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Doxygen: Amend minor issues (#2593)

Corrects a few issues with regards to Doxygen documentation, for example:

- Incorrect parameter referencing.
- Missing @param tags.
- Typos in @param tags.

and a few minor other issues.
This commit is contained in:
Mat M 2017-02-26 20:58:51 -05:00 committed by Yuri Kunde Schlesner
parent b250ce21b9
commit 0cb52ee74a
18 changed files with 31 additions and 23 deletions

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@ -27,7 +27,7 @@ public:
* See also: SourceConfiguration::Configuration::simple_filter_enabled, * See also: SourceConfiguration::Configuration::simple_filter_enabled,
* SourceConfiguration::Configuration::biquad_filter_enabled. * SourceConfiguration::Configuration::biquad_filter_enabled.
* @param simple If true, enables the simple filter. If false, disables it. * @param simple If true, enables the simple filter. If false, disables it.
* @param simple If true, enables the biquad filter. If false, disables it. * @param biquad If true, enables the biquad filter. If false, disables it.
*/ */
void Enable(bool simple, bool biquad); void Enable(bool simple, bool biquad);

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@ -21,6 +21,7 @@ struct State {
/** /**
* No interpolation. This is equivalent to a zero-order hold. There is a two-sample predelay. * No interpolation. This is equivalent to a zero-order hold. There is a two-sample predelay.
* @param state Interpolation state.
* @param input Input buffer. * @param input Input buffer.
* @param rate_multiplier Stretch factor. Must be a positive non-zero value. * @param rate_multiplier Stretch factor. Must be a positive non-zero value.
* rate_multiplier > 1.0 performs decimation and rate_multipler < 1.0 * rate_multiplier > 1.0 performs decimation and rate_multipler < 1.0
@ -31,6 +32,7 @@ StereoBuffer16 None(State& state, const StereoBuffer16& input, float rate_multip
/** /**
* Linear interpolation. This is equivalent to a first-order hold. There is a two-sample predelay. * Linear interpolation. This is equivalent to a first-order hold. There is a two-sample predelay.
* @param state Interpolation state.
* @param input Input buffer. * @param input Input buffer.
* @param rate_multiplier Stretch factor. Must be a positive non-zero value. * @param rate_multiplier Stretch factor. Must be a positive non-zero value.
* rate_multiplier > 1.0 performs decimation and rate_multipler < 1.0 * rate_multiplier > 1.0 performs decimation and rate_multipler < 1.0

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@ -34,7 +34,7 @@ public:
/** /**
* Sets the desired output device. * Sets the desired output device.
* @paran device_id Id of the desired device. * @param device_id ID of the desired device.
*/ */
virtual void SetDevice(int device_id) = 0; virtual void SetDevice(int device_id) = 0;

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@ -25,7 +25,7 @@ public:
/** /**
* Add samples to be processed. * Add samples to be processed.
* @param sample_buffer Buffer of samples in interleaved stereo PCM16 format. * @param sample_buffer Buffer of samples in interleaved stereo PCM16 format.
* @param num_sample Number of samples. * @param num_samples Number of samples.
*/ */
void AddSamples(const s16* sample_buffer, size_t num_samples); void AddSamples(const s16* sample_buffer, size_t num_samples);

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@ -16,8 +16,8 @@
#include "video_core/utils.h" #include "video_core/utils.h"
/** /**
* Gets game icon from SMDH * Gets the game icon from SMDH data.
* @param sdmh SMDH data * @param smdh SMDH data
* @param large If true, returns large icon (48x48), otherwise returns small icon (24x24) * @param large If true, returns large icon (48x48), otherwise returns small icon (24x24)
* @return QPixmap game icon * @return QPixmap game icon
*/ */
@ -42,8 +42,8 @@ static QPixmap GetDefaultIcon(bool large) {
} }
/** /**
* Gets the short game title fromn SMDH * Gets the short game title from SMDH data.
* @param sdmh SMDH data * @param smdh SMDH data
* @param language title language * @param language title language
* @return QString short title * @return QString short title
*/ */

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@ -29,6 +29,8 @@ void RegisterHotkey(const QString& group, const QString& action,
/** /**
* Returns a QShortcut object whose activated() signal can be connected to other QObjects' slots. * Returns a QShortcut object whose activated() signal can be connected to other QObjects' slots.
* *
* @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger").
* @param action Name of the action (e.g. "Start Emulation", "Load Image").
* @param widget Parent widget of the returned QShortcut. * @param widget Parent widget of the returned QShortcut.
* @warning If multiple QWidgets' call this function for the same action, the returned QShortcut * @warning If multiple QWidgets' call this function for the same action, the returned QShortcut
* will be the same. Thus, you shouldn't rely on the caller really being the QShortcut's parent. * will be the same. Thus, you shouldn't rely on the caller really being the QShortcut's parent.

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@ -52,7 +52,7 @@ private:
/** /**
* This holds the full directory path for this archive, it is only set after a successful call * This holds the full directory path for this archive, it is only set after a successful call
* to Open, this is formed as <base extsavedatapath>/<type>/<high>/<low>. * to Open, this is formed as `<base extsavedatapath>/<type>/<high>/<low>`.
* See GetExtSaveDataPath for the code that extracts this data from an archive path. * See GetExtSaveDataPath for the code that extracts this data from an archive path.
*/ */
std::string mount_point; std::string mount_point;

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@ -16,8 +16,8 @@ public:
/** /**
* Creates a camera object based on the configuration string. * Creates a camera object based on the configuration string.
* @params config Configuration string to create the camera. The implementation can decide the * @param config Configuration string to create the camera. The implementation can decide the
* meaning of this string. * meaning of this string.
* @returns a unique_ptr to the created camera object. * @returns a unique_ptr to the created camera object.
*/ */
virtual std::unique_ptr<CameraInterface> Create(const std::string& config) const = 0; virtual std::unique_ptr<CameraInterface> Create(const std::string& config) const = 0;

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@ -230,6 +230,7 @@ static void GdbHexToMem(u8* dest, const u8* src, size_t len) {
* Convert a u32 into a gdb-formatted hex string. * Convert a u32 into a gdb-formatted hex string.
* *
* @param dest Pointer to buffer to store output hex string characters. * @param dest Pointer to buffer to store output hex string characters.
* @param v Value to convert.
*/ */
static void IntToGdbHex(u8* dest, u32 v) { static void IntToGdbHex(u8* dest, u32 v) {
for (int i = 0; i < 8; i += 2) { for (int i = 0; i < 8; i += 2) {

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@ -72,8 +72,8 @@ union Header {
* through modifications and checks by the kernel. * through modifications and checks by the kernel.
* The translate parameters are described by headers generated with the IPC::*Desc functions. * The translate parameters are described by headers generated with the IPC::*Desc functions.
* *
* @note While #normal_params_size is equivalent to the number of normal parameters, * @note While @p normal_params_size is equivalent to the number of normal parameters,
* #translate_params_size includes the size occupied by the translate parameters headers. * @p translate_params_size includes the size occupied by the translate parameters headers.
*/ */
inline u32 MakeHeader(u16 command_id, unsigned int normal_params_size, inline u32 MakeHeader(u16 command_id, unsigned int normal_params_size,
unsigned int translate_params_size) { unsigned int translate_params_size) {

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@ -45,7 +45,8 @@ public:
/** /**
* Creates a pair of ServerSession and an associated ClientSession. * Creates a pair of ServerSession and an associated ClientSession.
* @param name Optional name of the ports * @param name Optional name of the ports.
* @param hle_handler Optional HLE handler for this server session.
* @return The created session tuple * @return The created session tuple
*/ */
static SessionPair CreateSessionPair( static SessionPair CreateSessionPair(

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@ -518,7 +518,7 @@ void FlipImage(Service::Interface* self);
void SetDetailSize(Service::Interface* self); void SetDetailSize(Service::Interface* self);
/** /**
* Sets camera resolution from preset resolution parameters. . * Sets camera resolution from preset resolution parameters.
* Inputs: * Inputs:
* 0: 0x001F00C0 * 0: 0x001F00C0
* 1: u8 selected camera * 1: u8 selected camera

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@ -119,10 +119,10 @@ static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, VAddr data_va
* Updates sequential GSP GPU hardware registers using parallel arrays of source data and masks. * Updates sequential GSP GPU hardware registers using parallel arrays of source data and masks.
* For each register, the value is updated only where the mask is high * For each register, the value is updated only where the mask is high
* *
* @param base_address The address of the first register in the sequence * @param base_address The address of the first register in the sequence
* @param size_in_bytes The number of registers to update (size of data) * @param size_in_bytes The number of registers to update (size of data)
* @param data A pointer to the source data to use for updates * @param data_vaddr A virtual address to the source data to use for updates
* @param masks A pointer to the masks * @param masks_vaddr A virtual address to the masks
* @return RESULT_SUCCESS if the parameters are valid, error code otherwise * @return RESULT_SUCCESS if the parameters are valid, error code otherwise
*/ */
static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, VAddr data_vaddr, static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, VAddr data_vaddr,

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@ -57,7 +57,7 @@ public:
* @param is_crs true if the module itself is the static module * @param is_crs true if the module itself is the static module
* @returns ResultCode RESULT_SUCCESS on success, otherwise error code. * @returns ResultCode RESULT_SUCCESS on success, otherwise error code.
*/ */
ResultCode Rebase(VAddr crs_address, u32 cro_size, VAddr data_segment_addresss, ResultCode Rebase(VAddr crs_address, u32 cro_size, VAddr data_segment_address,
u32 data_segment_size, VAddr bss_segment_address, u32 bss_segment_size, u32 data_segment_size, VAddr bss_segment_address, u32 bss_segment_size,
bool is_crs); bool is_crs);
@ -102,7 +102,7 @@ public:
/** /**
* Registers this module and adds it to the module list. * Registers this module and adds it to the module list.
* @param crs_address the virtual address of the static module * @param crs_address the virtual address of the static module
* @auto_link whether to register as an auto link module * @param auto_link whether to register as an auto link module
*/ */
void Register(VAddr crs_address, bool auto_link); void Register(VAddr crs_address, bool auto_link);

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@ -54,7 +54,7 @@ FileType IdentifyFile(const std::string& file_name);
* @return FileType of file. Note: this will return FileType::Unknown if it is unable to determine * @return FileType of file. Note: this will return FileType::Unknown if it is unable to determine
* a filetype, and will never return FileType::Error. * a filetype, and will never return FileType::Error.
*/ */
FileType GuessFromExtension(const std::string& extension_); FileType GuessFromExtension(const std::string& extension);
/** /**
* Convert a FileType into a string which can be displayed to the user. * Convert a FileType into a string which can be displayed to the user.

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@ -87,7 +87,7 @@ public:
* @param data Optional data pointer (if unused, this is a nullptr) * @param data Optional data pointer (if unused, this is a nullptr)
* @note This function will perform nothing unless it is overridden in the child class. * @note This function will perform nothing unless it is overridden in the child class.
*/ */
virtual void OnPicaBreakPointHit(Event, void*) {} virtual void OnPicaBreakPointHit(Event event, void* data) {}
/** /**
* Action to perform when emulation is resumed from a breakpoint. * Action to perform when emulation is resumed from a breakpoint.

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@ -18,7 +18,8 @@ public:
/** /**
* Produce debug information based on the given shader and input vertex * Produce debug information based on the given shader and input vertex
* @param input Input vertex into the shader * @param setup Shader engine state
* @param input Input vertex into the shader
* @param config Configuration object for the shader pipeline * @param config Configuration object for the shader pipeline
* @return Debug information for this shader with regards to the given vertex * @return Debug information for this shader with regards to the given vertex
*/ */

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@ -93,7 +93,8 @@ private:
/** /**
* Assertion evaluated at compile-time, but only triggered if executed at runtime. * Assertion evaluated at compile-time, but only triggered if executed at runtime.
* @param msg Message to be logged if the assertion fails. * @param condition Condition to be evaluated.
* @param msg Message to be logged if the assertion fails.
*/ */
void Compile_Assert(bool condition, const char* msg); void Compile_Assert(bool condition, const char* msg);