// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/backend/spirv/emit_spirv.h"
namespace Shader::Backend::SPIRV {
void EmitLogicalOr(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}
void EmitLogicalAnd(EmitContext&) {
void EmitLogicalXor(EmitContext&) {
void EmitLogicalNot(EmitContext&) {
} // namespace Shader::Backend::SPIRV