Merge pull request #12738 from t895/lock-drawer
android: Port "Lock drawer" feature from Citra
This commit is contained in:
commit
17b0aac809
|
@ -23,7 +23,8 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
|
||||||
THEME("theme"),
|
THEME("theme"),
|
||||||
THEME_MODE("theme_mode"),
|
THEME_MODE("theme_mode"),
|
||||||
OVERLAY_SCALE("control_scale"),
|
OVERLAY_SCALE("control_scale"),
|
||||||
OVERLAY_OPACITY("control_opacity");
|
OVERLAY_OPACITY("control_opacity"),
|
||||||
|
LOCK_DRAWER("lock_drawer");
|
||||||
|
|
||||||
override fun getInt(needsGlobal: Boolean): Int = NativeConfig.getInt(key, needsGlobal)
|
override fun getInt(needsGlobal: Boolean): Int = NativeConfig.getInt(key, needsGlobal)
|
||||||
|
|
||||||
|
|
|
@ -182,11 +182,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||||
}
|
}
|
||||||
|
|
||||||
override fun onDrawerOpened(drawerView: View) {
|
override fun onDrawerOpened(drawerView: View) {
|
||||||
// No op
|
binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_UNLOCKED)
|
||||||
}
|
}
|
||||||
|
|
||||||
override fun onDrawerClosed(drawerView: View) {
|
override fun onDrawerClosed(drawerView: View) {
|
||||||
// No op
|
binding.drawerLayout.setDrawerLockMode(IntSetting.LOCK_DRAWER.getInt())
|
||||||
}
|
}
|
||||||
|
|
||||||
override fun onDrawerStateChanged(newState: Int) {
|
override fun onDrawerStateChanged(newState: Int) {
|
||||||
|
@ -196,6 +196,28 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||||
binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_LOCKED_CLOSED)
|
binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_LOCKED_CLOSED)
|
||||||
binding.inGameMenu.getHeaderView(0).findViewById<TextView>(R.id.text_game_title).text =
|
binding.inGameMenu.getHeaderView(0).findViewById<TextView>(R.id.text_game_title).text =
|
||||||
game.title
|
game.title
|
||||||
|
|
||||||
|
binding.inGameMenu.menu.findItem(R.id.menu_lock_drawer).apply {
|
||||||
|
val lockMode = IntSetting.LOCK_DRAWER.getInt()
|
||||||
|
val titleId = if (lockMode == DrawerLayout.LOCK_MODE_LOCKED_CLOSED) {
|
||||||
|
R.string.unlock_drawer
|
||||||
|
} else {
|
||||||
|
R.string.lock_drawer
|
||||||
|
}
|
||||||
|
val iconId = if (lockMode == DrawerLayout.LOCK_MODE_UNLOCKED) {
|
||||||
|
R.drawable.ic_unlock
|
||||||
|
} else {
|
||||||
|
R.drawable.ic_lock
|
||||||
|
}
|
||||||
|
|
||||||
|
title = getString(titleId)
|
||||||
|
icon = ResourcesCompat.getDrawable(
|
||||||
|
resources,
|
||||||
|
iconId,
|
||||||
|
requireContext().theme
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
binding.inGameMenu.setNavigationItemSelectedListener {
|
binding.inGameMenu.setNavigationItemSelectedListener {
|
||||||
when (it.itemId) {
|
when (it.itemId) {
|
||||||
R.id.menu_pause_emulation -> {
|
R.id.menu_pause_emulation -> {
|
||||||
|
@ -242,6 +264,32 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||||
true
|
true
|
||||||
}
|
}
|
||||||
|
|
||||||
|
R.id.menu_lock_drawer -> {
|
||||||
|
when (IntSetting.LOCK_DRAWER.getInt()) {
|
||||||
|
DrawerLayout.LOCK_MODE_UNLOCKED -> {
|
||||||
|
IntSetting.LOCK_DRAWER.setInt(DrawerLayout.LOCK_MODE_LOCKED_CLOSED)
|
||||||
|
it.title = resources.getString(R.string.unlock_drawer)
|
||||||
|
it.icon = ResourcesCompat.getDrawable(
|
||||||
|
resources,
|
||||||
|
R.drawable.ic_lock,
|
||||||
|
requireContext().theme
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
DrawerLayout.LOCK_MODE_LOCKED_CLOSED -> {
|
||||||
|
IntSetting.LOCK_DRAWER.setInt(DrawerLayout.LOCK_MODE_UNLOCKED)
|
||||||
|
it.title = resources.getString(R.string.lock_drawer)
|
||||||
|
it.icon = ResourcesCompat.getDrawable(
|
||||||
|
resources,
|
||||||
|
R.drawable.ic_unlock,
|
||||||
|
requireContext().theme
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
NativeConfig.saveGlobalConfig()
|
||||||
|
true
|
||||||
|
}
|
||||||
|
|
||||||
R.id.menu_exit -> {
|
R.id.menu_exit -> {
|
||||||
emulationState.stop()
|
emulationState.stop()
|
||||||
emulationViewModel.setIsEmulationStopping(true)
|
emulationViewModel.setIsEmulationStopping(true)
|
||||||
|
@ -326,7 +374,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||||
emulationViewModel.emulationStarted.collectLatest {
|
emulationViewModel.emulationStarted.collectLatest {
|
||||||
if (it) {
|
if (it) {
|
||||||
binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_UNLOCKED)
|
binding.drawerLayout.setDrawerLockMode(IntSetting.LOCK_DRAWER.getInt())
|
||||||
ViewUtils.showView(binding.surfaceInputOverlay)
|
ViewUtils.showView(binding.surfaceInputOverlay)
|
||||||
ViewUtils.hideView(binding.loadingIndicator)
|
ViewUtils.hideView(binding.loadingIndicator)
|
||||||
|
|
||||||
|
|
|
@ -63,6 +63,7 @@ struct Values {
|
||||||
Settings::Setting<bool> show_input_overlay{linkage, true, "show_input_overlay",
|
Settings::Setting<bool> show_input_overlay{linkage, true, "show_input_overlay",
|
||||||
Settings::Category::Overlay};
|
Settings::Category::Overlay};
|
||||||
Settings::Setting<bool> touchscreen{linkage, true, "touchscreen", Settings::Category::Overlay};
|
Settings::Setting<bool> touchscreen{linkage, true, "touchscreen", Settings::Category::Overlay};
|
||||||
|
Settings::Setting<s32> lock_drawer{linkage, false, "lock_drawer", Settings::Category::Overlay};
|
||||||
};
|
};
|
||||||
|
|
||||||
extern Values values;
|
extern Values values;
|
||||||
|
|
|
@ -0,0 +1,9 @@
|
||||||
|
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||||
|
android:height="24dp"
|
||||||
|
android:viewportHeight="24"
|
||||||
|
android:viewportWidth="24"
|
||||||
|
android:width="24dp">
|
||||||
|
<path
|
||||||
|
android:fillColor="?attr/colorControlNormal"
|
||||||
|
android:pathData="M18,8h-1L17,6c0,-2.76 -2.24,-5 -5,-5S7,3.24 7,6v2L6,8c-1.1,0 -2,0.9 -2,2v10c0,1.1 0.9,2 2,2h12c1.1,0 2,-0.9 2,-2L20,10c0,-1.1 -0.9,-2 -2,-2zM12,17c-1.1,0 -2,-0.9 -2,-2s0.9,-2 2,-2 2,0.9 2,2 -0.9,2 -2,2zM15.1,8L8.9,8L8.9,6c0,-1.71 1.39,-3.1 3.1,-3.1 1.71,0 3.1,1.39 3.1,3.1v2z" />
|
||||||
|
</vector>
|
|
@ -21,6 +21,11 @@
|
||||||
android:icon="@drawable/ic_controller"
|
android:icon="@drawable/ic_controller"
|
||||||
android:title="@string/emulation_input_overlay" />
|
android:title="@string/emulation_input_overlay" />
|
||||||
|
|
||||||
|
<item
|
||||||
|
android:id="@+id/menu_lock_drawer"
|
||||||
|
android:icon="@drawable/ic_unlock"
|
||||||
|
android:title="@string/emulation_input_overlay" />
|
||||||
|
|
||||||
<item
|
<item
|
||||||
android:id="@+id/menu_exit"
|
android:id="@+id/menu_exit"
|
||||||
android:icon="@drawable/ic_exit"
|
android:icon="@drawable/ic_exit"
|
||||||
|
|
|
@ -392,6 +392,8 @@
|
||||||
<string name="emulation_unpause">Unpause emulation</string>
|
<string name="emulation_unpause">Unpause emulation</string>
|
||||||
<string name="emulation_input_overlay">Overlay options</string>
|
<string name="emulation_input_overlay">Overlay options</string>
|
||||||
<string name="touchscreen">Touchscreen</string>
|
<string name="touchscreen">Touchscreen</string>
|
||||||
|
<string name="lock_drawer">Lock drawer</string>
|
||||||
|
<string name="unlock_drawer">Unlock drawer</string>
|
||||||
|
|
||||||
<string name="load_settings">Loading settings…</string>
|
<string name="load_settings">Loading settings…</string>
|
||||||
|
|
||||||
|
|
Reference in New Issue