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yuzu-android/src/video_core/shader/decode
ReinUsesLisp a87b16da9a shader/texture: Remove type mismatches management from shader decoder
Since commit e22816a5bb we handle type mismatches from the CPU.
We don't need to hack our shader decoder due to game bugs anymore.

Removed in this commit.
2020-04-10 00:57:32 -03:00
..
arithmetic_half_immediate.cpp shader/decode: Reduce severity of arithmetic rounding warnings 2019-11-07 01:43:38 -03:00
arithmetic_half.cpp shader/decode: Reduce severity of arithmetic rounding warnings 2019-11-07 01:43:38 -03:00
arithmetic_immediate.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
arithmetic_integer_immediate.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
arithmetic_integer.cpp shader/lea: Simplify generated LEA code 2020-03-28 03:55:04 -03:00
arithmetic.cpp shader: FMUL switch to using LUT (#3441) 2020-02-27 11:14:25 -05:00
bfe.cpp clang-format 2020-03-14 10:07:40 +07:00
bfi.cpp shader/decode: Fix constant buffer offsets 2020-02-05 12:19:09 -03:00
conversion.cpp shader/conversion: Fix F2F rounding operations with different sizes 2020-03-26 01:58:49 -03:00
ffma.cpp shader/decode: Reduce severity of arithmetic rounding warnings 2019-11-07 01:43:38 -03:00
float_set_predicate.cpp Merge pull request #2811 from ReinUsesLisp/fsetp-fix 2019-09-03 22:34:34 -04:00
float_set.cpp video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
half_set_predicate.cpp shader/decode: Reduce severity of arithmetic rounding warnings 2019-11-07 01:43:38 -03:00
half_set.cpp shader/decode: Reduce severity of arithmetic rounding warnings 2019-11-07 01:43:38 -03:00
hfma2.cpp Shader_Ir: Downgrade precision and rounding asserts to debug asserts. 2019-07-18 08:17:19 -04:00
image.cpp address nit. 2020-04-07 18:29:30 +07:00
integer_set_predicate.cpp video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
integer_set.cpp video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
memory.cpp shader/memory: Silence no return value warning 2020-04-02 03:34:27 -03:00
other.cpp Merge pull request #3601 from ReinUsesLisp/some-shader-encodings 2020-04-09 00:17:39 -04:00
predicate_set_predicate.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
predicate_set_register.cpp video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
register_set_predicate.cpp shader/p2r: Implement P2R Pr 2019-12-20 18:02:41 -03:00
shift.cpp shader/shift: Implement SHIFT_RIGHT_{IMM,R} 2020-02-01 21:20:02 -03:00
texture.cpp shader/texture: Remove type mismatches management from shader decoder 2020-04-10 00:57:32 -03:00
video.cpp video_core/shader: Resolve instances of variable shadowing 2019-10-23 23:00:31 -04:00
warp.cpp shader: Keep track of shaders using warp instructions 2019-12-09 23:40:41 -03:00
xmad.cpp xmad: fix clang build error 2020-03-23 00:09:31 +01:00