bunnei
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d7fe2784cc
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shader_jit_x64: Rename RuntimeAssert to Compile_Assert.
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2016-04-13 23:04:53 -04:00 |
bunnei
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3f623b2561
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shader_jit_x64.cpp: Rename JitCompiler to JitShader.
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2016-04-13 23:04:53 -04:00 |
bunnei
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847fb951e2
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shader_jit_x64: Free memory that's no longer needed after compilation.
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2016-04-13 23:04:52 -04:00 |
bunnei
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60aa72e117
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shader_jit_x64: Use a sorted vector instead of a set for keeping track of return addresses.
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2016-04-13 23:04:52 -04:00 |
bunnei
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60749f2cda
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shader_jit_x64: Use CALL/RET instead of JMP for subroutines.
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2016-04-13 23:04:52 -04:00 |
bunnei
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1d45b57939
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shader_jit_x64: Separate initialization and code generation for readability.
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2016-04-13 23:04:50 -04:00 |
bunnei
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6e0319eec9
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shader_jit_x64: Get rid of unnecessary last_program_counter variable.
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2016-04-13 23:04:49 -04:00 |
bunnei
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f3afe24594
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shader_jit_x64: Execute certain asserts at runtime.
- This is because we compile the full shader code space, and therefore its common to compile malformed instructions.
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2016-04-13 23:04:49 -04:00 |
bunnei
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ffcf7ecee9
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shader: Remove unused 'state' argument from 'Setup' function.
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2016-04-13 23:04:48 -04:00 |
bunnei
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a5a74eb121
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shader_jit_x64: Specify shader main offset at runtime.
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2016-04-13 23:04:47 -04:00 |
bunnei
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c9d10de644
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shader_jit_x64: Allocate each program independently and persist for emu session.
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2016-04-13 23:04:47 -04:00 |
bunnei
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4632791a40
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shader_jit_x64: Rewrite flow control to support arbitrary CALL and JMP instructions.
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2016-04-13 23:04:44 -04:00 |
bunnei
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135aec7bea
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shader_jit_x64: Fix strict memory aliasing issues.
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2016-04-13 23:04:43 -04:00 |
Jannik Vogel
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ff7c798d86
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Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY)
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2016-04-10 22:07:06 +02:00 |
Jannik Vogel
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35a92b4097
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OpenGL: Respect buffer-write allow registers
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2016-04-08 22:57:11 +02:00 |
Jannik Vogel
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c6bbc41984
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OpenGL: Split buffer-write mask sync into seperate functions
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2016-04-08 22:42:44 +02:00 |
Jannik Vogel
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fa24df7340
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Rasterizer: Respect buffer-write allow registers
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2016-04-08 22:35:22 +02:00 |
Jannik Vogel
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d47605b2ed
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OpenGL: Keep stencil-test and framebuffer.depth_format in sync
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2016-04-08 22:35:17 +02:00 |
bunnei
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6e750ae12d
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Merge pull request #1639 from linkmauve/fix-double-framebuffer-check
OpenGL: Fix a double framebuffer completeness checks.
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2016-04-07 19:52:02 -04:00 |
Mathew Maidment
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aa6380e5bc
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Merge pull request #1643 from MerryMage/make_unique
Common: Remove Common::make_unique, use std::make_unique
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2016-04-05 20:10:11 -04:00 |
MerryMage
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a06dcfeb61
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Common: Remove Common::make_unique, use std::make_unique
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2016-04-05 13:31:17 +01:00 |
Emmanuel Gil Peyrot
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3219be8ee0
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OpenGL: Fix a double framebuffer completeness checks.
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2016-04-03 17:00:44 +01:00 |
Jannik Vogel
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693cbc1f8f
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OpenGL: Check for framebuffer completeness
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2016-04-03 17:06:05 +02:00 |
Jannik Vogel
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c26b141407
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Avoid warnings by casting to size_t for ARRAY_SIZE() comparisons
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2016-04-01 02:14:43 +02:00 |
Yuri Kunde Schlesner
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81004211dd
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Pica: Improve accuracy of immediate-mode support
This partially fixes Etrian Odyssey IV.
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2016-03-23 20:18:40 -07:00 |
Yuri Kunde Schlesner
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0c447e0a06
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OpenGL: Don't attempt to draw empty triangle batches
Our code did not handle this well, causing random crashes in some
situations.
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2016-03-23 20:02:05 -07:00 |
bunnei
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ebbba0d381
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Merge pull request #1508 from JayFoxRox/vs-output-map
Respect vs output map
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2016-03-22 11:59:12 -04:00 |
bunnei
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784c5539ea
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Merge pull request #1538 from lioncash/dot
shader_interpreter: use std::inner_product for the dot product
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2016-03-20 00:35:06 -04:00 |
bunnei
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58852bedbf
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Merge pull request #1535 from JayFoxRox/fix-align
PICA: Alignment happens locally in vertex
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2016-03-17 20:00:00 -04:00 |
Lioncash
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63e956cc7a
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video_core: Don't cast away const
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2016-03-17 02:01:38 -04:00 |
Lioncash
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4d89df8df2
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shader_interpreter: use std::inner_product for the dot product
Same thing, less code.
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2016-03-17 01:00:30 -04:00 |
Lioncash
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c928b04eee
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core/video_core: Make NumIds functions constexpr
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2016-03-17 00:29:47 -04:00 |
Lioncash
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39baad9926
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core/video_core: Don't cast away const in subscript operators
Not to say these subscript operators aren't totally ugly as is.
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2016-03-17 00:27:15 -04:00 |
Jannik Vogel
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7eef9ebc3b
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PICA: Alignment happens locally in vertex
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2016-03-17 02:24:20 +01:00 |
bunnei
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55f24e1cf4
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Merge pull request #1519 from JayFoxRox/vp-offset-fix
PICA: Fix viewport offset
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2016-03-16 14:19:53 -04:00 |
bunnei
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96cafbe4cc
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Merge pull request #1503 from bunnei/clear-jit-cache
Clear JIT cache
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2016-03-16 13:18:51 -04:00 |
Jannik Vogel
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9aad2f29bb
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PICA: Fix MAD/MADI encoding
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2016-03-15 20:01:25 +01:00 |
Jannik Vogel
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964cfaea47
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PICA: Fix viewport offset
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2016-03-14 18:37:33 +01:00 |
Jannik Vogel
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f746a00964
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Respect vs output map
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2016-03-14 13:03:34 +01:00 |
Jannik Vogel
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a66c186e81
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PICA: Align vertex attributes
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2016-03-13 04:54:23 +01:00 |
bunnei
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6efb710b28
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shader_jit_x64: Clear cache after code space fills up.
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2016-03-12 12:15:49 -05:00 |
bunnei
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c103759cdc
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shader_jit_x64: Make assert outputs more useful & cleanup formatting.
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2016-03-12 12:06:28 -05:00 |
bunnei
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46f78b7f19
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shader: Update log message to use proper log class.
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2016-03-12 12:03:32 -05:00 |
Yuri Kunde Schlesner
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305e63d9ea
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Merge pull request #1475 from lioncash/align
Common: Get rid of alignment macros
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2016-03-09 20:08:38 -08:00 |
bunnei
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4a2d1571bc
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Merge pull request #1474 from lioncash/renderer
renderer_base: Minor changes
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2016-03-09 10:57:38 -05:00 |
Lioncash
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88d604383e
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Common: Get rid of alignment macros
The gl rasterizer already uses alignas,
so we may as well move everything over.
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2016-03-09 01:31:14 -05:00 |
bunnei
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8530a2d7df
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Merge pull request #1344 from LittleWhite-tb/error-output
Output errors in GUI
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2016-03-08 23:12:04 -05:00 |
Lioncash
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4b5b32e721
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renderer_base: In-class initialize variables
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2016-03-08 21:46:47 -05:00 |
Lioncash
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be913040a8
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render_base: Clarify/normalize getter functions
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2016-03-08 21:45:24 -05:00 |
Lioncash
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bf76afc68d
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renderer_base: Don't directly expose the rasterizer unique_ptr
There's no reason to allow direct access to the unique_ptr instance. Only
its contained pointer.
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2016-03-08 21:31:44 -05:00 |