bunnei
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61779fa072
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gl_rasterizer: Implement texture format ASTC_2D_4X4.
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2018-06-18 01:56:59 -04:00 |
Subv
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c531a92eda
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GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
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2018-06-05 21:57:16 -05:00 |
Subv
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99f9d47d16
|
GPU: Implemented the DXN1 (BC4) texture format.
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2018-06-02 13:17:09 -05:00 |
bunnei
|
ca5a4a704b
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gl_rasterizer_cache: Implement PixelFormat RGBA16F.
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2018-05-30 22:24:07 -04:00 |
Subv
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734106dcb9
|
GPU: Implemented the R8 texture format (0x1D)
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2018-05-29 21:49:37 -05:00 |
Subv
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7ddc872b52
|
GPU: Implemented the A1B5G5R5 texture format (0x14)
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2018-05-27 09:02:05 -05:00 |
Subv
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1dd4861d38
|
GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file.
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2018-04-25 11:55:30 -05:00 |
bunnei
|
4415e00181
|
gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses.
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2018-04-24 22:31:45 -04:00 |
Subv
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c079cf4eec
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GPU: Implement the A2BGR10 texture format.
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2018-04-21 17:32:25 -05:00 |
Subv
|
057170928c
|
GPU: Add support for the DXT23 and DXT45 compressed texture formats.
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2018-04-18 20:48:53 -05:00 |
Subv
|
2985056340
|
GPU: Implemented the B5G6R5 format.
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2018-04-18 18:16:45 -05:00 |
Subv
|
6b63aaa5b4
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GPU: Allow using a configurable block height when unswizzling textures.
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2018-04-18 12:52:51 -05:00 |
Subv
|
39e60cfeb1
|
Frontend: Updated the surface view debug widget to work with Maxwell surfaces.
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2018-03-24 11:31:53 -05:00 |
Subv
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1b8d798835
|
GPU: Added a method to unswizzle a texture without decoding it.
Allow unswizzling of DXT1 textures.
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2018-03-24 11:30:56 -05:00 |
Subv
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71ebc3e90d
|
GPU: Preliminary work for texture decoding.
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2018-03-24 11:30:56 -05:00 |