50 lines
1.4 KiB
Bash
Executable File
50 lines
1.4 KiB
Bash
Executable File
#!/bin/bash -ex
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# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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. .ci/scripts/common/pre-upload.sh
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APPIMAGE_NAME="yuzu-${GITDATE}-${GITREV}.AppImage"
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REV_NAME="yuzu-linux-${GITDATE}-${GITREV}"
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ARCHIVE_NAME="${REV_NAME}.tar.xz"
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COMPRESSION_FLAGS="-cJvf"
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if [ "${RELEASE_NAME}" = "mainline" ]; then
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DIR_NAME="${REV_NAME}"
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else
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DIR_NAME="${REV_NAME}_${RELEASE_NAME}"
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fi
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mkdir "$DIR_NAME"
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cp build/bin/yuzu-cmd "$DIR_NAME"
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cp build/bin/yuzu "$DIR_NAME"
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# Build an AppImage
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cd build
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wget -nc https://github.com/yuzu-emu/ext-linux-bin/raw/main/appimage/appimagetool-x86_64.AppImage
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chmod 755 appimagetool-x86_64.AppImage
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# if FUSE is not available, then fallback to extract and run
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if ! ./appimagetool-x86_64.AppImage --version; then
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export APPIMAGE_EXTRACT_AND_RUN=1
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fi
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if [ "${RELEASE_NAME}" = "mainline" ]; then
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# Generate update information if releasing to mainline
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./appimagetool-x86_64.AppImage -u "gh-releases-zsync|yuzu-emu|yuzu-${RELEASE_NAME}|latest|yuzu-*.AppImage.zsync" AppDir "${APPIMAGE_NAME}"
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else
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./appimagetool-x86_64.AppImage AppDir "${APPIMAGE_NAME}"
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fi
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cd ..
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# Copy the AppImage and update info to the artifacts directory and avoid compressing it
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cp "build/${APPIMAGE_NAME}" "${ARTIFACTS_DIR}/"
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if [ -f "build/${APPIMAGE_NAME}.zsync" ]; then
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cp "build/${APPIMAGE_NAME}.zsync" "${ARTIFACTS_DIR}/"
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fi
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. .ci/scripts/common/post-upload.sh
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