yuzu-emu
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yuzu-android
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yuzu-android/src
David Marcec e5ee0afe6f Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount
GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time
2018-08-12 14:46:12 +10:00
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audio_core Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount 2018-08-12 14:46:12 +10:00
common Merge pull request #989 from lioncash/log 2018-08-09 19:30:14 -04:00
core Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCount 2018-08-12 14:46:12 +10:00
input_common input_common: Use std::move where applicable 2018-08-02 21:51:11 -04:00
tests externals: Update catch to 2.3.0 2018-08-07 19:26:13 -04:00
video_core Merge pull request #1020 from lioncash/namespace 2018-08-11 22:40:08 -04:00
yuzu core: Namespace EmuWindow 2018-08-11 20:20:21 -04:00
yuzu_cmd core: Namespace EmuWindow 2018-08-11 20:20:21 -04:00
.clang-format Remove special rules for Windows.h and library includes 2016-09-21 00:16:33 -07:00
CMakeLists.txt audio_core: Add initial code for keeping track of audout state. 2018-07-27 22:33:31 -04:00