yuzu-emu
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yuzu-android
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This repository has been archived on 2024-03-23. You can view files and clone it, but cannot push or open issues or pull requests.
yuzu-android/src/video_core
bunnei c6362543d4 gl_rasterizer: Replace a bunch of UNIMPLEMENTED with ASSERT. 2018-03-22 20:19:34 -04:00
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engines maxwell_3d: Add some format decodings and string helper functions. 2018-03-22 19:47:28 -04:00
renderer_opengl gl_rasterizer: Replace a bunch of UNIMPLEMENTED with ASSERT. 2018-03-22 20:19:34 -04:00
CMakeLists.txt renderer_gl: Port boilerplate rasterizer code over from Citra. 2018-03-20 00:07:32 -04:00
command_processor.cpp GPU: Store uploaded GPU macros and keep track of the number of method parameters. 2018-03-18 11:51:46 -05:00
command_processor.h GPU: Process command mode 5 (IncreaseOnce) differently from other commands. 2018-03-16 20:32:44 -05:00
gpu.cpp GPU: Move the GPU's class constructor and destructors to a cpp file. 2018-03-18 15:23:24 -05:00
gpu.h gpu: Expose Maxwell3D engine. 2018-03-22 19:48:20 -04:00
memory_manager.cpp Make a GPU class in VideoCore to contain the GPU state. 2018-02-11 23:44:12 -05:00
memory_manager.h Make a GPU class in VideoCore to contain the GPU state. 2018-02-11 23:44:12 -05:00
rasterizer_interface.h renderer_gl: Port boilerplate rasterizer code over from Citra. 2018-03-20 00:07:32 -04:00
renderer_base.cpp renderer: Create rasterizer and cleanup. 2018-03-22 19:46:37 -04:00
renderer_base.h renderer: Create rasterizer and cleanup. 2018-03-22 19:46:37 -04:00
utils.h Format: Run the new clang format on everything 2018-01-20 16:45:11 -07:00
video_core.cpp Format: Run the new clang format on everything 2018-01-20 16:45:11 -07:00
video_core.h renderer: Create rasterizer and cleanup. 2018-03-22 19:46:37 -04:00