43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QGraphicsItem>
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#include <QtConcurrent/QtConcurrent>
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#include "common/settings.h"
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#include "core/core.h"
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#include "core/network/network_interface.h"
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#include "ui_configure_network.h"
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#include "yuzu/configuration/configure_network.h"
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ConfigureNetwork::ConfigureNetwork(const Core::System& system_, QWidget* parent)
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureNetwork>()), system{system_} {
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ui->setupUi(this);
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ui->network_interface->addItem(tr("None"));
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for (const auto& iface : Network::GetAvailableNetworkInterfaces()) {
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ui->network_interface->addItem(QString::fromStdString(iface.name));
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}
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this->SetConfiguration();
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}
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ConfigureNetwork::~ConfigureNetwork() = default;
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void ConfigureNetwork::ApplyConfiguration() {
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Settings::values.network_interface = ui->network_interface->currentText().toStdString();
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}
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void ConfigureNetwork::RetranslateUi() {
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ui->retranslateUi(this);
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}
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void ConfigureNetwork::SetConfiguration() {
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const bool runtime_lock = !system.IsPoweredOn();
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const std::string& network_interface = Settings::values.network_interface.GetValue();
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ui->network_interface->setCurrentText(QString::fromStdString(network_interface));
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ui->network_interface->setEnabled(runtime_lock);
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}
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