99462 GPU: Remove the broken frame_skip option.
Fixes #1960.
2016-11-27 21:19:56 +00:00
Subv 4623415026 RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1 2016-11-27 13:09:11 -05:00