36 lines
963 B
C++
36 lines
963 B
C++
// Copyright 2018 yuzu Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <functional>
|
|
#include <memory>
|
|
#include <utility>
|
|
#include <vector>
|
|
|
|
namespace AudioCore {
|
|
|
|
class Sink;
|
|
|
|
struct SinkDetails {
|
|
using FactoryFn = std::function<std::unique_ptr<Sink>(std::string)>;
|
|
using ListDevicesFn = std::function<std::vector<std::string>()>;
|
|
|
|
SinkDetails(const char* id_, FactoryFn factory_, ListDevicesFn list_devices_)
|
|
: id(id_), factory(std::move(factory_)), list_devices(std::move(list_devices_)) {}
|
|
|
|
/// Name for this sink.
|
|
const char* id;
|
|
/// A method to call to construct an instance of this type of sink.
|
|
FactoryFn factory;
|
|
/// A method to call to list available devices.
|
|
ListDevicesFn list_devices;
|
|
};
|
|
|
|
extern const std::vector<SinkDetails> g_sink_details;
|
|
|
|
const SinkDetails& GetSinkDetails(std::string sink_id);
|
|
|
|
} // namespace AudioCore
|