yuzu-emu
/
yuzu-mainline
Archived
1
0
Fork 0

Address feedback

This commit is contained in:
Morph 2023-07-25 21:33:46 -04:00
parent c067046387
commit 01b379fe20
1 changed files with 8 additions and 10 deletions

View File

@ -4,8 +4,10 @@
#include <chrono>
#include <string>
#include <QEventLoop>
#include <QNetworkAccessManager>
#include <QNetworkReply>
#include <discord_rpc.h>
#include <fmt/format.h>
@ -89,19 +91,15 @@ void DiscordImpl::Update() {
std::string icon_name = GetGameString(game_title);
game_url = fmt::format("https://yuzu-emu.org/images/game/boxart/{}.png", icon_name);
QNetworkAccessManager* manager = new QNetworkAccessManager();
QNetworkAccessManager manager;
QNetworkRequest request;
request.setUrl(QUrl(QString::fromStdString(game_url)));
request.setTransferTimeout(3000);
QNetworkReply* rep = manager->get(request);
QObject::connect(manager, &QNetworkAccessManager::finished,
[this](QNetworkReply* reply) { UpdateGameStatus(reply->error()); });
QObject::connect(manager, &QNetworkAccessManager::finished, manager,
&QNetworkAccessManager::deleteLater);
QObject::connect(manager, &QNetworkAccessManager::finished, rep,
&QNetworkReply::deleteLater);
QNetworkReply* reply = manager.head(request);
QEventLoop request_event_loop;
QObject::connect(reply, &QNetworkReply::finished, &request_event_loop, &QEventLoop::quit);
request_event_loop.exec();
UpdateGameStatus(reply->error());
return;
}