chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
2022-05-15 00:06:02 +00:00
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# SPDX-FileCopyrightText: 2021 yuzu Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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2022-12-30 08:29:53 +00:00
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if (NOT WIN32 AND NOT ANDROID)
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2021-12-15 08:10:07 +00:00
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# Build FFmpeg from externals
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message(STATUS "Using FFmpeg from externals")
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if (CMAKE_SYSTEM_PROCESSOR MATCHES "(x86_64|amd64)")
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# FFmpeg has source that requires one of nasm or yasm to assemble it.
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# REQUIRED throws an error if not found here during configuration rather than during compilation.
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find_program(ASSEMBLER NAMES nasm yasm)
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if ("${ASSEMBLER}" STREQUAL "ASSEMBLER-NOTFOUND")
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message(FATAL_ERROR "One of either `nasm` or `yasm` not found but is required.")
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endif()
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endif()
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find_program(AUTOCONF autoconf)
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if ("${AUTOCONF}" STREQUAL "AUTOCONF-NOTFOUND")
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message(FATAL_ERROR "Required program `autoconf` not found.")
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endif()
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set(FFmpeg_PREFIX ${PROJECT_SOURCE_DIR}/externals/ffmpeg/ffmpeg)
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set(FFmpeg_BUILD_DIR ${PROJECT_BINARY_DIR}/externals/ffmpeg-build)
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set(FFmpeg_MAKEFILE ${FFmpeg_BUILD_DIR}/Makefile)
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make_directory(${FFmpeg_BUILD_DIR})
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# Read version string from external
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file(READ ${FFmpeg_PREFIX}/RELEASE FFmpeg_VERSION)
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set(FFmpeg_FOUND NO)
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if (NOT FFmpeg_VERSION STREQUAL "")
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set(FFmpeg_FOUND YES)
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endif()
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unset(FFmpeg_LIBRARIES CACHE)
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foreach(COMPONENT ${FFmpeg_COMPONENTS})
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set(FFmpeg_${COMPONENT}_PREFIX "${FFmpeg_BUILD_DIR}/lib${COMPONENT}")
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set(FFmpeg_${COMPONENT}_LIB_NAME "lib${COMPONENT}.a")
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set(FFmpeg_${COMPONENT}_LIBRARY "${FFmpeg_${COMPONENT}_PREFIX}/${FFmpeg_${COMPONENT}_LIB_NAME}")
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set(FFmpeg_LIBRARIES
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${FFmpeg_LIBRARIES}
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${FFmpeg_${COMPONENT}_LIBRARY}
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CACHE PATH "Paths to FFmpeg libraries" FORCE)
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endforeach()
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2022-09-20 20:21:52 +00:00
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find_package(PkgConfig REQUIRED)
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2022-12-30 08:29:53 +00:00
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if (NOT ANDROID)
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pkg_check_modules(LIBVA libva)
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pkg_check_modules(CUDA cuda)
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pkg_check_modules(FFNVCODEC ffnvcodec)
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pkg_check_modules(VDPAU vdpau)
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endif()
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2021-12-15 08:10:07 +00:00
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set(FFmpeg_HWACCEL_LIBRARIES)
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set(FFmpeg_HWACCEL_FLAGS)
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set(FFmpeg_HWACCEL_INCLUDE_DIRS)
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set(FFmpeg_HWACCEL_LDFLAGS)
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if(LIBVA_FOUND)
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pkg_check_modules(LIBDRM libdrm REQUIRED)
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find_package(X11 REQUIRED)
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pkg_check_modules(LIBVA-DRM libva-drm REQUIRED)
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pkg_check_modules(LIBVA-X11 libva-x11 REQUIRED)
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list(APPEND FFmpeg_HWACCEL_LIBRARIES
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${LIBDRM_LIBRARIES}
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${X11_LIBRARIES}
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${LIBVA-DRM_LIBRARIES}
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${LIBVA-X11_LIBRARIES}
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${LIBVA_LIBRARIES})
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set(FFmpeg_HWACCEL_FLAGS
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--enable-hwaccel=h264_vaapi
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--enable-hwaccel=vp8_vaapi
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--enable-hwaccel=vp9_vaapi
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--enable-libdrm)
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list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
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${LIBDRM_INCLUDE_DIRS}
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${X11_INCLUDE_DIRS}
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${LIBVA-DRM_INCLUDE_DIRS}
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${LIBVA-X11_INCLUDE_DIRS}
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${LIBVA_INCLUDE_DIRS}
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)
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message(STATUS "VA-API found")
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else()
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set(FFmpeg_HWACCEL_FLAGS --disable-vaapi)
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endif()
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if (FFNVCODEC_FOUND)
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list(APPEND FFmpeg_HWACCEL_FLAGS
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--enable-cuvid
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--enable-ffnvcodec
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--enable-nvdec
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--enable-hwaccel=h264_nvdec
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--enable-hwaccel=vp8_nvdec
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--enable-hwaccel=vp9_nvdec
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)
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list(APPEND FFmpeg_HWACCEL_LIBRARIES ${FFNVCODEC_LIBRARIES})
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list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${FFNVCODEC_INCLUDE_DIRS})
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list(APPEND FFmpeg_HWACCEL_LDFLAGS ${FFNVCODEC_LDFLAGS})
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message(STATUS "ffnvcodec libraries version ${FFNVCODEC_VERSION} found")
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# ffnvenc could load CUDA libraries at the runtime using dlopen/dlsym or LoadLibrary/GetProcAddress
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# here we handle the hard-linking senario where CUDA is linked during compilation
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if (CUDA_FOUND)
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2022-01-22 09:56:25 +00:00
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# This line causes build error if CUDA_INCLUDE_DIRS is anything but a single non-empty value
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#list(APPEND FFmpeg_HWACCEL_FLAGS --extra-cflags=-I${CUDA_INCLUDE_DIRS})
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2021-12-15 08:10:07 +00:00
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list(APPEND FFmpeg_HWACCEL_LIBRARIES ${CUDA_LIBRARIES})
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list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${CUDA_INCLUDE_DIRS})
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list(APPEND FFmpeg_HWACCEL_LDFLAGS ${CUDA_LDFLAGS})
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message(STATUS "CUDA libraries found, hard-linking will be performed")
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endif(CUDA_FOUND)
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endif()
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if (VDPAU_FOUND)
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list(APPEND FFmpeg_HWACCEL_FLAGS
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--enable-vdpau
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--enable-hwaccel=h264_vdpau
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--enable-hwaccel=vp9_vdpau
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)
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list(APPEND FFmpeg_HWACCEL_LIBRARIES ${VDPAU_LIBRARIES})
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list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${VDPAU_INCLUDE_DIRS})
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list(APPEND FFmpeg_HWACCEL_LDFLAGS ${VDPAU_LDFLAGS})
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message(STATUS "vdpau libraries version ${VDPAU_VERSION} found")
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else()
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list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vdpau)
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endif()
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2022-12-30 08:29:53 +00:00
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find_program(BASH_PROGRAM bash REQUIRED)
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set(FFmpeg_CROSS_COMPILE_FLAGS "")
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if (ANDROID)
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string(TOLOWER "${CMAKE_HOST_SYSTEM_NAME}" FFmpeg_HOST_SYSTEM_NAME)
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set(TOOLCHAIN "${ANDROID_NDK}/toolchains/llvm/prebuilt/${FFmpeg_HOST_SYSTEM_NAME}-${CMAKE_HOST_SYSTEM_PROCESSOR}")
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set(SYSROOT "${TOOLCHAIN}/sysroot")
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set(FFmpeg_CPU "armv8-a")
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list(APPEND FFmpeg_CROSS_COMPILE_FLAGS
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--arch=arm64
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#--cpu=${FFmpeg_CPU}
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--enable-cross-compile
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--cross-prefix=${TOOLCHAIN}/bin/aarch64-linux-android-
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--sysroot=${SYSROOT}
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--target-os=android
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--extra-ldflags="--ld-path=${TOOLCHAIN}/bin/ld.lld"
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--extra-ldflags="-nostdlib"
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)
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endif()
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2021-12-15 08:10:07 +00:00
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# `configure` parameters builds only exactly what yuzu needs from FFmpeg
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# `--disable-vdpau` is needed to avoid linking issues
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2022-01-22 09:56:25 +00:00
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set(FFmpeg_CC ${CMAKE_C_COMPILER_LAUNCHER} ${CMAKE_C_COMPILER})
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set(FFmpeg_CXX ${CMAKE_CXX_COMPILER_LAUNCHER} ${CMAKE_CXX_COMPILER})
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2021-12-15 08:10:07 +00:00
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add_custom_command(
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OUTPUT
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${FFmpeg_MAKEFILE}
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COMMAND
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2022-12-30 08:29:53 +00:00
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${BASH_PROGRAM} ${FFmpeg_PREFIX}/configure
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2021-12-15 08:10:07 +00:00
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--disable-avdevice
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--disable-avformat
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--disable-doc
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--disable-everything
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--disable-ffmpeg
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--disable-ffprobe
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--disable-network
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--disable-postproc
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--disable-swresample
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--enable-decoder=h264
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--enable-decoder=vp8
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--enable-decoder=vp9
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2023-05-13 21:35:01 +00:00
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--enable-filter=yadif
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2022-01-22 09:56:25 +00:00
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--cc="${FFmpeg_CC}"
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--cxx="${FFmpeg_CXX}"
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2021-12-15 08:10:07 +00:00
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${FFmpeg_HWACCEL_FLAGS}
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2022-12-30 08:29:53 +00:00
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${FFmpeg_CROSS_COMPILE_FLAGS}
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2021-12-15 08:10:07 +00:00
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WORKING_DIRECTORY
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${FFmpeg_BUILD_DIR}
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)
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2022-01-22 09:56:25 +00:00
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unset(FFmpeg_CC)
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unset(FFmpeg_CXX)
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2021-12-15 08:10:07 +00:00
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unset(FFmpeg_HWACCEL_FLAGS)
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2022-12-30 08:29:53 +00:00
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unset(FFmpeg_CROSS_COMPILE_FLAGS)
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2021-12-15 08:10:07 +00:00
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# Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
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# with context of the jobserver. Also helps ninja users.
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execute_process(
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COMMAND
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nproc
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OUTPUT_VARIABLE
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SYSTEM_THREADS)
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set(FFmpeg_BUILD_LIBRARIES ${FFmpeg_LIBRARIES})
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add_custom_command(
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OUTPUT
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${FFmpeg_BUILD_LIBRARIES}
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COMMAND
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make -j${SYSTEM_THREADS}
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WORKING_DIRECTORY
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${FFmpeg_BUILD_DIR}
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)
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set(FFmpeg_INCLUDE_DIR
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"${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR};${FFmpeg_HWACCEL_INCLUDE_DIRS}"
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CACHE PATH "Path to FFmpeg headers" FORCE)
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set(FFmpeg_LDFLAGS
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"${FFmpeg_HWACCEL_LDFLAGS}"
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CACHE STRING "FFmpeg linker flags" FORCE)
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# ALL makes this custom target build every time
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# but it won't actually build if the DEPENDS parameter is up to date
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add_custom_target(ffmpeg-configure ALL DEPENDS ${FFmpeg_MAKEFILE})
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add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_BUILD_LIBRARIES} ffmpeg-configure)
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link_libraries(${FFmpeg_LIBVA_LIBRARIES})
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set(FFmpeg_LIBRARIES ${FFmpeg_BUILD_LIBRARIES} ${FFmpeg_HWACCEL_LIBRARIES}
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CACHE PATH "Paths to FFmpeg libraries" FORCE)
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unset(FFmpeg_BUILD_LIBRARIES)
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unset(FFmpeg_HWACCEL_FLAGS)
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unset(FFmpeg_HWACCEL_INCLUDE_DIRS)
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unset(FFmpeg_HWACCEL_LDFLAGS)
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unset(FFmpeg_HWACCEL_LIBRARIES)
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if (FFmpeg_FOUND)
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message(STATUS "Found FFmpeg version ${FFmpeg_VERSION}")
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else()
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message(FATAL_ERROR "FFmpeg not found")
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endif()
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2022-12-30 08:29:53 +00:00
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elseif(ANDROID)
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# Use yuzu FFmpeg binaries
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set(FFmpeg_EXT_NAME "ffmpeg-android-v4.4.LTS")
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set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
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download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
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set(FFmpeg_FOUND YES)
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set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
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set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/lib" CACHE PATH "Path to FFmpeg library directory" FORCE)
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set(FFmpeg_LDFLAGS "" CACHE STRING "FFmpeg linker flags" FORCE)
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set(FFmpeg_LIBRARIES
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${FFmpeg_LIBRARY_DIR}/libavcodec.so
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${FFmpeg_LIBRARY_DIR}/libavdevice.so
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${FFmpeg_LIBRARY_DIR}/libavfilter.so
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${FFmpeg_LIBRARY_DIR}/libavformat.so
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${FFmpeg_LIBRARY_DIR}/libavutil.so
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${FFmpeg_LIBRARY_DIR}/libswresample.so
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${FFmpeg_LIBRARY_DIR}/libswscale.so
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${FFmpeg_LIBRARY_DIR}/libvpx.a
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${FFmpeg_LIBRARY_DIR}/libx264.a
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CACHE PATH "Paths to FFmpeg libraries" FORCE)
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# exported variables
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set(FFmpeg_PATH "${FFmpeg_PATH}" PARENT_SCOPE)
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set(FFmpeg_LDFLAGS "${FFmpeg_LDFLAGS}" PARENT_SCOPE)
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set(FFmpeg_LIBRARIES "${FFmpeg_LIBRARIES}" PARENT_SCOPE)
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set(FFmpeg_INCLUDE_DIR "${FFmpeg_INCLUDE_DIR}" PARENT_SCOPE)
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elseif(WIN32)
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2021-12-15 08:10:07 +00:00
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# Use yuzu FFmpeg binaries
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2023-05-13 21:35:01 +00:00
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set(FFmpeg_EXT_NAME "ffmpeg-5.1.3")
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2021-12-15 07:53:22 +00:00
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set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
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2021-12-15 08:10:07 +00:00
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download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
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set(FFmpeg_FOUND YES)
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set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
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set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE)
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set(FFmpeg_LDFLAGS "" CACHE STRING "FFmpeg linker flags" FORCE)
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set(FFmpeg_LIBRARIES
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2021-12-15 07:53:22 +00:00
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${FFmpeg_LIBRARY_DIR}/swscale.lib
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${FFmpeg_LIBRARY_DIR}/avcodec.lib
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2023-05-13 21:35:01 +00:00
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${FFmpeg_LIBRARY_DIR}/avfilter.lib
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2021-12-15 07:53:22 +00:00
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${FFmpeg_LIBRARY_DIR}/avutil.lib
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CACHE PATH "Paths to FFmpeg libraries" FORCE)
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# exported variables
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set(FFmpeg_PATH "${FFmpeg_PATH}" PARENT_SCOPE)
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set(FFmpeg_LDFLAGS "${FFmpeg_LDFLAGS}" PARENT_SCOPE)
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set(FFmpeg_LIBRARIES "${FFmpeg_LIBRARIES}" PARENT_SCOPE)
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set(FFmpeg_INCLUDE_DIR "${FFmpeg_INCLUDE_DIR}" PARENT_SCOPE)
|
2022-02-28 21:08:12 +00:00
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endif()
|
2021-12-15 08:10:07 +00:00
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unset(FFmpeg_COMPONENTS)
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