138 lines
4.8 KiB
C++
138 lines
4.8 KiB
C++
// Copyright 2016 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <array>
|
|
#include <tuple>
|
|
|
|
#include "ui_configure_input_simple.h"
|
|
#include "yuzu/configuration/configure_input.h"
|
|
#include "yuzu/configuration/configure_input_player.h"
|
|
#include "yuzu/configuration/configure_input_simple.h"
|
|
#include "yuzu/ui_settings.h"
|
|
|
|
namespace {
|
|
|
|
template <typename Dialog, typename... Args>
|
|
void CallConfigureDialog(ConfigureInputSimple* caller, Args&&... args) {
|
|
caller->applyConfiguration();
|
|
Dialog dialog(caller, std::forward<Args>(args)...);
|
|
|
|
const auto res = dialog.exec();
|
|
if (res == QDialog::Accepted) {
|
|
dialog.applyConfiguration();
|
|
}
|
|
}
|
|
|
|
// OnProfileSelect functions should (when applicable):
|
|
// - Set controller types
|
|
// - Set controller enabled
|
|
// - Set docked mode
|
|
// - Set advanced controller config/enabled (i.e. debug, kbd, mouse, touch)
|
|
//
|
|
// OnProfileSelect function should NOT however:
|
|
// - Reset any button mappings
|
|
// - Open any dialogs
|
|
// - Block in any way
|
|
|
|
constexpr std::size_t HANDHELD_INDEX = 8;
|
|
|
|
void HandheldOnProfileSelect() {
|
|
Settings::values.players[HANDHELD_INDEX].connected = true;
|
|
Settings::values.players[HANDHELD_INDEX].type = Settings::ControllerType::DualJoycon;
|
|
|
|
for (std::size_t player = 0; player < HANDHELD_INDEX; ++player) {
|
|
Settings::values.players[player].connected = false;
|
|
}
|
|
|
|
Settings::values.use_docked_mode = false;
|
|
Settings::values.keyboard_enabled = false;
|
|
Settings::values.mouse_enabled = false;
|
|
Settings::values.debug_pad_enabled = false;
|
|
Settings::values.touchscreen.enabled = true;
|
|
}
|
|
|
|
void DualJoyconsDockedOnProfileSelect() {
|
|
Settings::values.players[0].connected = true;
|
|
Settings::values.players[0].type = Settings::ControllerType::DualJoycon;
|
|
|
|
for (std::size_t player = 1; player <= HANDHELD_INDEX; ++player) {
|
|
Settings::values.players[player].connected = false;
|
|
}
|
|
|
|
Settings::values.use_docked_mode = true;
|
|
Settings::values.keyboard_enabled = false;
|
|
Settings::values.mouse_enabled = false;
|
|
Settings::values.debug_pad_enabled = false;
|
|
Settings::values.touchscreen.enabled = false;
|
|
}
|
|
|
|
// Name, OnProfileSelect (called when selected in drop down), OnConfigure (called when configure
|
|
// is clicked)
|
|
using InputProfile = std::tuple<const char*, void (*)(), void (*)(ConfigureInputSimple*)>;
|
|
|
|
constexpr std::array<InputProfile, 3> INPUT_PROFILES{{
|
|
{QT_TR_NOOP("Single Player - Handheld - Undocked"), HandheldOnProfileSelect,
|
|
[](ConfigureInputSimple* caller) {
|
|
CallConfigureDialog<ConfigureInputPlayer>(caller, HANDHELD_INDEX, false);
|
|
}},
|
|
{QT_TR_NOOP("Single Player - Dual Joycons - Docked"), DualJoyconsDockedOnProfileSelect,
|
|
[](ConfigureInputSimple* caller) {
|
|
CallConfigureDialog<ConfigureInputPlayer>(caller, 1, false);
|
|
}},
|
|
{QT_TR_NOOP("Custom"), [] {}, CallConfigureDialog<ConfigureInput>},
|
|
}};
|
|
|
|
} // namespace
|
|
|
|
void ApplyInputProfileConfiguration(int profile_index) {
|
|
std::get<1>(
|
|
INPUT_PROFILES.at(std::min(profile_index, static_cast<int>(INPUT_PROFILES.size() - 1))))();
|
|
}
|
|
|
|
ConfigureInputSimple::ConfigureInputSimple(QWidget* parent)
|
|
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputSimple>()) {
|
|
ui->setupUi(this);
|
|
|
|
for (const auto& profile : INPUT_PROFILES) {
|
|
const QString label = tr(std::get<0>(profile));
|
|
ui->profile_combobox->addItem(label, label);
|
|
}
|
|
|
|
connect(ui->profile_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
|
&ConfigureInputSimple::OnSelectProfile);
|
|
connect(ui->profile_configure, &QPushButton::pressed, this, &ConfigureInputSimple::OnConfigure);
|
|
|
|
this->loadConfiguration();
|
|
}
|
|
|
|
ConfigureInputSimple::~ConfigureInputSimple() = default;
|
|
|
|
void ConfigureInputSimple::applyConfiguration() {
|
|
auto index = ui->profile_combobox->currentIndex();
|
|
// Make the stored index for "Custom" very large so that if new profiles are added it
|
|
// doesn't change.
|
|
if (index >= static_cast<int>(INPUT_PROFILES.size() - 1))
|
|
index = std::numeric_limits<int>::max();
|
|
|
|
UISettings::values.profile_index = index;
|
|
}
|
|
|
|
void ConfigureInputSimple::loadConfiguration() {
|
|
const auto index = UISettings::values.profile_index;
|
|
if (index >= static_cast<int>(INPUT_PROFILES.size()) || index < 0)
|
|
ui->profile_combobox->setCurrentIndex(static_cast<int>(INPUT_PROFILES.size() - 1));
|
|
else
|
|
ui->profile_combobox->setCurrentIndex(index);
|
|
}
|
|
|
|
void ConfigureInputSimple::OnSelectProfile(int index) {
|
|
const auto old_docked = Settings::values.use_docked_mode;
|
|
ApplyInputProfileConfiguration(index);
|
|
OnDockedModeChanged(old_docked, Settings::values.use_docked_mode);
|
|
}
|
|
|
|
void ConfigureInputSimple::OnConfigure() {
|
|
std::get<2>(INPUT_PROFILES.at(ui->profile_combobox->currentIndex()))(this);
|
|
}
|