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14 Commits

Author SHA1 Message Date
Subv 7b33e163b9 GPU/PrimitiveAssembler: Fixed drawing triangle fans.
It was skipping the second vertex assignment and using uninitialized garbage when assembling the corresponding triangle.
2015-12-06 10:48:05 -05:00
Lioncash aec28ed91e video_core: Reorganize headers 2015-09-11 07:31:15 -04:00
bunnei 18527b9e21 Shader: Move shader code to its own subdirectory, "shader". 2015-08-15 17:33:42 -04:00
bunnei 642b9b5030 GPU: Refactor "VertexShader" namespace to "Shader".
- Also renames "vertex_shader.*" to "shader_interpreter.*"
2015-08-15 17:33:41 -04:00
Tony Wasserka 33568494af Pica/Shader: Add geometry shader definitions. 2015-07-15 17:31:57 +02:00
Tony Wasserka 5742367341 Pica/PrimitiveAssembly: Fix triangle strips and fans being generated with incorrect winding order. 2015-03-09 21:49:49 +01:00
archshift ef24e72b26 Asserts: break/crash program, fit to style guide; log.h->assert.h
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time)
As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing)

Also removed some GEKKO cruft.
2015-02-10 18:30:31 -08:00
bunnei 0de6a08d75 Merge pull request #291 from purpasmart96/license
License change
2014-12-21 16:05:44 -05:00
purpasmart96 ebfd831ccb License change 2014-12-20 21:20:24 -08:00
Tony Wasserka cd322e328e Pica/PrimitiveAssembly: Implement triangle strips. 2014-12-20 18:06:54 +01:00
Yuri Kunde Schlesner 0600e2d8b5 Convert old logging calls to new logging macros 2014-12-13 02:08:02 -02:00
Tony Wasserka 2f1c129f64 Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper. 2014-08-25 22:03:19 +02:00
Tony Wasserka 94aa9da562 Pica: Add triangle clipper. 2014-08-12 13:49:33 +02:00
Tony Wasserka 9a76a2d061 Pica: Add primitive assembly stage. 2014-08-12 13:48:56 +02:00