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yuzu-mainline/src/yuzu/configuration/configure_audio.cpp

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// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "audio_core/sink.h"
#include "audio_core/sink_details.h"
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_audio.h"
#include "yuzu/configuration/configure_audio.h"
ConfigureAudio::ConfigureAudio(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()) {
ui->setupUi(this);
ui->output_sink_combo_box->clear();
ui->output_sink_combo_box->addItem("auto");
for (const auto& sink_detail : AudioCore::g_sink_details) {
ui->output_sink_combo_box->addItem(sink_detail.id);
}
connect(ui->volume_slider, &QSlider::valueChanged, [this] {
ui->volume_indicator->setText(tr("%1 %").arg(ui->volume_slider->sliderPosition()));
});
this->setConfiguration();
connect(ui->output_sink_combo_box,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
&ConfigureAudio::updateAudioDevices);
ui->output_sink_combo_box->setEnabled(!Core::System::GetInstance().IsPoweredOn());
ui->audio_device_combo_box->setEnabled(!Core::System::GetInstance().IsPoweredOn());
}
ConfigureAudio::~ConfigureAudio() = default;
void ConfigureAudio::setConfiguration() {
int new_sink_index = 0;
for (int index = 0; index < ui->output_sink_combo_box->count(); index++) {
if (ui->output_sink_combo_box->itemText(index).toStdString() == Settings::values.sink_id) {
new_sink_index = index;
break;
}
}
ui->output_sink_combo_box->setCurrentIndex(new_sink_index);
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ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching);
// The device list cannot be pre-populated (nor listed) until the output sink is known.
updateAudioDevices(new_sink_index);
int new_device_index = -1;
for (int index = 0; index < ui->audio_device_combo_box->count(); index++) {
if (ui->audio_device_combo_box->itemText(index).toStdString() ==
Settings::values.audio_device_id) {
new_device_index = index;
break;
}
}
ui->audio_device_combo_box->setCurrentIndex(new_device_index);
ui->volume_slider->setValue(Settings::values.volume * ui->volume_slider->maximum());
ui->volume_indicator->setText(tr("%1 %").arg(ui->volume_slider->sliderPosition()));
}
void ConfigureAudio::applyConfiguration() {
Settings::values.sink_id =
ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())
.toStdString();
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Settings::values.enable_audio_stretching = ui->toggle_audio_stretching->isChecked();
Settings::values.audio_device_id =
ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex())
.toStdString();
Settings::values.volume =
static_cast<float>(ui->volume_slider->sliderPosition()) / ui->volume_slider->maximum();
}
void ConfigureAudio::updateAudioDevices(int sink_index) {
ui->audio_device_combo_box->clear();
ui->audio_device_combo_box->addItem(AudioCore::auto_device_name);
std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
std::vector<std::string> device_list = AudioCore::GetSinkDetails(sink_id).list_devices();
for (const auto& device : device_list) {
ui->audio_device_combo_box->addItem(device.c_str());
}
}
void ConfigureAudio::retranslateUi() {
ui->retranslateUi(this);
}