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yuzu-android
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6 Commits

Author SHA1 Message Date
ReinUsesLisp 477d616f7d shader_ir: Unify constant buffer offset values
Constant buffer values on the shader IR were using different offsets if
the access direct or indirect. cbuf34 has a non-multiplied offset while
cbuf36 does. On shader decoding this commit multiplies it by four on
cbuf34 queries.
2019-01-30 02:45:50 -03:00
ReinUsesLisp 170c8212bb shader_ir: Pass to decoder functions basic block's code 2019-01-15 17:54:53 -03:00
ReinUsesLisp 2d6c064e66 shader_decode: Improve zero flag implementation 2019-01-15 17:54:53 -03:00
ReinUsesLisp fc46ecddb3 video_core: Return safe values after an assert hits 2019-01-15 17:54:52 -03:00
ReinUsesLisp 148a6418ed shader_decode: Implement FFMA 2019-01-15 17:54:52 -03:00
ReinUsesLisp 15a0e1481d shader_ir: Initial implementation 2019-01-15 17:54:49 -03:00