yuzu-emu
/
yuzu-android
Archived
1
0
Fork 0
Commit Graph

9 Commits

Author SHA1 Message Date
Yuri Kunde Schlesner d72708c1f5 Add `override` keyword through the code.
This was automated using `clang-modernize`.
2014-10-26 16:18:05 -02:00
archshift e6594f9f53 Added configuration file system.
Uses QSettings on citra-qt, and inih on citra-cli.
2014-10-07 15:09:37 -07:00
Kevin Hartman 02fd19b2f6 Added support for multiple input device types for KeyMap and connected Qt. 2014-09-12 01:15:14 -07:00
Sacha 1b1205cf73 Pass format to the QGLWidget and use atomic instead of mutex. 2014-08-25 03:42:52 +10:00
Sacha b044510fa9 Fix EmuThread loop by ensuring it exits properly.
Note: There is a pre-existing issue with booting a new game in that it keeps the old EmuThread.
The GL code now supports this but the Core still doesn't.
2014-08-25 01:49:34 +10:00
Sacha a3a70e56ac Fix the threading for GL Context in Qt5.
Connect the emu_thread start/finish to a moveContext slot.
2014-08-25 00:47:00 +10:00
archshift 6096b289b7 Bootmanager: changed `filename` to std::string 2014-08-14 23:59:31 -07:00
Mathieu Vaillancourt ff4fe52bf6 Temporarily "fix" citra_qt for Windows 2014-04-10 20:51:32 -04:00
bunnei 63e46abdb8 got rid of 'src' folders in each sub-project 2014-04-08 19:25:03 -04:00