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yuzu-android
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yuzu-android/src/video_core/engines
Subv eab7457c00 GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.
Like the MOV32I and FMUL32I instructions.
This fixes a potential crash when using these instructions.
2018-06-18 19:50:35 -05:00
..
fermi_2d.cpp GPU: Partially implemented the Maxwell DMA engine. 2018-06-12 11:27:36 -05:00
fermi_2d.h fermi_2d: Fix surface copy block height. 2018-04-28 20:40:03 -04:00
maxwell_3d.cpp GPU: Implement sampling multiple textures in the generated glsl shaders. 2018-06-06 12:58:16 -05:00
maxwell_3d.h GPU: Added registers for normal and independent blending. 2018-06-08 17:04:41 -05:00
maxwell_compute.cpp GPU: Macros are specific to the Maxwell3D engine, so handle them internally. 2018-03-18 11:51:45 -05:00
maxwell_compute.h GPU: Macros are specific to the Maxwell3D engine, so handle them internally. 2018-03-18 11:51:45 -05:00
maxwell_dma.cpp GPU: Partially implemented the Maxwell DMA engine. 2018-06-12 11:27:36 -05:00
maxwell_dma.h GPU: Partially implemented the Maxwell DMA engine. 2018-06-12 11:27:36 -05:00
shader_bytecode.h GPU: Don't mark uniform buffers and registers as used for instructions which don't have them. 2018-06-18 19:50:35 -05:00