aroulin
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f3e8f42718
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Shader: implement SGE, SGEI and SLT in JIT
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2015-08-19 14:29:39 +02:00 |
aroulin
|
863730f6a7
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Shader: implement SGE, SGEI in interpreter
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2015-08-19 14:29:39 +02:00 |
aroulin
|
2f9eb98f03
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Shader: Save caller-saved registers in JIT before a CALL
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2015-08-19 03:40:07 +02:00 |
aroulin
|
7d3a6016d6
|
Shader: implement EX2 and LG2 in JIT
|
2015-08-17 01:12:34 +02:00 |
aroulin
|
638e47c04d
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Shader: implement EX2 and LG2 in interpreter
|
2015-08-16 15:54:30 +02:00 |
Tony Wasserka
|
96820ae42a
|
Build fix for Debug configurations.
|
2015-08-16 15:14:54 +02:00 |
Tony Wasserka
|
33ba604fd9
|
Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
|
2015-08-16 14:12:11 +02:00 |
Tony Wasserka
|
4cb302c8ae
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citra-qt: Improve shader debugger.
Now supports dumping the current shader and recognizes a larger number of output semantics.
|
2015-08-16 13:22:00 +02:00 |
bunnei
|
db97090cad
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Shader: Use a POD struct for registers.
|
2015-08-15 18:03:27 -04:00 |
bunnei
|
b39c053785
|
Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64.
|
2015-08-15 18:03:27 -04:00 |
bunnei
|
0ee00861f6
|
Common: Cleanup CPU capability detection code.
|
2015-08-15 18:03:26 -04:00 |
bunnei
|
a1942238f5
|
Common: Move cpu_detect to x64 directory.
|
2015-08-15 18:03:26 -04:00 |
bunnei
|
bd7e691f78
|
x64: Refactor to remove fake interfaces and general cleanups.
|
2015-08-15 18:03:25 -04:00 |
bunnei
|
cfb354f11f
|
JIT: Support negative address offsets.
|
2015-08-15 18:01:22 -04:00 |
bunnei
|
094ae6fadb
|
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
|
2015-08-15 18:01:07 -04:00 |
bunnei
|
d67e2f78b7
|
Common: Added MurmurHash3 hash function for general-purpose use.
|
2015-08-15 17:33:46 -04:00 |
bunnei
|
3f69c2039d
|
Shader: Define a common interface for running vertex shader programs.
|
2015-08-15 17:33:44 -04:00 |
bunnei
|
18527b9e21
|
Shader: Move shader code to its own subdirectory, "shader".
|
2015-08-15 17:33:42 -04:00 |