yuzu-emu
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yuzu-mainline
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Revert PR7009

This commit is contained in:
Feng Chen 2021-10-26 12:43:27 +08:00
parent a8b0104923
commit 052017e189
2 changed files with 5 additions and 15 deletions

View File

@ -83,12 +83,6 @@ FileSys::StorageId GetStorageIdForFrontendSlot(
} }
} }
void KProcessDeleter(Kernel::KProcess* process) {
process->Destroy();
}
using KProcessPtr = std::unique_ptr<Kernel::KProcess, decltype(&KProcessDeleter)>;
} // Anonymous namespace } // Anonymous namespace
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
@ -261,11 +255,10 @@ struct System::Impl {
} }
telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider); telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
main_process = KProcessPtr{Kernel::KProcess::Create(system.Kernel()), KProcessDeleter}; auto main_process = Kernel::KProcess::Create(system.Kernel());
ASSERT(Kernel::KProcess::Initialize(main_process.get(), system, "main", ASSERT(Kernel::KProcess::Initialize(main_process, system, "main",
Kernel::KProcess::ProcessType::Userland) Kernel::KProcess::ProcessType::Userland)
.IsSuccess()); .IsSuccess());
main_process->Open();
const auto [load_result, load_parameters] = app_loader->Load(*main_process, system); const auto [load_result, load_parameters] = app_loader->Load(*main_process, system);
if (load_result != Loader::ResultStatus::Success) { if (load_result != Loader::ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", load_result); LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", load_result);
@ -275,7 +268,7 @@ struct System::Impl {
static_cast<u32>(SystemResultStatus::ErrorLoader) + static_cast<u32>(load_result)); static_cast<u32>(SystemResultStatus::ErrorLoader) + static_cast<u32>(load_result));
} }
AddGlueRegistrationForProcess(*app_loader, *main_process); AddGlueRegistrationForProcess(*app_loader, *main_process);
kernel.MakeCurrentProcess(main_process.get()); kernel.MakeCurrentProcess(main_process);
kernel.InitializeCores(); kernel.InitializeCores();
// Initialize cheat engine // Initialize cheat engine
@ -340,8 +333,6 @@ struct System::Impl {
kernel.Shutdown(); kernel.Shutdown();
memory.Reset(); memory.Reset();
applet_manager.ClearAll(); applet_manager.ClearAll();
// TODO: The main process should be freed based on KAutoObject ref counting.
main_process.reset();
LOG_DEBUG(Core, "Shutdown OK"); LOG_DEBUG(Core, "Shutdown OK");
} }
@ -403,7 +394,6 @@ struct System::Impl {
std::unique_ptr<Tegra::GPU> gpu_core; std::unique_ptr<Tegra::GPU> gpu_core;
std::unique_ptr<Hardware::InterruptManager> interrupt_manager; std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
std::unique_ptr<Core::DeviceMemory> device_memory; std::unique_ptr<Core::DeviceMemory> device_memory;
KProcessPtr main_process{nullptr, KProcessDeleter};
Core::Memory::Memory memory; Core::Memory::Memory memory;
CpuManager cpu_manager; CpuManager cpu_manager;
std::atomic_bool is_powered_on{}; std::atomic_bool is_powered_on{};

View File

@ -174,8 +174,8 @@ struct KernelCore::Impl {
{ {
std::lock_guard lk(registered_in_use_objects_lock); std::lock_guard lk(registered_in_use_objects_lock);
if (registered_in_use_objects.size()) { if (registered_in_use_objects.size()) {
for (auto thread : registered_in_use_objects) { for (auto& object : registered_in_use_objects) {
thread->Close(); object->Close();
} }
registered_in_use_objects.clear(); registered_in_use_objects.clear();
} }