yuzu-emu
/
yuzu-mainline
Archived
1
0
Fork 0

Merge pull request #3431 from CJBok/npad-fix

InputCommon: analog_from_button get direction implementation
This commit is contained in:
bunnei 2020-02-25 21:39:26 -05:00 committed by GitHub
commit 01a05b48b7
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 19 additions and 5 deletions

View File

@ -287,12 +287,12 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
Input::AnalogDirection::DOWN));
pad_state.r_stick_up.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
pad_state.r_stick_right.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
pad_state.r_stick_left.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
pad_state.r_stick_right.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
pad_state.r_stick_up.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
pad_state.r_stick_down.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));

View File

@ -34,6 +34,20 @@ public:
y * coef * (x == 0 ? 1.0f : SQRT_HALF));
}
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
switch (direction) {
case Input::AnalogDirection::RIGHT:
return right->GetStatus();
case Input::AnalogDirection::LEFT:
return left->GetStatus();
case Input::AnalogDirection::UP:
return up->GetStatus();
case Input::AnalogDirection::DOWN:
return down->GetStatus();
}
return false;
}
private:
Button up;
Button down;