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4313 Commits

Author SHA1 Message Date
wwylele 17c6104d2a gl_rasterizer/lighting: more accurate CP formula 2017-08-22 09:34:44 +03:00
wwylele b5aa570354 SwRasterizer/Lighting: implement LUT input CP 2017-08-22 09:34:44 +03:00
wwylele 3e478ca131 SwRasterizer/Lighting: implement bump mapping 2017-08-22 09:34:44 +03:00
Subv fa228ca637 Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
This is necessary for loading multiple processes at the same time.
The main thread will be automatically scheduled when necessary once the scheduler runs.
2017-08-21 20:54:29 -05:00
Subv 8a9a4e2c42 GPU/Warnings: Explicitly cast the screen refresh ticks to u64. 2017-08-21 08:34:30 -05:00
Subv 65f19b51c4 Warnings: Add UNREACHABLE macros to switches that contemplate all possible values. 2017-08-21 08:34:28 -05:00
Subv 145a7293a3 HLE/Applets: Fixed some conversion warnings when creating the framebuffer shared memory objects. 2017-08-21 08:34:27 -05:00
Subv d237a89048 CPU/Dynarmic: Fixed a warning when incrementing the number of ticks in ExecuteInstructions. 2017-08-21 08:34:25 -05:00
Subv 9d0841b48b Dyncom: Use size_t instead of int to store the instruction offsets in the instruction cache.
Fixes a few warnings.
2017-08-21 08:34:23 -05:00
Subv d3fb1d6c38 Dyncom: Fixed a conversion warning when decoding thumb instructions. 2017-08-21 08:20:36 -05:00
wwylele 63b6e802cd swrasterizer: remove invalid TODO
This function is called in clipping, before the pespective divide, and is not used in later rasterization. Thus it doesn't need perspective correction.
2017-08-21 08:03:07 +03:00
wwylele 72b26ac32f swrasterizer/clipper: remove tested TODO
hwtested. Current implementation is the correct behavior
2017-08-21 08:03:07 +03:00
wwylele 5a4af616c6 gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader 2017-08-21 08:03:07 +03:00
wwylele 1eca380886 gl_rasterizer: add clipping plane z<=0 defined in PICA 2017-08-21 08:03:07 +03:00
Yuri Kunde Schlesner 46d1ca768d Merge pull request #2872 from wwylele/sw-geo-factor
SwRasterizer/Lighting: implement geometric factor
2017-08-20 17:49:42 -07:00
James Rowe bbfa9d0635 Merge pull request #2861 from wwylele/motion-refactor
Refactor MotionEmu into a InputDevice
2017-08-19 23:43:01 -06:00
wwylele 54c0c8adee HID: fix a comment and a warning 2017-08-20 08:37:48 +03:00
James Rowe 8afa81ac1b Merge pull request #2871 from wwylele/sw-spotlight
SwRasterizer/Lighting: implement spot light
2017-08-19 20:10:24 -06:00
B3n30 5d0a1e7efd Added missing parts in libnetwork (#2838)
* Network: Set and send the game information over enet

Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-19 11:14:33 -06:00
wwylele 0f35755572 pica/command_processor: build geometry pipeline and run geometry shader
The geometry pipeline manages data transfer between VS, GS and primitive assembler. It has known four modes:
 - no GS mode: sends VS output directly to the primitive assembler (what citra currently does)
 - GS mode 0: sends VS output to GS input registers, and sends GS output to primitive assembler
 - GS mode 1: sends VS output to GS uniform registers, and sends GS output to primitive assembler. It also takes an index from the index buffer at the beginning of each primitive for determine the primitive size.
 - GS mode 2: similar to mode 1, but doesn't take the index and uses a fixed primitive size.
hwtest shows that immediate mode also supports GS (at least for mode 0), so the geometry pipeline gets refactored into its own class for supporting both drawing mode.
In the immediate mode, some games don't set the pipeline registers to a valid value until the first attribute input, so a geometry pipeline reset flag is set in `pipeline.vs_default_attributes_setup.index` trigger, and the actual pipeline reconfigure is triggered in the first attribute input.
In the normal drawing mode with index buffer, the vertex cache is a little bit modified to support the geometry pipeline. Instead of OutputVertex, it now holds AttributeBuffer, which is the input to the geometry pipeline. The AttributeBuffer->OutputVertex conversion is done inside the pipeline vertex handler. The actual hardware vertex cache is believed to be implemented in a similar way (because this is the only way that makes sense).
Both geometry pipeline and GS unit rely on states preservation across drawing call, so they are put into the global state. In the future, the other three vertex shader units should be also placed in the global state, and a scheduler should be implemented on top of the four units. Note that the current gs_unit already allows running VS on it in the future.
2017-08-19 10:13:20 +03:00
wwylele 8285ca4ad8 pica/shader/jit: implement SETEMIT and EMIT 2017-08-19 10:13:20 +03:00
wwylele 36981a5aa6 pica/primitive_assembly: Handle winding for GS primitive
hwtest shows that, although GS always emit a group of three vertices as one primitive, it still respects to the topology type, as if the three vertices are input into the primitive assembler independently and sequentially. It is also shown that the winding flag in SETEMIT only takes effect for Shader topology type, which is believed to be the actual difference between List and Shader (hence removed the TODO). However, only Shader topology type is observed in official games when GS is in use, so the other mode seems to be just unintended usage.
2017-08-19 10:13:20 +03:00
wwylele bb63ae3052 correct constness 2017-08-19 10:13:20 +03:00
wwylele 28128348f2 pica/shader/interpreter: implement SETEMIT and EMIT 2017-08-19 10:13:20 +03:00
wwylele 46c6973d2b pica/shader: extend UnitState for GS
Among four shader units in pica, a special unit can be configured to run both VS and GS program. GSUnitState represents this unit, which extends UnitState (which represents the other three normal units) with extra state for primitive emitting. It uses lots of raw pointers to represent internal structure in order to keep it standard layout type for JIT to access.
This unit doesn't handle triangle winding (inverting) itself; instead, it calls a WindingSetter handler. This will be explained in the following commits
2017-08-19 10:13:20 +03:00
wwylele 223bd35450 motion_emu: no need to include thread in header 2017-08-19 07:21:02 +03:00
Yuri Kunde Schlesner 21204ba488 Merge pull request #2881 from MerryMage/dsp-firm-check
dsp_dsp: Remove size assertion in LoadComponent
2017-08-15 20:14:41 -07:00
MerryMage b67c2dc82c dsp_dsp: Remove size assertion in LoadComponent 2017-08-15 10:16:50 +01:00
Dave Leaver bf71fc0342 Fix Spelling/English mistakes 2017-08-14 09:15:39 +12:00
Sebastian Valle d59f503729 Merge pull request #2843 from Subv/applet_slots
Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System)
2017-08-12 10:27:57 -05:00
wwylele 686fb3e78c gl_shader_gen: don't call SampleTexture when bump map is not used 2017-08-11 18:35:00 +03:00
wwylele 188194908c move MotionEmu from core/frontend to input_common as a InputDevice 2017-08-11 11:05:08 +03:00
wwylele 867eabd6b7 HID: use MotionDevice for Accelerometer and Gyroscope 2017-08-11 11:03:18 +03:00
Weiyi Wang 53ef90d1bd Merge pull request #2874 from danzel/spelling-1
Fix some spelling mistakes
2017-08-11 11:02:14 +03:00
danzel 8d3f48d0a3 Fix some spelling mistakes 2017-08-11 19:51:16 +12:00
wwylele 945f9a1b04 SwRasterizer/Lighting: implement spot light 2017-08-11 01:19:10 +03:00
wwylele 14ee32c46a SwRasterizer/Lighting: implement geometric factor 2017-08-11 01:18:43 +03:00
Weiyi Wang aaf5161344 Merge pull request #2863 from wwylele/pad-state-zero
HID: zero unused PadState bits
2017-08-10 17:50:18 +03:00
wwylele 599de29ea3 HID: zero unused PadState bits 2017-08-10 17:01:03 +03:00
wwylele 5d9d42f0d0 SwRasterizer/Lighting: use make_tuple instead of constructor
implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
2017-08-10 12:19:58 +03:00
wwylele db309b2423 pica/regs: layout geometry shader configuration regs
All the register meanings are derived from ctrulib (3dbrew is outdated for most of them)
2017-08-10 01:53:08 +03:00
bunnei c2466a2f19 Merge pull request #2862 from j-selby/update-cryptopp
Update CryptoPP (byte ambiguity)
2017-08-09 16:18:43 -04:00
Weiyi Wang 792dee47a7 Merge pull request #2822 from wwylele/sw_lighting-2
Implement fragment lighting in the sw renderer (take 2)
2017-08-09 18:54:29 +03:00
Weiyi Wang 93ab46e500 Merge pull request #2856 from wwylele/shader-share
pica: upload shared shader code & swizzle to both unit
2017-08-09 18:52:30 +03:00
mailwl a6273dd56a Service/dlp: Update function tables according 3dbrew 2017-08-09 16:14:07 +03:00
James 1a44949ef7 Update cryptopp 2017-08-08 17:50:09 +10:00
Subv 177e8ce655 Services/APT: Use the AppletAttributes union directly when dealing with applet attrs. 2017-08-07 16:09:55 -05:00
Subv 73fba0de46 Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System).
This gives each applet type its own set of events as per the real NS module.
2017-08-07 14:53:58 -05:00
wwylele baa24f4ea9 pica: upload shared shader code to both unit 2017-08-07 10:30:05 +03:00
Andrea Pascal f55b7aefd9 Quickfix typo in OpenGL 3.3 error message
User pointed out on the Discord server that "nothave" is erroneously concatenated. Added a space to prevent it.
2017-08-04 23:11:27 -04:00
bunnei fb8de89859 telemetry: Add field for OsPlatform. 2017-08-03 20:10:38 -04:00
bunnei 9390d54bb3 telemetry: Add field for BuildName. 2017-08-03 20:10:37 -04:00
bunnei 5c631ec9c5 telemetry: Add field for RequiresSharedFont. 2017-08-03 20:10:37 -04:00
bunnei a621ab6853 telemetry_session: Log BuildDate and ProgramName fields. 2017-08-03 20:10:37 -04:00
bunnei f44a1e0291 common: Add build timestamp to scm_rev. 2017-08-03 20:10:37 -04:00
bunnei 9b8e5bea66 core: Expose AppLoader as a public interface. 2017-08-03 20:10:37 -04:00
bunnei f5cf9960d9 loader: Expose program title. 2017-08-03 20:10:37 -04:00
wwylele 2252a63f80 SwRasterizer/Lighting: shorten file name 2017-08-03 13:51:22 +03:00
wwylele eda28266fb SwRasterizer/Lighting: move to its own file 2017-08-02 22:20:40 +03:00
wwylele 48b4105871 SwRasterizer/Lighting: reduce confusion 2017-08-02 22:07:15 +03:00
wwylele c59ed47608 SwRasterizer/Lighting: move quaternion normalization to the caller 2017-08-02 22:05:53 +03:00
James 941a722ff1 Handle invalid filenames when renaming files/directories 2017-07-31 17:11:53 +10:00
Weiyi Wang 60024ad7c2 Merge pull request #2848 from wwylele/shader-loop-fix
pica/shader_interpreter: fix off-by-one in LOOP
2017-07-29 12:34:28 +03:00
bunnei 05a38e307c Merge pull request #2679 from MerryMage/interp-tests
DynCom VFP tests
2017-07-27 11:21:36 -04:00
bunnei f15e5522dc Merge pull request #2840 from Subv/apt_parameter
Services/APT: Corrected the behavior of the Receive/Send/Glance/CancelParameter functions
2017-07-27 11:14:27 -04:00
wwylele c89f804a01 pica/shader_interpreter: fix off-by-one in LOOP 2017-07-27 13:48:27 +03:00
bunnei a724fb3657 Merge pull request #2837 from wwylele/shader-debugger-fix
Misc shader debugger fixes
2017-07-26 16:00:10 -04:00
B3n30 718423e506 Network: Moved NintendoOUI initalization to RoomMember constructor 2017-07-26 21:06:40 +02:00
MerryMage a08edd67eb tests: Add tests for vadd 2017-07-23 12:29:51 +01:00
MerryMage 567c3a2ee7 tests: Arm testing framework 2017-07-23 12:08:43 +01:00
Sebastian Valle c6a2e519ef Merge pull request #2816 from wwylele/proctex-lutlutlut
gl_rasterizer: use texture buffer for proctex LUT
2017-07-22 23:03:48 -05:00
Sebastian Valle e646bd902d Merge pull request #2834 from wwylele/depth-enable-fix
gl_rasterizer_cache: fix using_depth_fb
2017-07-22 23:02:59 -05:00
Weiyi Wang 045d0b5bbd Merge pull request #2799 from yuriks/virtual-cached-range-flush
Add address conversion functions returning optional, Add function to flush virtual region from rasterizer cache
2017-07-22 10:15:52 +03:00
Subv e59ab7c1d6 Service/APT: Log Send/Cancel/Receive/GlanceParameter calls even if they return an error. 2017-07-21 15:03:06 -05:00
Subv 68596a7068 Services/APT: Return the proper error code when calling SendParameter with an outstanding parameter already in memory. 2017-07-21 14:59:26 -05:00
Subv a9bc417f59 Services/APT: Reset the APT parameter inside CancelParameter if the conditions are met. 2017-07-21 14:59:25 -05:00
Subv e403638d9b Services/APT: Properly clear the apt parameter after a successful ReceiveParameter call. 2017-07-21 14:59:22 -05:00
Subv 2dc720c355 Services/APT: Use the right error codes in ReceiveParameter and GlanceParameter when the parameter doesn't exist. 2017-07-21 14:59:21 -05:00
Subv 5682608df7 Services/APT: Use boost::optional for the APT parameter structure. 2017-07-21 14:59:20 -05:00
wwylele 49602139c8 debugger/shader: display LOOP 2017-07-20 23:30:34 +03:00
wwylele b5609e1578 debugger/shader: print the invert flag for JMPU 2017-07-20 23:18:07 +03:00
wwylele 8375fd2aba debugger/shader: fix address register for reverted arithmetic op 2017-07-20 23:12:08 +03:00
wwylele 98cd5164c5 debugger/shader: fix inverted uniform flow control 2017-07-20 22:47:53 +03:00
bunnei df8b9863f9 telemetry: Log performance, configuration, and system data. 2017-07-17 21:32:28 -04:00
bunnei 822e8d21ea Merge pull request #2804 from Kloen/theming
citra-qt: UI Themes
2017-07-17 21:30:01 -04:00
Weiyi Wang 924215a41f Merge pull request #2818 from B3n30/network
Enable data transfer over ENet
2017-07-17 17:08:02 +03:00
B3n30 7dbbd8a02e stubbed frd::UnscrambleLocalFriendCode (#2827) 2017-07-16 21:32:08 -05:00
B3n30 77df82f5d6 Network: Changed timeout for receiving packets to 100ms 2017-07-16 21:30:17 +02:00
B3n30 253d3dd3d8 Network: Propagate Room closing to connected members 2017-07-16 21:30:10 +02:00
B3n30 a0626221a5 Network: Made send async in RoomMember 2017-07-16 21:30:04 +02:00
B3n30 859be35d54 Network: Send the game title 2017-07-16 21:29:57 +02:00
B3n30 42e57c1218 Network: Enable sending and receiving chat messages 2017-07-16 21:29:49 +02:00
B3n30 35a0b32553 Network: Handle the disconnect of a client 2017-07-16 21:29:41 +02:00
B3n30 641346c15c Network: Enable to send WifiPackets 2017-07-16 21:29:34 +02:00
B3n30 ebff5ba514 Network: Init Network in SDL and QT 2017-07-16 21:29:19 +02:00
B3n30 77677e205e Network: Send JoinRequest and handle the answer in RoomMember 2017-07-16 21:29:11 +02:00
B3n30 2af9a7146d Network: Handle join request in Room 2017-07-16 21:29:02 +02:00
B3n30 7d9b7394dd Network: Added Packet class for serialization 2017-07-16 21:28:55 +02:00
B3n30 589dc083a5 Network: Threads for Room and RoomMember 2017-07-16 21:28:47 +02:00
Weiyi Wang e634b75754 Merge pull request #2784 from wwylele/font-archive
load shared font from system archive
2017-07-16 20:12:55 +03:00
bunnei 28c3575679 web_backend: Specify api-version on JSON post. 2017-07-11 18:34:30 -04:00
bunnei 33b012e86b web_service: Add CMake flag to enable. 2017-07-11 18:33:41 -04:00
bunnei 8af3ebb149 telemetry_session: Use TelemetryJson to submit real telemetry. 2017-07-11 18:33:40 -04:00
bunnei fd3b4451ec web_service: Implement JSON serialization of telemetry data. 2017-07-11 18:33:38 -04:00
bunnei a634efa40e web_backend: Add initial interface to POST data to Citra Web Services. 2017-07-11 18:33:25 -04:00
wwylele 4feff63ffa SwRasterizer/Lighting: dist atten lut input need to be clamp 2017-07-11 22:19:00 +03:00
wwylele 56e5425e59 SwRasterizer/Lighting: unify float suffix 2017-07-11 22:15:35 +03:00
wwylele e415558a4f SwRasterizer/Lighting: get rid of nested return 2017-07-11 22:15:35 +03:00
wwylele c6d1472513 SwRasterizer/Lighting: refactor GetLutValue into a function.
merging similar pattern. Also makes the code more similar to the gl one
2017-07-11 22:15:35 +03:00
wwylele f13cf506e0 SwRasterizer: only interpolate quat and view when lighting is enabled 2017-07-11 21:35:57 +03:00
wwylele fe44e843fe vector_math: remove dead template parameter 2017-07-11 20:08:56 +03:00
wwylele efc655aec0 SwRasterizer/Lighting: pass lighting state as parameter 2017-07-11 20:06:26 +03:00
wwylele f3660ba9dd vector_math: remove broken SFINAE stuff
this was originally added to eliminate warnings on MSVC, but it doesn't work for custom types.
2017-07-11 19:51:29 +03:00
Subv 9906feefbd SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the per-light loop body. 2017-07-11 19:39:15 +03:00
Subv 7526af5e52 SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFragmentsColors function. 2017-07-11 19:39:15 +03:00
Subv b8229a7684 SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsColors. 2017-07-11 19:39:15 +03:00
Subv 7bc467e872 SwRasterizer/Lighting: Do not use global state in LookupLightingLut. 2017-07-11 19:39:15 +03:00
Subv 37ac2b6657 SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was being set to the dist atten scale. 2017-07-11 19:39:15 +03:00
Subv 6250f52e93 SwRasterizer: Fixed a few conversion warnings and moved per-light values into the per-light loop. 2017-07-11 19:39:15 +03:00
Subv 2d69a9b8bf SwRasterizer: Run clang-format 2017-07-11 19:39:15 +03:00
Subv 73566ff7a9 SwRasterizer: Flip the vertex quaternions before clipping (if necessary). 2017-07-11 19:39:15 +03:00
Subv 2a75837bc3 SwRasterizer: Corrected the light LUT lookups. 2017-07-11 19:39:15 +03:00
Subv f2d4d5c219 SwRasterizer: Corrected the light LUT lookups. 2017-07-11 19:39:15 +03:00
Subv 80b6fc592e SwRasterizer: Fixed the lighting lut lookup function. 2017-07-11 19:39:15 +03:00
Subv 10b0bea060 SwRasterizer: Calculate fresnel for fragment lighting. 2017-07-11 19:39:15 +03:00
Subv 46b8c8e1da SwRasterizer: Calculate specular_1 for fragment lighting. 2017-07-11 19:39:15 +03:00
Subv be25e78b07 SwRasterizer: Calculate specular_0 for fragment lighting. 2017-07-11 19:39:15 +03:00
Subv b2f472a2b1 SwRasterizer: Implement primary fragment color. 2017-07-11 19:39:15 +03:00
bunnei 52fbe1e10c web_service: Add skeleton project. 2017-07-10 00:15:40 -04:00
bunnei 8abf808854 settings: Add telemetry endpoint URL. 2017-07-10 00:15:39 -04:00
bunnei f7a9d42592 logging: Add WebService as a log cateogry. 2017-07-10 00:15:30 -04:00
Sebastian Valle 669757a97b Merge pull request #2815 from mailwl/bossp
Service/boss:P: Add some functions to FunctionTable
2017-07-08 13:58:40 -05:00
bunnei 6d4bac8522 Merge pull request #2797 from yuriks/cached-vma-free-crash
Memory: Fix crash when unmapping a VMA covering cached surfaces
2017-07-08 14:07:47 -04:00
B3n30 2e37ce01c9 Implement basic virtual Room support based on enet (#2803)
* Added support for network with ENet lib,

connecting is possible, but data can't be sent, yet.

* fixup! Added support for network with ENet lib,

* fixup! CLang

* fixup! Added support for network with ENet lib,

* fixup! Added support for network with ENet lib,

* fixup! Clang format

* More fixups!

* Moved ENetHost* and ENetPeer* into pimpl classes

* fixup! Moved ENetHost* and ENetPeer* into pimpl classes

* fixup! Clang again

* fixup! Moved ENetHost* and ENetPeer* into pimpl classes

* fixup! Moved ENetHost* and ENetPeer* into pimpl classes

* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
2017-07-07 15:34:15 -04:00
mailwl 8582194a4c Service/boss:P: Add some functions to FunctionTable 2017-07-01 12:21:38 +03:00
wwylele 8482933db8 gl_rasterizer: use texture buffer for proctex LUT 2017-07-01 11:02:48 +03:00
Kloen 0e428823f0 Remove unnecessary WIN32_LEAN_AND_MEAN macro definition 2017-06-30 01:59:55 +02:00
Sebastian Valle 56d718b2a1 Merge pull request #2793 from Subv/replyandreceive
Kernel/SVC: Partially implemented svcReplyAndReceive
2017-06-29 17:05:22 -05:00
Subv b53fa9514f Kernel/SVC: Pass the current thread as a parameter to ClientSession::SendSyncRequest. 2017-06-29 12:30:34 -05:00
Yuri Kunde Schlesner 686fde7e52 Merge pull request #2809 from wwylele/texture-copy-fix
gpu: fix edge cases for TextureCopy
2017-06-29 09:29:40 -07:00
wwylele 85a448d405 gpu: add comments for TextureCopy 2017-06-29 13:09:23 +03:00
Yuri Kunde Schlesner a613d45de9 Merge pull request #2800 from wwylele/fog-lutlutlut
gl_rasterizer: use texture buffer for fog LUT
2017-06-28 21:52:20 -07:00
MerryMage f1790e6d91 configure_debug: Add label warning that CPU JIT needs to be disabled for gdbstub to work 2017-06-28 08:50:22 +01:00
wwylele bf16c73260 gpu: fix edge cases for TextureCopy 2017-06-27 23:20:23 +03:00
Sebastian Valle fa53ccc74b Merge pull request #2778 from Subv/uds_more
Services/UDS: Stub SendTo to generate the unencrypted data frames with the right headers
2017-06-26 19:35:52 -05:00
Subv 2eb174713b UDS: Use the ToDS and FromDS fields to properly calculate the AAD used during encryption. 2017-06-26 12:24:14 -05:00
Subv 1f1739d366 UDS: Move the UDS keyslot used to generate the CCMP key to the AES::KeySlotID enum. 2017-06-26 12:24:13 -05:00
Subv 87168bfe8b UDS: Run clang-format. 2017-06-26 12:24:11 -05:00
Subv 9befb8c887 UDS: Added functions to encrypt and decrypt the data frames.
The responsibility of encryption and encapsulation into an 802.11 MAC frame will fall into the callers of GenerateDataPayload.
2017-06-26 12:24:09 -05:00
Subv c3c9175a1c Kernel/Sessions: Clean up the list of pending request threads of a session when the client endpoint is closed. 2017-06-25 23:38:29 -05:00