40 lines
877 B
C++
40 lines
877 B
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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namespace Core {
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class System;
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}
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namespace Core::Frontend {
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class EmuWindow;
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}
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namespace Tegra {
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class GPU;
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}
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namespace VideoCore {
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class RendererBase;
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/**
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* Creates a renderer instance.
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*
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* @note The returned renderer instance is simply allocated. Its Init()
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* function still needs to be called to fully complete its setup.
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*/
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std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window,
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Core::System& system);
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/// Creates an emulated GPU instance using the given system context.
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std::unique_ptr<Tegra::GPU> CreateGPU(Core::System& system);
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u16 GetResolutionScaleFactor(const RendererBase& renderer);
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} // namespace VideoCore
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