Added support for multiple input device types for KeyMap and connected Qt.
This commit is contained in:
parent
4a94ec934a
commit
02fd19b2f6
|
@ -8,49 +8,53 @@
|
||||||
|
|
||||||
#include "citra/emu_window/emu_window_glfw.h"
|
#include "citra/emu_window/emu_window_glfw.h"
|
||||||
|
|
||||||
static const KeyMap::DefaultKeyMapping default_key_map[] = {
|
static const std::pair<int, HID_User::PadState> default_key_map[] = {
|
||||||
{ KeyMap::CitraKey(GLFW_KEY_A), HID_User::PAD_A },
|
{ GLFW_KEY_A, HID_User::PAD_A },
|
||||||
{ KeyMap::CitraKey(GLFW_KEY_B), HID_User::PAD_B },
|
{ GLFW_KEY_B, HID_User::PAD_B },
|
||||||
{ KeyMap::CitraKey(GLFW_KEY_BACKSLASH), HID_User::PAD_SELECT },
|
{ GLFW_KEY_BACKSLASH, HID_User::PAD_SELECT },
|
||||||
{ KeyMap::CitraKey(GLFW_KEY_ENTER), HID_User::PAD_START },
|
{ GLFW_KEY_ENTER, HID_User::PAD_START },
|
||||||
{ KeyMap::CitraKey(GLFW_KEY_RIGHT), HID_User::PAD_RIGHT },
|
{ GLFW_KEY_RIGHT, HID_User::PAD_RIGHT },
|
||||||
{ KeyMap::CitraKey(GLFW_KEY_LEFT), HID_User::PAD_LEFT },
|
{ GLFW_KEY_LEFT, HID_User::PAD_LEFT },
|
||||||
{ KeyMap::CitraKey(GLFW_KEY_UP), HID_User::PAD_UP },
|
{ GLFW_KEY_UP, HID_User::PAD_UP },
|
||||||
{ KeyMap::CitraKey(GLFW_KEY_DOWN), HID_User::PAD_DOWN },
|
{ GLFW_KEY_DOWN, HID_User::PAD_DOWN },
|
||||||
{ KeyMap::CitraKey(GLFW_KEY_R), HID_User::PAD_R },
|
{ GLFW_KEY_R, HID_User::PAD_R },
|
||||||
{ KeyMap::CitraKey(GLFW_KEY_L), HID_User::PAD_L },
|
{ GLFW_KEY_L, HID_User::PAD_L },
|
||||||
{ KeyMap::CitraKey(GLFW_KEY_X), HID_User::PAD_X },
|
{ GLFW_KEY_X, HID_User::PAD_X },
|
||||||
{ KeyMap::CitraKey(GLFW_KEY_Y), HID_User::PAD_Y },
|
{ GLFW_KEY_Y, HID_User::PAD_Y },
|
||||||
{ KeyMap::CitraKey(GLFW_KEY_H), HID_User::PAD_CIRCLE_RIGHT },
|
{ GLFW_KEY_H, HID_User::PAD_CIRCLE_RIGHT },
|
||||||
{ KeyMap::CitraKey(GLFW_KEY_F), HID_User::PAD_CIRCLE_LEFT },
|
{ GLFW_KEY_F, HID_User::PAD_CIRCLE_LEFT },
|
||||||
{ KeyMap::CitraKey(GLFW_KEY_T), HID_User::PAD_CIRCLE_UP },
|
{ GLFW_KEY_T, HID_User::PAD_CIRCLE_UP },
|
||||||
{ KeyMap::CitraKey(GLFW_KEY_G), HID_User::PAD_CIRCLE_DOWN },
|
{ GLFW_KEY_G, HID_User::PAD_CIRCLE_DOWN },
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/// Called by GLFW when a key event occurs
|
||||||
|
void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) {
|
||||||
|
|
||||||
|
if (!VideoCore::g_emu_window) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int keyboard_id = ((EmuWindow_GLFW*)VideoCore::g_emu_window)->keyboard_id;
|
||||||
|
|
||||||
static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) {
|
|
||||||
if (action == GLFW_PRESS) {
|
if (action == GLFW_PRESS) {
|
||||||
EmuWindow::KeyPressed(KeyMap::CitraKey(key));
|
EmuWindow::KeyPressed({key, keyboard_id});
|
||||||
}
|
}
|
||||||
|
|
||||||
if (action == GLFW_RELEASE) {
|
if (action == GLFW_RELEASE) {
|
||||||
EmuWindow::KeyReleased(KeyMap::CitraKey(key));
|
EmuWindow::KeyReleased({key, keyboard_id});
|
||||||
}
|
}
|
||||||
HID_User::PADUpdateComplete();
|
HID_User::PadUpdateComplete();
|
||||||
}
|
|
||||||
|
|
||||||
static void OnWindowSizeEvent(GLFWwindow* win, int width, int height) {
|
|
||||||
EmuWindow_GLFW* emu_window = (EmuWindow_GLFW*)glfwGetWindowUserPointer(win);
|
|
||||||
emu_window->SetClientAreaWidth(width);
|
|
||||||
emu_window->SetClientAreaHeight(height);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// EmuWindow_GLFW constructor
|
/// EmuWindow_GLFW constructor
|
||||||
EmuWindow_GLFW::EmuWindow_GLFW() {
|
EmuWindow_GLFW::EmuWindow_GLFW() {
|
||||||
|
|
||||||
// Set default key mappings
|
// Register a new ID for the default keyboard
|
||||||
for (int i = 0; i < ARRAY_SIZE(default_key_map); i++) {
|
keyboard_id = KeyMap::NewDeviceId();
|
||||||
KeyMap::SetKeyMapping(default_key_map[i].key, default_key_map[i].state);
|
|
||||||
|
// Set default key mappings for keyboard
|
||||||
|
for (auto mapping : default_key_map) {
|
||||||
|
KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Initialize the window
|
// Initialize the window
|
||||||
|
@ -79,7 +83,6 @@ EmuWindow_GLFW::EmuWindow_GLFW() {
|
||||||
// Setup callbacks
|
// Setup callbacks
|
||||||
glfwSetWindowUserPointer(m_render_window, this);
|
glfwSetWindowUserPointer(m_render_window, this);
|
||||||
glfwSetKeyCallback(m_render_window, OnKeyEvent);
|
glfwSetKeyCallback(m_render_window, OnKeyEvent);
|
||||||
//glfwSetWindowSizeCallback(m_render_window, OnWindowSizeEvent);
|
|
||||||
|
|
||||||
DoneCurrent();
|
DoneCurrent();
|
||||||
}
|
}
|
||||||
|
|
|
@ -25,8 +25,9 @@ public:
|
||||||
/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
|
/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
|
||||||
void DoneCurrent();
|
void DoneCurrent();
|
||||||
|
|
||||||
GLFWwindow* m_render_window; ///< Internal GLFW render window
|
static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
GLFWwindow* m_render_window; ///< Internal GLFW render window
|
||||||
|
int keyboard_id; ///< Device id of keyboard for use with KeyMap
|
||||||
};
|
};
|
||||||
|
|
|
@ -109,8 +109,35 @@ EmuThread& GRenderWindow::GetEmuThread()
|
||||||
return emu_thread;
|
return emu_thread;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static const std::pair<int, HID_User::PadState> default_key_map[] = {
|
||||||
|
{ Qt::Key_A, HID_User::PAD_A },
|
||||||
|
{ Qt::Key_B, HID_User::PAD_B },
|
||||||
|
{ Qt::Key_Backslash, HID_User::PAD_SELECT },
|
||||||
|
{ Qt::Key_Enter, HID_User::PAD_START },
|
||||||
|
{ Qt::Key_Right, HID_User::PAD_RIGHT },
|
||||||
|
{ Qt::Key_Left, HID_User::PAD_LEFT },
|
||||||
|
{ Qt::Key_Up, HID_User::PAD_UP },
|
||||||
|
{ Qt::Key_Down, HID_User::PAD_DOWN },
|
||||||
|
{ Qt::Key_R, HID_User::PAD_R },
|
||||||
|
{ Qt::Key_L, HID_User::PAD_L },
|
||||||
|
{ Qt::Key_X, HID_User::PAD_X },
|
||||||
|
{ Qt::Key_Y, HID_User::PAD_Y },
|
||||||
|
{ Qt::Key_H, HID_User::PAD_CIRCLE_RIGHT },
|
||||||
|
{ Qt::Key_F, HID_User::PAD_CIRCLE_LEFT },
|
||||||
|
{ Qt::Key_T, HID_User::PAD_CIRCLE_UP },
|
||||||
|
{ Qt::Key_G, HID_User::PAD_CIRCLE_DOWN },
|
||||||
|
};
|
||||||
|
|
||||||
GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this)
|
GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this)
|
||||||
{
|
{
|
||||||
|
// Register a new ID for the default keyboard
|
||||||
|
keyboard_id = KeyMap::NewDeviceId();
|
||||||
|
|
||||||
|
// Set default key mappings for keyboard
|
||||||
|
for (auto mapping : default_key_map) {
|
||||||
|
KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second);
|
||||||
|
}
|
||||||
|
|
||||||
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
|
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
|
||||||
QGLFormat fmt;
|
QGLFormat fmt;
|
||||||
fmt.setProfile(QGLFormat::CoreProfile);
|
fmt.setProfile(QGLFormat::CoreProfile);
|
||||||
|
@ -209,27 +236,13 @@ QByteArray GRenderWindow::saveGeometry()
|
||||||
|
|
||||||
void GRenderWindow::keyPressEvent(QKeyEvent* event)
|
void GRenderWindow::keyPressEvent(QKeyEvent* event)
|
||||||
{
|
{
|
||||||
/*
|
EmuWindow::KeyPressed({event->key(), keyboard_id});
|
||||||
bool key_processed = false;
|
HID_User::PadUpdateComplete();
|
||||||
for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel)
|
|
||||||
if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::PRESSED))
|
|
||||||
key_processed = true;
|
|
||||||
|
|
||||||
if (!key_processed)
|
|
||||||
QWidget::keyPressEvent(event);
|
|
||||||
*/
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void GRenderWindow::keyReleaseEvent(QKeyEvent* event)
|
void GRenderWindow::keyReleaseEvent(QKeyEvent* event)
|
||||||
{
|
{
|
||||||
/*
|
EmuWindow::KeyReleased({event->key(), keyboard_id});
|
||||||
bool key_processed = false;
|
HID_User::PadUpdateComplete();
|
||||||
for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel)
|
|
||||||
if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::RELEASED))
|
|
||||||
key_processed = true;
|
|
||||||
|
|
||||||
if (!key_processed)
|
|
||||||
QWidget::keyPressEvent(event);
|
|
||||||
*/
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -116,4 +116,6 @@ private:
|
||||||
EmuThread emu_thread;
|
EmuThread emu_thread;
|
||||||
|
|
||||||
QByteArray geometry;
|
QByteArray geometry;
|
||||||
|
|
||||||
|
int keyboard_id;
|
||||||
};
|
};
|
||||||
|
|
|
@ -4,6 +4,7 @@ configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOU
|
||||||
set(SRCS
|
set(SRCS
|
||||||
break_points.cpp
|
break_points.cpp
|
||||||
console_listener.cpp
|
console_listener.cpp
|
||||||
|
emu_window.cpp
|
||||||
extended_trace.cpp
|
extended_trace.cpp
|
||||||
file_search.cpp
|
file_search.cpp
|
||||||
file_util.cpp
|
file_util.cpp
|
||||||
|
|
|
@ -0,0 +1,17 @@
|
||||||
|
// Copyright 2014 Citra Emulator Project
|
||||||
|
// Licensed under GPLv2
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include "emu_window.h"
|
||||||
|
|
||||||
|
void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) {
|
||||||
|
HID_User::PadState mapped_key = KeyMap::GetPadKey(key);
|
||||||
|
|
||||||
|
HID_User::PadButtonPress(mapped_key);
|
||||||
|
}
|
||||||
|
|
||||||
|
void EmuWindow::KeyReleased(KeyMap::HostDeviceKey key) {
|
||||||
|
HID_User::PadState mapped_key = KeyMap::GetPadKey(key);
|
||||||
|
|
||||||
|
HID_User::PadButtonRelease(mapped_key);
|
||||||
|
}
|
|
@ -8,7 +8,6 @@
|
||||||
#include "common/scm_rev.h"
|
#include "common/scm_rev.h"
|
||||||
|
|
||||||
#include "common/key_map.h"
|
#include "common/key_map.h"
|
||||||
#include "core/hle/service/hid.h"
|
|
||||||
|
|
||||||
// Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL,
|
// Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL,
|
||||||
// QGLWidget, GLFW, etc...)
|
// QGLWidget, GLFW, etc...)
|
||||||
|
@ -35,21 +34,11 @@ public:
|
||||||
/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
|
/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
|
||||||
virtual void DoneCurrent() = 0;
|
virtual void DoneCurrent() = 0;
|
||||||
|
|
||||||
static void KeyPressed(KeyMap::CitraKey key) {
|
/// Signals a key press action to the HID module
|
||||||
HID_User::PADState mapped_key = KeyMap::Get3DSKey(key);
|
static void KeyPressed(KeyMap::HostDeviceKey key);
|
||||||
|
|
||||||
if (mapped_key.hex != HID_User::PAD_NONE.hex) {
|
/// Signals a key release action to the HID module
|
||||||
HID_User::PADButtonPress(mapped_key);
|
static void KeyReleased(KeyMap::HostDeviceKey key);
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void KeyReleased(KeyMap::CitraKey key) {
|
|
||||||
HID_User::PADState mapped_key = KeyMap::Get3DSKey(key);
|
|
||||||
|
|
||||||
if (mapped_key.hex != HID_User::PAD_NONE.hex) {
|
|
||||||
HID_User::PADButtonRelease(mapped_key);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Config GetConfig() const {
|
Config GetConfig() const {
|
||||||
return m_config;
|
return m_config;
|
||||||
|
|
|
@ -1,21 +1,25 @@
|
||||||
// Copyright 2013 Dolphin Emulator Project
|
// Copyright 2014 Citra Emulator Project
|
||||||
// Licensed under GPLv2
|
// Licensed under GPLv2
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
#include "key_map.h"
|
#include "key_map.h"
|
||||||
#include <map>
|
#include <map>
|
||||||
|
|
||||||
|
|
||||||
namespace KeyMap {
|
namespace KeyMap {
|
||||||
|
|
||||||
std::map<CitraKey, HID_User::PADState> g_key_map;
|
static std::map<HostDeviceKey, HID_User::PadState> key_map;
|
||||||
|
static int next_device_id = 0;
|
||||||
|
|
||||||
void SetKeyMapping(CitraKey key, HID_User::PADState padState) {
|
int NewDeviceId() {
|
||||||
g_key_map[key].hex = padState.hex;
|
return next_device_id++;
|
||||||
}
|
}
|
||||||
|
|
||||||
HID_User::PADState Get3DSKey(CitraKey key) {
|
void SetKeyMapping(HostDeviceKey key, HID_User::PadState padState) {
|
||||||
return g_key_map[key];
|
key_map[key].hex = padState.hex;
|
||||||
|
}
|
||||||
|
|
||||||
|
HID_User::PadState GetPadKey(HostDeviceKey key) {
|
||||||
|
return key_map[key];
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
// Copyright 2013 Dolphin Emulator Project
|
// Copyright 2014 Citra Emulator Project
|
||||||
// Licensed under GPLv2
|
// Licensed under GPLv2
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
@ -8,28 +8,38 @@
|
||||||
|
|
||||||
namespace KeyMap {
|
namespace KeyMap {
|
||||||
|
|
||||||
class CitraKey {
|
/**
|
||||||
public:
|
* Represents a key for a specific host device.
|
||||||
CitraKey() : keyCode(0) {}
|
*/
|
||||||
CitraKey(int code) : keyCode(code) {}
|
struct HostDeviceKey {
|
||||||
|
int key_code;
|
||||||
|
int device_id; ///< Uniquely identifies a host device
|
||||||
|
|
||||||
int keyCode;
|
bool operator < (const HostDeviceKey &other) const {
|
||||||
|
if (device_id == other.device_id) {
|
||||||
bool operator < (const CitraKey &other) const {
|
return key_code < other.key_code;
|
||||||
return keyCode < other.keyCode;
|
}
|
||||||
|
return device_id < other.device_id;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool operator == (const CitraKey &other) const {
|
bool operator == (const HostDeviceKey &other) const {
|
||||||
return keyCode == other.keyCode;
|
return device_id == other.device_id && key_code == other.key_code;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
struct DefaultKeyMapping {
|
/**
|
||||||
KeyMap::CitraKey key;
|
* Generates a new device id, which uniquely identifies a host device within KeyMap.
|
||||||
HID_User::PADState state;
|
*/
|
||||||
};
|
int NewDeviceId();
|
||||||
|
|
||||||
void SetKeyMapping(CitraKey key, HID_User::PADState padState);
|
/**
|
||||||
HID_User::PADState Get3DSKey(CitraKey key);
|
* Maps a device-specific key to a PadState.
|
||||||
|
*/
|
||||||
|
void SetKeyMapping(HostDeviceKey key, HID_User::PadState padState);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Gets the PadState that's mapped to the provided device-specific key.
|
||||||
|
*/
|
||||||
|
HID_User::PadState GetPadKey(HostDeviceKey key);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -14,96 +14,102 @@
|
||||||
|
|
||||||
namespace HID_User {
|
namespace HID_User {
|
||||||
|
|
||||||
Handle g_shared_mem = 0; ///< Handle to shared memory region designated to HID_User service
|
// Handle to shared memory region designated to HID_User service
|
||||||
|
static Handle shared_mem = 0;
|
||||||
|
|
||||||
// Event handles
|
// Event handles
|
||||||
Handle g_event_pad_or_touch_1 = 0;
|
static Handle event_pad_or_touch_1 = 0;
|
||||||
Handle g_event_pad_or_touch_2 = 0;
|
static Handle event_pad_or_touch_2 = 0;
|
||||||
Handle g_event_accelerometer = 0;
|
static Handle event_accelerometer = 0;
|
||||||
Handle g_event_gyroscope = 0;
|
static Handle event_gyroscope = 0;
|
||||||
Handle g_event_debug_pad = 0;
|
static Handle event_debug_pad = 0;
|
||||||
|
|
||||||
// Next PAD state update information
|
// Next Pad state update information
|
||||||
PADState g_next_state = {{0}};
|
static PadState next_state = {{0}};
|
||||||
u32 g_next_index = 0;
|
static u32 next_index = 0;
|
||||||
s16 g_next_circle_x = 0;
|
static s16 next_circle_x = 0;
|
||||||
s16 g_next_circle_y = 0;
|
static s16 next_circle_y = 0;
|
||||||
|
|
||||||
/** Gets a pointer to the PADData structure inside HID shared memory
|
/**
|
||||||
|
* Gets a pointer to the PadData structure inside HID shared memory
|
||||||
*/
|
*/
|
||||||
static inline PADData* GetPADData() {
|
static inline PadData* GetPadData() {
|
||||||
if (0 == g_shared_mem)
|
if (0 == shared_mem)
|
||||||
return nullptr;
|
return nullptr;
|
||||||
|
|
||||||
return reinterpret_cast<PADData*>(Kernel::GetSharedMemoryPointer(g_shared_mem, 0));
|
return reinterpret_cast<PadData*>(Kernel::GetSharedMemoryPointer(shared_mem, 0));
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Circle PAD from keys.
|
/**
|
||||||
|
* Circle Pad from keys.
|
||||||
*
|
*
|
||||||
* This is implemented as "pushed all the way to an edge (max) or centered (0)".
|
* This is implemented as "pushed all the way to an edge (max) or centered (0)".
|
||||||
*
|
*
|
||||||
* Indicate the circle pad is pushed completely to the edge in 1 of 8 directions.
|
* Indicate the circle pad is pushed completely to the edge in 1 of 8 directions.
|
||||||
*/
|
*/
|
||||||
void UpdateNextCirclePADState() {
|
void UpdateNextCirclePadState() {
|
||||||
static const s16 max_value = 0x9C;
|
static const s16 max_value = 0x9C;
|
||||||
g_next_circle_x = g_next_state.circle_left ? -max_value : 0x0;
|
next_circle_x = next_state.circle_left ? -max_value : 0x0;
|
||||||
g_next_circle_x += g_next_state.circle_right ? max_value : 0x0;
|
next_circle_x += next_state.circle_right ? max_value : 0x0;
|
||||||
g_next_circle_y = g_next_state.circle_down ? -max_value : 0x0;
|
next_circle_y = next_state.circle_down ? -max_value : 0x0;
|
||||||
g_next_circle_y += g_next_state.circle_up ? max_value : 0x0;
|
next_circle_y += next_state.circle_up ? max_value : 0x0;
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Sets a PAD state (button or button combo) as pressed
|
/**
|
||||||
|
* Sets a Pad state (button or button combo) as pressed
|
||||||
*/
|
*/
|
||||||
void PADButtonPress(PADState pad_state) {
|
void PadButtonPress(PadState pad_state) {
|
||||||
g_next_state.hex |= pad_state.hex;
|
next_state.hex |= pad_state.hex;
|
||||||
UpdateNextCirclePADState();
|
UpdateNextCirclePadState();
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Sets a PAD state (button or button combo) as released
|
/**
|
||||||
|
* Sets a Pad state (button or button combo) as released
|
||||||
*/
|
*/
|
||||||
void PADButtonRelease(PADState pad_state) {
|
void PadButtonRelease(PadState pad_state) {
|
||||||
g_next_state.hex &= ~pad_state.hex;
|
next_state.hex &= ~pad_state.hex;
|
||||||
UpdateNextCirclePADState();
|
UpdateNextCirclePadState();
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Called after all PAD changes to be included in this update have been made,
|
/**
|
||||||
* including both PAD key changes and analog circle PAD changes.
|
* Called after all Pad changes to be included in this update have been made,
|
||||||
|
* including both Pad key changes and analog circle Pad changes.
|
||||||
*/
|
*/
|
||||||
void PADUpdateComplete() {
|
void PadUpdateComplete() {
|
||||||
PADData* pad_data = GetPADData();
|
PadData* pad_data = GetPadData();
|
||||||
|
|
||||||
// Update PADData struct
|
// Update PadData struct
|
||||||
pad_data->current_state.hex = g_next_state.hex;
|
pad_data->current_state.hex = next_state.hex;
|
||||||
pad_data->index = g_next_index;
|
pad_data->index = next_index;
|
||||||
g_next_index = (g_next_index + 1) % pad_data->entries.size();
|
next_index = (next_index + 1) % pad_data->entries.size();
|
||||||
|
|
||||||
// Get the previous PAD state
|
// Get the previous Pad state
|
||||||
u32 last_entry_index = (pad_data->index - 1) % pad_data->entries.size();
|
u32 last_entry_index = (pad_data->index - 1) % pad_data->entries.size();
|
||||||
PADState old_state = pad_data->entries[last_entry_index].current_state;
|
PadState old_state = pad_data->entries[last_entry_index].current_state;
|
||||||
|
|
||||||
// Compute bitmask with 1s for bits different from the old state
|
// Compute bitmask with 1s for bits different from the old state
|
||||||
PADState changed;
|
PadState changed;
|
||||||
changed.hex = (g_next_state.hex ^ old_state.hex);
|
changed.hex = (next_state.hex ^ old_state.hex);
|
||||||
|
|
||||||
// Compute what was added
|
// Compute what was added
|
||||||
PADState additions;
|
PadState additions;
|
||||||
additions.hex = changed.hex & g_next_state.hex;
|
additions.hex = changed.hex & next_state.hex;
|
||||||
|
|
||||||
// Compute what was removed
|
// Compute what was removed
|
||||||
PADState removals;
|
PadState removals;
|
||||||
removals.hex = changed.hex & old_state.hex;
|
removals.hex = changed.hex & old_state.hex;
|
||||||
|
|
||||||
// Get the current PAD entry
|
// Get the current Pad entry
|
||||||
PADDataEntry* current_pad_entry = &pad_data->entries[pad_data->index];
|
PadDataEntry* current_pad_entry = &pad_data->entries[pad_data->index];
|
||||||
|
|
||||||
// Update entry properties
|
// Update entry properties
|
||||||
current_pad_entry->current_state.hex = g_next_state.hex;
|
current_pad_entry->current_state.hex = next_state.hex;
|
||||||
current_pad_entry->delta_additions.hex = additions.hex;
|
current_pad_entry->delta_additions.hex = additions.hex;
|
||||||
current_pad_entry->delta_removals.hex = removals.hex;
|
current_pad_entry->delta_removals.hex = removals.hex;
|
||||||
|
|
||||||
// Set circle PAD
|
// Set circle Pad
|
||||||
current_pad_entry->circle_pad_x = g_next_circle_x;
|
current_pad_entry->circle_pad_x = next_circle_x;
|
||||||
current_pad_entry->circle_pad_y = g_next_circle_y;
|
current_pad_entry->circle_pad_y = next_circle_y;
|
||||||
|
|
||||||
// If we just updated index 0, provide a new timestamp
|
// If we just updated index 0, provide a new timestamp
|
||||||
if (pad_data->index == 0) {
|
if (pad_data->index == 0) {
|
||||||
|
@ -111,24 +117,24 @@ void PADUpdateComplete() {
|
||||||
pad_data->index_reset_ticks = (s64)Core::g_app_core->GetTicks();
|
pad_data->index_reset_ticks = (s64)Core::g_app_core->GetTicks();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Signal both handles when there's an update to PAD or touch
|
// Signal both handles when there's an update to Pad or touch
|
||||||
Kernel::SignalEvent(g_event_pad_or_touch_1);
|
Kernel::SignalEvent(event_pad_or_touch_1);
|
||||||
Kernel::SignalEvent(g_event_pad_or_touch_2);
|
Kernel::SignalEvent(event_pad_or_touch_2);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// TODO(peachum):
|
// TODO(peachum):
|
||||||
// Add a method for setting analog input from joystick device for the circle PAD.
|
// Add a method for setting analog input from joystick device for the circle Pad.
|
||||||
//
|
//
|
||||||
// This method should:
|
// This method should:
|
||||||
// * Be called after both PADButton<Press, Release>().
|
// * Be called after both PadButton<Press, Release>().
|
||||||
// * Be called before PADUpdateComplete()
|
// * Be called before PadUpdateComplete()
|
||||||
// * Set current PADEntry.circle_pad_<axis> using analog data
|
// * Set current PadEntry.circle_pad_<axis> using analog data
|
||||||
// * Set PadData.raw_circle_pad_data
|
// * Set PadData.raw_circle_pad_data
|
||||||
// * Set PadData.current_state.circle_right = 1 if current PADEntry.circle_pad_x >= 41
|
// * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_x >= 41
|
||||||
// * Set PadData.current_state.circle_up = 1 if current PADEntry.circle_pad_y >= 41
|
// * Set PadData.current_state.circle_up = 1 if current PadEntry.circle_pad_y >= 41
|
||||||
// * Set PadData.current_state.circle_left = 1 if current PADEntry.circle_pad_x <= -41
|
// * Set PadData.current_state.circle_left = 1 if current PadEntry.circle_pad_x <= -41
|
||||||
// * Set PadData.current_state.circle_right = 1 if current PADEntry.circle_pad_y <= -41
|
// * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_y <= -41
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -149,12 +155,12 @@ void GetIPCHandles(Service::Interface* self) {
|
||||||
u32* cmd_buff = Service::GetCommandBuffer();
|
u32* cmd_buff = Service::GetCommandBuffer();
|
||||||
|
|
||||||
cmd_buff[1] = 0; // No error
|
cmd_buff[1] = 0; // No error
|
||||||
cmd_buff[3] = g_shared_mem;
|
cmd_buff[3] = shared_mem;
|
||||||
cmd_buff[4] = g_event_pad_or_touch_1;
|
cmd_buff[4] = event_pad_or_touch_1;
|
||||||
cmd_buff[5] = g_event_pad_or_touch_2;
|
cmd_buff[5] = event_pad_or_touch_2;
|
||||||
cmd_buff[6] = g_event_accelerometer;
|
cmd_buff[6] = event_accelerometer;
|
||||||
cmd_buff[7] = g_event_gyroscope;
|
cmd_buff[7] = event_gyroscope;
|
||||||
cmd_buff[8] = g_event_debug_pad;
|
cmd_buff[8] = event_debug_pad;
|
||||||
|
|
||||||
DEBUG_LOG(KERNEL, "called");
|
DEBUG_LOG(KERNEL, "called");
|
||||||
}
|
}
|
||||||
|
@ -177,14 +183,14 @@ const Interface::FunctionInfo FunctionTable[] = {
|
||||||
// Interface class
|
// Interface class
|
||||||
|
|
||||||
Interface::Interface() {
|
Interface::Interface() {
|
||||||
g_shared_mem = Kernel::CreateSharedMemory("HID_User:SharedMem"); // Create shared memory object
|
shared_mem = Kernel::CreateSharedMemory("HID_User:SharedMem"); // Create shared memory object
|
||||||
|
|
||||||
// Create event handles
|
// Create event handles
|
||||||
g_event_pad_or_touch_1 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPADOrTouch1");
|
event_pad_or_touch_1 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPadOrTouch1");
|
||||||
g_event_pad_or_touch_2 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPADOrTouch2");
|
event_pad_or_touch_2 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPadOrTouch2");
|
||||||
g_event_accelerometer = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventAccelerometer");
|
event_accelerometer = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventAccelerometer");
|
||||||
g_event_gyroscope = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventGyroscope");
|
event_gyroscope = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventGyroscope");
|
||||||
g_event_debug_pad = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventDebugPAD");
|
event_debug_pad = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventDebugPad");
|
||||||
|
|
||||||
Register(FunctionTable, ARRAY_SIZE(FunctionTable));
|
Register(FunctionTable, ARRAY_SIZE(FunctionTable));
|
||||||
}
|
}
|
||||||
|
|
|
@ -10,13 +10,15 @@
|
||||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
// Namespace HID_User
|
// Namespace HID_User
|
||||||
|
|
||||||
// This service is used for interfacing to physical user controls... perhaps "Human Interface
|
// This service is used for interfacing to physical user controls.
|
||||||
// Devices"? Uses include game pad controls, accelerometers, gyroscopes, etc.
|
// Uses include game pad controls, touchscreen, accelerometers, gyroscopes, and debug pad.
|
||||||
|
|
||||||
namespace HID_User {
|
namespace HID_User {
|
||||||
|
|
||||||
/// Structure of a PAD controller state
|
/**
|
||||||
struct PADState {
|
* Structure of a Pad controller state.
|
||||||
|
*/
|
||||||
|
struct PadState {
|
||||||
union {
|
union {
|
||||||
u32 hex;
|
u32 hex;
|
||||||
|
|
||||||
|
@ -40,58 +42,64 @@ struct PADState {
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
/// Structure of a single entry in the PADData's PAD state history array
|
/**
|
||||||
struct PADDataEntry {
|
* Structure of a single entry in the PadData's Pad state history array.
|
||||||
PADState current_state;
|
*/
|
||||||
PADState delta_additions;
|
struct PadDataEntry {
|
||||||
PADState delta_removals;
|
PadState current_state;
|
||||||
|
PadState delta_additions;
|
||||||
|
PadState delta_removals;
|
||||||
|
|
||||||
s16 circle_pad_x;
|
s16 circle_pad_x;
|
||||||
s16 circle_pad_y;
|
s16 circle_pad_y;
|
||||||
};
|
};
|
||||||
|
|
||||||
/// Structure of all data related to the 3DS Pad
|
/**
|
||||||
struct PADData {
|
* Structure of all data related to the 3DS Pad.
|
||||||
|
*/
|
||||||
|
struct PadData {
|
||||||
s64 index_reset_ticks;
|
s64 index_reset_ticks;
|
||||||
s64 index_reset_ticks_previous;
|
s64 index_reset_ticks_previous;
|
||||||
u32 index; // the index of the last updated PAD state history element
|
u32 index; // the index of the last updated Pad state history element
|
||||||
|
|
||||||
u32 pad1;
|
u32 pad1;
|
||||||
u32 pad2;
|
u32 pad2;
|
||||||
|
|
||||||
PADState current_state; // same as entries[index].current_state
|
PadState current_state; // same as entries[index].current_state
|
||||||
u32 raw_circle_pad_data;
|
u32 raw_circle_pad_data;
|
||||||
|
|
||||||
u32 pad3;
|
u32 pad3;
|
||||||
|
|
||||||
std::array<PADDataEntry, 8> entries; // PAD state history
|
std::array<PadDataEntry, 8> entries; // Pad state history
|
||||||
};
|
};
|
||||||
|
|
||||||
// Pre-defined PADStates for single button presses
|
// Pre-defined PadStates for single button presses
|
||||||
const PADState PAD_NONE = {{0}};
|
const PadState PAD_NONE = {{0}};
|
||||||
const PADState PAD_A = {{1u << 0}};
|
const PadState PAD_A = {{1u << 0}};
|
||||||
const PADState PAD_B = {{1u << 1}};
|
const PadState PAD_B = {{1u << 1}};
|
||||||
const PADState PAD_SELECT = {{1u << 2}};
|
const PadState PAD_SELECT = {{1u << 2}};
|
||||||
const PADState PAD_START = {{1u << 3}};
|
const PadState PAD_START = {{1u << 3}};
|
||||||
const PADState PAD_RIGHT = {{1u << 4}};
|
const PadState PAD_RIGHT = {{1u << 4}};
|
||||||
const PADState PAD_LEFT = {{1u << 5}};
|
const PadState PAD_LEFT = {{1u << 5}};
|
||||||
const PADState PAD_UP = {{1u << 6}};
|
const PadState PAD_UP = {{1u << 6}};
|
||||||
const PADState PAD_DOWN = {{1u << 7}};
|
const PadState PAD_DOWN = {{1u << 7}};
|
||||||
const PADState PAD_R = {{1u << 8}};
|
const PadState PAD_R = {{1u << 8}};
|
||||||
const PADState PAD_L = {{1u << 9}};
|
const PadState PAD_L = {{1u << 9}};
|
||||||
const PADState PAD_X = {{1u << 10}};
|
const PadState PAD_X = {{1u << 10}};
|
||||||
const PADState PAD_Y = {{1u << 11}};
|
const PadState PAD_Y = {{1u << 11}};
|
||||||
const PADState PAD_CIRCLE_RIGHT = {{1u << 28}};
|
const PadState PAD_CIRCLE_RIGHT = {{1u << 28}};
|
||||||
const PADState PAD_CIRCLE_LEFT = {{1u << 29}};
|
const PadState PAD_CIRCLE_LEFT = {{1u << 29}};
|
||||||
const PADState PAD_CIRCLE_UP = {{1u << 30}};
|
const PadState PAD_CIRCLE_UP = {{1u << 30}};
|
||||||
const PADState PAD_CIRCLE_DOWN = {{1u << 31}};
|
const PadState PAD_CIRCLE_DOWN = {{1u << 31}};
|
||||||
|
|
||||||
// Methods for updating the HID module's state
|
// Methods for updating the HID module's state
|
||||||
void PADButtonPress(PADState pad_state);
|
void PadButtonPress(PadState pad_state);
|
||||||
void PADButtonRelease(PADState pad_state);
|
void PadButtonRelease(PadState pad_state);
|
||||||
void PADUpdateComplete();
|
void PadUpdateComplete();
|
||||||
|
|
||||||
/// HID service interface
|
/**
|
||||||
|
* HID service interface.
|
||||||
|
*/
|
||||||
class Interface : public Service::Interface {
|
class Interface : public Service::Interface {
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
|
|
@ -27,6 +27,7 @@ static const int kScreenBottomHeight = 240; ///< 3DS bottom screen height
|
||||||
|
|
||||||
extern RendererBase* g_renderer; ///< Renderer plugin
|
extern RendererBase* g_renderer; ///< Renderer plugin
|
||||||
extern int g_current_frame; ///< Current frame
|
extern int g_current_frame; ///< Current frame
|
||||||
|
extern EmuWindow* g_emu_window; ///< Emu window
|
||||||
|
|
||||||
/// Start the video core
|
/// Start the video core
|
||||||
void Start();
|
void Start();
|
||||||
|
|
Reference in New Issue