shader_ir: Add local memory getters
This commit is contained in:
parent
2f87fd060d
commit
12a95ff453
|
@ -117,6 +117,10 @@ Node ShaderIR::GetInternalFlag(InternalFlag flag, bool negated) {
|
||||||
return node;
|
return node;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Node ShaderIR::GetLocalMemory(Node address) {
|
||||||
|
return StoreNode(LmemNode(address));
|
||||||
|
}
|
||||||
|
|
||||||
/*static*/ OperationCode ShaderIR::SignedToUnsignedCode(OperationCode operation_code,
|
/*static*/ OperationCode ShaderIR::SignedToUnsignedCode(OperationCode operation_code,
|
||||||
bool is_signed) {
|
bool is_signed) {
|
||||||
if (is_signed) {
|
if (is_signed) {
|
||||||
|
|
|
@ -631,6 +631,9 @@ private:
|
||||||
Node GetOutputAttribute(Tegra::Shader::Attribute::Index index, u64 element, Node buffer);
|
Node GetOutputAttribute(Tegra::Shader::Attribute::Index index, u64 element, Node buffer);
|
||||||
/// Generates a node representing an internal flag
|
/// Generates a node representing an internal flag
|
||||||
Node GetInternalFlag(InternalFlag flag, bool negated = false);
|
Node GetInternalFlag(InternalFlag flag, bool negated = false);
|
||||||
|
/// Generates a node representing a local memory address
|
||||||
|
Node GetLocalMemory(Node address);
|
||||||
|
|
||||||
|
|
||||||
template <typename... T>
|
template <typename... T>
|
||||||
inline Node Operation(OperationCode code, const T*... operands) {
|
inline Node Operation(OperationCode code, const T*... operands) {
|
||||||
|
|
Reference in New Issue