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controller: Use std::move within ConvertToFrontendParameters()

Avoids unnecessary copies.
This commit is contained in:
Lioncash 2020-12-07 22:04:14 -05:00
parent 97dd67ad1c
commit 215cfbb757
1 changed files with 3 additions and 3 deletions

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@ -29,14 +29,14 @@ static Core::Frontend::ControllerParameters ConvertToFrontendParameters(
npad_style_set.raw = private_arg.style_set; npad_style_set.raw = private_arg.style_set;
return { return {
.min_players = std::max(s8(1), header.player_count_min), .min_players = std::max(s8{1}, header.player_count_min),
.max_players = header.player_count_max, .max_players = header.player_count_max,
.keep_controllers_connected = header.enable_take_over_connection, .keep_controllers_connected = header.enable_take_over_connection,
.enable_single_mode = header.enable_single_mode, .enable_single_mode = header.enable_single_mode,
.enable_border_color = header.enable_identification_color, .enable_border_color = header.enable_identification_color,
.border_colors = identification_colors, .border_colors = std::move(identification_colors),
.enable_explain_text = enable_text, .enable_explain_text = enable_text,
.explain_text = text, .explain_text = std::move(text),
.allow_pro_controller = npad_style_set.pro_controller == 1, .allow_pro_controller = npad_style_set.pro_controller == 1,
.allow_handheld = npad_style_set.handheld == 1, .allow_handheld = npad_style_set.handheld == 1,
.allow_dual_joycons = npad_style_set.joycon_dual == 1, .allow_dual_joycons = npad_style_set.joycon_dual == 1,