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3109 Commits

Author SHA1 Message Date
Jannik Vogel 5a7306d6df OpenGL: Implement texture type 3 2016-05-11 08:07:37 +02:00
Jannik Vogel 4311297eb1 Rasterizer: Implement texture type 3 2016-05-11 08:07:36 +02:00
Jannik Vogel 2f8e8e1455 Pica: Add tc0.w to OutputVertex 2016-05-11 08:07:36 +02:00
Jannik Vogel 9cfebb9334 Pica: Add texture type to state 2016-05-11 08:07:36 +02:00
bunnei 86ecbdfa4d Merge pull request #1621 from JayFoxRox/w-buffer
Implement W-buffer and fix depth-mapping
2016-05-10 23:00:40 -04:00
bunnei feecc76333 Merge pull request #1774 from lioncash/warn
gdbstub: Silence missing prototype warnings
2016-05-10 12:14:41 -04:00
Lioncash 75e5d0a6a0 gl_rasterizer: Fix compilation for debug builds 2016-05-10 09:22:02 -04:00
Lioncash 0a52e1f587 gdbstub: Silence missing prototype warnings 2016-05-10 09:17:07 -04:00
Jannik Vogel fc9cc21024 OpenGL: Implement W-Buffers and fix depth-mapping 2016-05-10 08:58:52 +02:00
Jannik Vogel 4c98113b57 Pica: Implement W-Buffer in SW rasterizer 2016-05-10 08:58:52 +02:00
linkmauve 006fe5fc0f Merge pull request #1704 from JayFoxRox/pod-config
Pica: PicaShaderConfig is TC and cleared before use
2016-05-10 01:16:53 +01:00
bunnei 976bacf5f7 Merge pull request #1771 from lioncash/user
dyncom: Reset the context into user mode correctly
2016-05-09 18:54:09 -04:00
Lioncash 0f941d0245 dyncom: Reset the context into user mode correctly
The other mode was system mode.
2016-05-09 16:30:55 -04:00
Lioncash da2400a601 source: Fix missing logging arguments
Silences two warnings on OSX.
2016-05-09 09:41:03 -04:00
Lioncash d5b983a8c0 swap: Get rid of pointer casting for swapping structs
These shouldn't haphazardly convert types
2016-05-08 23:33:52 -04:00
Lioncash 47ca79ba4b swap: Get rid of undefined behavior in swapf and swapd
This isn't well-defined in C++.
2016-05-08 23:21:47 -04:00
Lioncash aef4630102 swap: Remove unused methods
Also gets rid of pointer data variants as this prevents the use of
the regular swapping routines as unary predicates in std lib functions.

They also cast to stricter alignment types, which is undefined behavior.
2016-05-08 23:12:04 -04:00
bunnei 282a2ad539 Merge pull request #1766 from Subv/log_cpu
Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1)
2016-05-08 15:03:08 -04:00
bunnei 6abc6003f5 Merge pull request #1718 from alex-laties/fixup-type-conversions
fixup simple type conversions where possible
2016-05-07 17:24:16 -04:00
bunnei 8e9b33a34a Merge pull request #1761 from Subv/applets_fb
HLE/Applets: Use the correct size for the framebuffer SharedMemory
2016-05-07 17:21:48 -04:00
Alexander Laties 0a31e373f1 fixup simple type conversions where possible 2016-05-07 11:41:55 -04:00
Subv 5b7f86708c Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1).
We do not currently implement any cores other than the AppCore (Core 0).
2016-05-07 10:23:03 -05:00
Subv d192fb066d Kernel/Threads: Dynamically allocate the TLS region for threads in the BASE region of the linear heap.
Each thread gets a 0x200-byte area from the 0x1000-sized page, when all 8 thread slots in a single page are used up, the kernel allocates a new page to hold another 8 entries.

This is consistent with what the real kernel does.
2016-05-07 10:18:47 -05:00
bunnei c549c36076 Merge pull request #1736 from MerryMage/sdl2-sink
AudioCore: SDL2 Sink
2016-05-07 11:08:13 -04:00
Subv 6970b7d3d5 HLE/Applets: Use the correct size for the framebuffer SharedMemory in the swkbd and MiiSelector applets. 2016-05-07 10:01:40 -05:00
MerryMage 920d2cf41d AudioCore: SDL2 Sink 2016-05-07 11:32:48 +01:00
bunnei 1a6cd7eb4b HLE: Fix recent DSP change for Visual Studio. 2016-05-07 00:54:31 -04:00
bunnei 8043a35cf9 Merge pull request #1544 from linkmauve/move-glad-init
Move glad initialisation to the frontend
2016-05-07 00:33:06 -04:00
wwylele d2182568ad fix:return proper error 2016-05-06 21:42:13 +03:00
Emmanuel Gil Peyrot aa4d4ff23c Frontends, VideoCore: Move glad initialisation to the frontend
On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.

On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
bunnei 75cbfeee58 Merge pull request #1762 from bunnei/global
hle: Get rid of direct global access to g_reschedule
2016-05-05 21:45:57 -04:00
bunnei 4cb2995c61 HLE: Rename RescheduleIsPending to IsReschedulePending. 2016-05-05 21:34:10 -04:00
bunnei 55946cdc11 Merge pull request #1700 from wwylele/gamelist-icon
Qt: display game icon and title in the game list
2016-05-05 18:35:24 -04:00
mailwl e311398a22 Layout Mii parameters input/output, and return success as result of applet work 2016-05-05 22:31:33 +03:00
bunnei f5e839066a Merge pull request #1757 from JayFoxRox/rename-vertexloaded-bp
Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-05 05:54:14 -04:00
bunnei 07411fb631 Merge pull request #1734 from MerryMage/dsp-hle-source
DSP/HLE: Implement Source processing
2016-05-04 10:13:59 -04:00
wwylele 9da1534237 add missing header 2016-05-04 13:02:49 +03:00
wwylele 0176e2786f make the name column larger as default 2016-05-04 13:02:49 +03:00
wwylele 5d5dd66d92 add icon & title to game list 2016-05-04 13:02:49 +03:00
Jannik Vogel 7a77b8356c Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation 2016-05-04 10:21:51 +02:00
MerryMage b242bdf945 DSP/HLE: Implement Source processing 2016-05-03 20:58:28 +01:00
Jannik Vogel f74652d2fe Pica: Use a union for PicaShaderConfig 2016-05-03 15:06:49 +02:00
Jannik Vogel 5fc8eb227a Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround) 2016-05-03 15:06:46 +02:00
Jannik Vogel f3f7018c9e Pica: Make PicaShaderConfig trivially_copyable and clear it before use 2016-05-03 14:10:11 +02:00
Jannik Vogel 5ec1140f8b OpenGL: Don't copy const_color (Reverts #1745) 2016-05-03 12:34:52 +02:00
bunnei 6d02fe39f5 Merge pull request #1750 from JayFoxRox/cleanup-shader-input
Pica: Replace logic in shader.cpp with loop
2016-05-02 20:44:53 -04:00
Jannik Vogel 696cb197a5 Pica: Replace logic in shader.cpp with loop 2016-05-03 01:40:47 +02:00
bunnei a6e76c0903 Merge pull request #1732 from wwylele/config00170000
add config block 0x00170000; remove duplicated content
2016-05-02 19:04:20 -04:00
bunnei 15d0e98267 Merge pull request #1741 from linkmauve/iwyu-video_core
Fix video_core includes (and dependencies) using include-what-you-use
2016-05-01 17:44:57 -04:00
Jannik Vogel 7e0d6903ff OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied 2016-05-01 16:35:54 +02:00
wwylele 7e1b76d406 remove duplicated function declaration 2016-05-01 07:44:55 +03:00
Jannik Vogel aab41604f7 OpenGL: border_color was never set. Fixed. (#1740) 2016-04-30 12:20:23 -07:00
Emmanuel Gil Peyrot 691a42fe98 VideoCore: Run include-what-you-use and fix most includes. 2016-04-30 17:02:41 +01:00
Emmanuel Gil Peyrot 387d935a54 LCD: Remove unneeded #undef with no matching #define. 2016-04-30 13:58:26 +01:00
linkmauve d8aa2460ef Merge pull request #1735 from JayFoxRox/remove-tga
Remove TGA dumper
2016-04-30 13:57:45 +01:00
bunnei c1f0044a4b Merge pull request #1729 from MerryMage/null-sink
Audio Config: Implement null sink and implement sink configuration
2016-04-30 03:49:11 -04:00
Jannik Vogel 49bfe9bf91 Remove TGA dumper 2016-04-30 09:43:59 +02:00
MerryMage 4e971f44a2 Audio: Add sink selection to configuration files 2016-04-30 07:41:02 +01:00
MerryMage 8b94422e3e AudioCore: List of sink types 2016-04-30 07:39:48 +01:00
MerryMage 7d106eff10 AudioCore: Implement NullSink 2016-04-30 07:39:37 +01:00
bunnei 594bd182b4 Merge pull request #1650 from JamePeng/update-the-ndm-code
Update the stub code of NDM service!
2016-04-30 00:38:15 -04:00
bunnei 15d21c0dc5 Merge pull request #1647 from mailwl/acu-closeasync
ac:u: stub CloseAsync; align memory size in svc:GetProcessInfo(type=2)
2016-04-30 00:11:08 -04:00
bunnei eb2d6e4015 Merge pull request #1699 from mailwl/gpu-rights
gsp::Gpu: implement AcquireRight, ReleaseRight functions
2016-04-29 20:50:08 -04:00
bunnei 73624b4721 Merge pull request #1726 from MerryMage/read-write-region
AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()
2016-04-29 12:18:26 -04:00
MerryMage 22995bd9bf AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion() 2016-04-29 16:32:29 +01:00
bunnei 4c235955cf Merge pull request #1723 from MerryMage/audio-interp
AudioCore: Implement interpolation
2016-04-29 10:43:20 -04:00
bunnei 90243c56fb Merge pull request #1730 from hrydgard/vertex-loader
* Remove late accesses to attribute_config

* Refactor: Extract VertexLoader from command_processor.cpp.

Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.

* Move "&" to their proper place, add missing includes and make some properly relative.

* Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).

* Optimize the vertex loader, nearly doubling its speed.

* Debugger fix

* Move and rename the MemoryAccesses class to MemoryAccessTracker.
2016-04-29 09:42:47 -04:00
wwylele 84ade0713c add config block 0x00170000 2016-04-29 13:31:29 +03:00
Yuri Kunde Schlesner e3a8292495 Common: Remove section measurement from profiler (#1731)
This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
2016-04-29 00:07:10 -07:00
MerryMage 111275bfbd AudioCore: Implement interpolation 2016-04-29 08:05:41 +01:00
Henrik Rydgard a86d7cacc1 Move and rename the MemoryAccesses class to MemoryAccessTracker. 2016-04-29 08:50:21 +02:00
Henrik Rydgård 90501f20e6 Make Citra build with MICROPROFILE_ENABLED set to 0 (#1709)
* Make Citra build with MICROPROFILE_ENABLED set to 0

* Buildfix with microprofile kept on

* moc did not like a dialog to conditionally exist.

* Cleanup

* Fix end of line
2016-04-28 20:17:31 -04:00
Henrik Rydgard a442ee07f4 Debugger fix 2016-04-28 22:30:01 +02:00
Henrik Rydgard 251f29dd7f Optimize the vertex loader, nearly doubling its speed. 2016-04-28 22:21:39 +02:00
Henrik Rydgard 2403e86cbb Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached). 2016-04-28 20:17:35 +02:00
Henrik Rydgard d00e2340c6 Move "&" to their proper place, add missing includes and make some properly relative. 2016-04-28 19:40:11 +02:00
Henrik Rydgard 47ff008817 Refactor: Extract VertexLoader from command_processor.cpp.
Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
2016-04-28 19:05:55 +02:00
Henrik Rydgard 0cf15f64ef Remove late accesses to attribute_config 2016-04-28 18:07:34 +02:00
bunnei fda578e19d Merge pull request #1727 from MerryMage/minor-commit
AudioCore: Move samples_per_frame and num_sources into hle/common.h
2016-04-28 09:47:08 -04:00
bunnei 2f76dc6758 Merge pull request #1722 from MerryMage/soundtouch
Externals: Add soundtouch
2016-04-28 09:45:15 -04:00
MerryMage 27ce3b3f51 Externals: Add soundtouch 2016-04-28 13:33:14 +01:00
MerryMage dda9ffe790 AudioCore: Move samples_per_frame and num_sources into hle/common.h 2016-04-28 11:22:40 +01:00
bunnei 1ecee38468 Merge pull request #1708 from MerryMage/dsp_dsp
DSP Service: Cleanup
2016-04-27 11:34:38 -04:00
MerryMage c379b22117 DSP_DSP: Fix log format strings and arguments 2016-04-27 06:35:12 +01:00
MerryMage a47f149e07 AudioCore: Hack to prevent regressions: Trigger Binary pipe interrupt every audio frame 2016-04-27 06:35:10 +01:00
MerryMage 2929b67c5f DSP_DSP: Add return IPC headers 2016-04-27 06:35:08 +01:00
MerryMage ff6db69c60 DSP_DSP: Updated interrupt implementation 2016-04-27 06:35:06 +01:00
bunnei 12f72a6597 y2r_u: Cleanup some formatting. 2016-04-26 21:50:56 -04:00
bunnei 61992170ac Merge pull request #1447 from JamePeng/update-y2r-service
Update the code of service y2r!
2016-04-26 19:29:57 -04:00
Emmanuel Gil Peyrot 591ffad670 Qt Frontend: Add Threads::Threads import in CMakeLists.txt.
This had been forgotten in df81fa11fc.

Fixes #1711.
2016-04-26 21:01:11 +01:00
bunnei 15c907317c Merge pull request #1710 from hrydgard/optimize-event-breakpoints
Replace std::map with std::array for graphics event breakpoints
2016-04-25 21:37:43 -04:00
MerryMage 555907ce8d DSP/Pipe: There are 8 pipes 2016-04-25 07:50:53 +01:00
Sam Spilsbury 656a442433 shader: Shader size is long uint, not uint. 2016-04-25 00:40:03 +08:00
Sam Spilsbury c6709d97bc shader: Handle non-CALL opcodes with a break 2016-04-25 00:39:54 +08:00
Sam Spilsbury bbffa6ad69 shader: Format string must be provided inline and not as a variable 2016-04-24 23:40:52 +08:00
Sam Spilsbury e16541e47c am: title_id is long long uint 2016-04-24 23:40:41 +08:00
Sam Spilsbury ef6873980e assert: Allow UNREACHABLE_MSG to have just one argument 2016-04-24 23:40:14 +08:00
Sam Spilsbury df81fa11fc CMakeLists: Use imported version of Threads::Threads
This requires bumping up to a minimum of CMake 3.1. The benefit
of using the imported target is that you can switch to the -pthread
compiler flag on request, which may be necessary for some systems if
available.
2016-04-24 23:39:25 +08:00
Henrik Rydgard 01a1555b5d Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations. 2016-04-24 14:19:49 +02:00
MerryMage 913f7ee524 DSP_DSP: Remove unused variable 2016-04-24 09:01:53 +01:00