settings: Remove redundant false literals
This commit is contained in:
parent
7515c502c5
commit
02265f19d9
|
@ -625,8 +625,8 @@ struct Values {
|
|||
Category::Renderer};
|
||||
SwitchableSetting<bool> use_asynchronous_gpu_emulation{
|
||||
linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer};
|
||||
SwitchableSetting<bool, false> use_speed_limit{
|
||||
linkage, true, "use_speed_limit", Category::Renderer, false, true};
|
||||
SwitchableSetting<bool> use_speed_limit{linkage, true, "use_speed_limit", Category::Renderer,
|
||||
false, true};
|
||||
SwitchableSetting<u16, true> speed_limit{
|
||||
linkage, 100, 0, 9999, "speed_limit", Category::Renderer, true, true};
|
||||
SwitchableSetting<AstcDecodeMode, true> accelerate_astc{linkage,
|
||||
|
@ -671,9 +671,9 @@ struct Values {
|
|||
ResolutionScalingInfo resolution_info{};
|
||||
SwitchableSetting<ResolutionSetup> resolution_setup{linkage, ResolutionSetup::Res1X,
|
||||
"resolution_setup", Category::Renderer};
|
||||
SwitchableSetting<ScalingFilter, false> scaling_filter{
|
||||
SwitchableSetting<ScalingFilter> scaling_filter{
|
||||
linkage, ScalingFilter::Bilinear, "scaling_filter", Category::Renderer, true, true};
|
||||
SwitchableSetting<AntiAliasing, false> anti_aliasing{
|
||||
SwitchableSetting<AntiAliasing> anti_aliasing{
|
||||
linkage, AntiAliasing::None, "anti_aliasing", Category::Renderer, true, true};
|
||||
SwitchableSetting<int, true> fsr_sharpening_slider{
|
||||
linkage, 25, 0, 200, "fsr_sharpening_slider", Category::Renderer, true, true};
|
||||
|
@ -707,9 +707,9 @@ struct Values {
|
|||
Category::RendererAdvanced};
|
||||
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
|
||||
Category::RendererAdvanced};
|
||||
SwitchableSetting<bool, false> use_fast_gpu_time{
|
||||
SwitchableSetting<bool> use_fast_gpu_time{
|
||||
linkage, true, "use_fast_gpu_time", Category::RendererAdvanced, true, true};
|
||||
SwitchableSetting<bool, false> use_vulkan_driver_pipeline_cache{
|
||||
SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{
|
||||
linkage, true, "use_vulkan_driver_pipeline_cache", Category::RendererAdvanced, true, true};
|
||||
SwitchableSetting<bool> enable_compute_pipelines{linkage, false, "enable_compute_pipelines",
|
||||
Category::RendererAdvanced};
|
||||
|
@ -756,12 +756,12 @@ struct Values {
|
|||
// Controls
|
||||
InputSetting<std::array<PlayerInput, 10>> players;
|
||||
|
||||
Setting<bool, false> enable_raw_input{linkage, false, "enable_raw_input", Category::Controls,
|
||||
Setting<bool> enable_raw_input{linkage, false, "enable_raw_input", Category::Controls,
|
||||
// Only read/write enable_raw_input on Windows platforms
|
||||
#ifdef _WIN32
|
||||
true
|
||||
true
|
||||
#else
|
||||
false
|
||||
false
|
||||
#endif
|
||||
};
|
||||
Setting<bool> controller_navigation{linkage, true, "controller_navigation", Category::Controls};
|
||||
|
@ -783,7 +783,7 @@ struct Values {
|
|||
Setting<bool> tas_enable{linkage, false, "tas_enable", Category::Controls};
|
||||
Setting<bool> tas_loop{linkage, false, "tas_loop", Category::Controls};
|
||||
|
||||
Setting<bool, false> mouse_panning{linkage, false, "mouse_panning", Category::Controls, false};
|
||||
Setting<bool> mouse_panning{linkage, false, "mouse_panning", Category::Controls, false};
|
||||
Setting<u8, true> mouse_panning_sensitivity{
|
||||
linkage, 50, 1, 100, "mouse_panning_sensitivity", Category::Controls};
|
||||
Setting<bool> mouse_enabled{linkage, false, "mouse_enabled", Category::Controls};
|
||||
|
@ -839,22 +839,19 @@ struct Values {
|
|||
Setting<std::string> program_args{linkage, std::string(), "program_args", Category::Debugging};
|
||||
Setting<bool> dump_exefs{linkage, false, "dump_exefs", Category::Debugging};
|
||||
Setting<bool> dump_nso{linkage, false, "dump_nso", Category::Debugging};
|
||||
Setting<bool, false> dump_shaders{linkage, false, "dump_shaders", Category::DebuggingGraphics,
|
||||
false};
|
||||
Setting<bool, false> dump_macros{linkage, false, "dump_macros", Category::DebuggingGraphics,
|
||||
false};
|
||||
Setting<bool> dump_shaders{linkage, false, "dump_shaders", Category::DebuggingGraphics, false};
|
||||
Setting<bool> dump_macros{linkage, false, "dump_macros", Category::DebuggingGraphics, false};
|
||||
Setting<bool> enable_fs_access_log{linkage, false, "enable_fs_access_log", Category::Debugging};
|
||||
Setting<bool, false> reporting_services{linkage, false, "reporting_services",
|
||||
Category::Debugging, false};
|
||||
Setting<bool> reporting_services{linkage, false, "reporting_services", Category::Debugging,
|
||||
false};
|
||||
Setting<bool> quest_flag{linkage, false, "quest_flag", Category::Debugging};
|
||||
Setting<bool> disable_macro_jit{linkage, false, "disable_macro_jit",
|
||||
Category::DebuggingGraphics};
|
||||
Setting<bool> disable_macro_hle{linkage, false, "disable_macro_hle",
|
||||
Category::DebuggingGraphics};
|
||||
Setting<bool, false> extended_logging{linkage, false, "extended_logging", Category::Debugging,
|
||||
false};
|
||||
Setting<bool> extended_logging{linkage, false, "extended_logging", Category::Debugging, false};
|
||||
Setting<bool> use_debug_asserts{linkage, false, "use_debug_asserts", Category::Debugging};
|
||||
Setting<bool, false> use_auto_stub{linkage, false, "use_auto_stub", Category::Debugging, false};
|
||||
Setting<bool> use_auto_stub{linkage, false, "use_auto_stub", Category::Debugging, false};
|
||||
Setting<bool> enable_all_controllers{linkage, false, "enable_all_controllers",
|
||||
Category::Debugging};
|
||||
Setting<bool> create_crash_dumps{linkage, false, "create_crash_dumps", Category::Debugging};
|
||||
|
|
Reference in New Issue