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4e6848d A32/ir_emitter: Bugfix: ExceptionRaised was producing incorrect PC 41ba9fd value: Move ImmediateToU64() to be a part of Value's interface c6a6271 reg_alloc: Emit AVX instructions where able aedd32a abi: Emit AVX instructions where able f2d9337 a64_exclusive_monitor: Loosen memory ordering requirements 7ca709d travis: Make macOS builds use Xcode 10 14dd45e Fix VShift terminology 88554c4 emit_x64_vector: AVX512 implementation of EmitVectorLogicalVShiftS16 ab4e316 emit_x64_vector: AVX512 implementation of EmitVectorLogicalVShiftS64 0ea84f3 emit_x64_vector: AVX2 implementation of EmitVectorLogicalVShiftS32 c77a2c5 emit_x64_vector: AVX512 implementation of EmitVectorLogicalVShiftU16() e9441fd emit_x64_vector: AVX2 implementation of EmitVectorLogicalVShiftU64() 0e9c33c emit_x64_vector: AVX2 implementation of EmitVectorLogicalVShiftU32() 8f85274 emit_x64_vector: SSSE3 variant of EmitVectorCountLeadingZeros8() be05e75 Merge pull request #397 from VelocityRa/dec-shift-fix bc328fc decoders: Cast to correctly-sized type before shifting 9c3d2d1 a64_emit_x64: Lowercase PAGE_SIZE f538d29 emit_x64_vector_floating_point: SSE4.1 implementation of EmitFPVectorToFixed 1603a6e emit_x64_vector_floating_point: EmitFPVectorRoundInt: Use FCODE 2e1ccaf emit_x64_vector: AVX implementation for EmitVectorCountLeadingZeros8 555bfda emit_x64_vector: SSE implementation of EmitVectorCountLeadingZeros16 71c2589 externals: Update Xbyak to 5.73 1ec1b2f Squashed 'externals/xbyak/' changes from 1de435ed..42462ef9 |
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README.md
yuzu emulator
yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra.
It is written in C++ with portability in mind, with builds actively maintained for Windows, Linux and macOS. The emulator is currently only useful for homebrew development and research purposes.
yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. At this time, yuzu cannot play any commercial games without major problems. yuzu can boot some games, to varying degrees of success, but does not implement any of the necessary GPU features to render 3D graphics.
yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.
Check out our website!
For development discussion, please join us on Discord.
Development
Most of the development happens on GitHub. It's also where our central repository is hosted.
If you want to contribute please take a look at the Contributor's Guide and Developer Information. You should as well contact any of the developers on Discord in order to know about the current state of the emulator.
Building
- Windows: Windows Build
- Linux: Linux Build
- macOS: macOS Build
Support
We happily accept monetary donations or donated games and hardware. Please see our donations page for more information on how you can contribute to yuzu. Any donations received will go towards things like:
- Switch consoles to explore and reverse-engineer the hardware
- Switch games for testing, reverse-engineering, and implementing new features
- Web hosting and infrastructure setup
- Software licenses (e.g. Visual Studio, IDA Pro, etc.)
- Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)
We also more than gladly accept used Switch consoles, preferably ones with firmware 3.0.0 or lower! If you would like to give yours away, don't hesitate to join our Discord and talk to bunnei. You may also contact: donations@yuzu-emu.org.