Merge pull request #1446 from bunnei/fast_fermi_copy
gl_rasterizer: Implement accelerated Fermi2D copies.
This commit is contained in:
commit
2c0b0ad50d
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@ -4,11 +4,13 @@
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#include "core/memory.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/textures/decoders.h"
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namespace Tegra::Engines {
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Fermi2D::Fermi2D(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
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Fermi2D::Fermi2D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
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: memory_manager(memory_manager), rasterizer{rasterizer} {}
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void Fermi2D::WriteReg(u32 method, u32 value) {
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ASSERT_MSG(method < Regs::NUM_REGS,
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@ -44,27 +46,31 @@ void Fermi2D::HandleSurfaceCopy() {
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u32 src_bytes_per_pixel = RenderTargetBytesPerPixel(regs.src.format);
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u32 dst_bytes_per_pixel = RenderTargetBytesPerPixel(regs.dst.format);
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if (regs.src.linear == regs.dst.linear) {
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// If the input layout and the output layout are the same, just perform a raw copy.
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ASSERT(regs.src.BlockHeight() == regs.dst.BlockHeight());
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Memory::CopyBlock(dest_cpu, source_cpu,
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src_bytes_per_pixel * regs.dst.width * regs.dst.height);
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return;
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}
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if (!rasterizer.AccelerateSurfaceCopy(regs.src, regs.dst)) {
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// TODO(bunnei): The below implementation currently will not get hit, as
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// AccelerateSurfaceCopy tries to always copy and will always return success. This should be
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// changed once we properly support flushing.
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u8* src_buffer = Memory::GetPointer(source_cpu);
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u8* dst_buffer = Memory::GetPointer(dest_cpu);
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if (!regs.src.linear && regs.dst.linear) {
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// If the input is tiled and the output is linear, deswizzle the input and copy it over.
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Texture::CopySwizzledData(regs.src.width, regs.src.height, src_bytes_per_pixel,
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dst_bytes_per_pixel, src_buffer, dst_buffer, true,
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regs.src.BlockHeight());
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} else {
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// If the input is linear and the output is tiled, swizzle the input and copy it over.
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Texture::CopySwizzledData(regs.src.width, regs.src.height, src_bytes_per_pixel,
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dst_bytes_per_pixel, dst_buffer, src_buffer, false,
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regs.dst.BlockHeight());
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if (regs.src.linear == regs.dst.linear) {
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// If the input layout and the output layout are the same, just perform a raw copy.
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ASSERT(regs.src.BlockHeight() == regs.dst.BlockHeight());
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Memory::CopyBlock(dest_cpu, source_cpu,
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src_bytes_per_pixel * regs.dst.width * regs.dst.height);
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return;
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}
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u8* src_buffer = Memory::GetPointer(source_cpu);
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u8* dst_buffer = Memory::GetPointer(dest_cpu);
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if (!regs.src.linear && regs.dst.linear) {
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// If the input is tiled and the output is linear, deswizzle the input and copy it over.
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Texture::CopySwizzledData(regs.src.width, regs.src.height, src_bytes_per_pixel,
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dst_bytes_per_pixel, src_buffer, dst_buffer, true,
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regs.src.BlockHeight());
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} else {
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// If the input is linear and the output is tiled, swizzle the input and copy it over.
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Texture::CopySwizzledData(regs.src.width, regs.src.height, src_bytes_per_pixel,
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dst_bytes_per_pixel, dst_buffer, src_buffer, false,
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regs.dst.BlockHeight());
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}
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}
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}
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@ -12,6 +12,10 @@
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#include "video_core/gpu.h"
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#include "video_core/memory_manager.h"
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namespace VideoCore {
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class RasterizerInterface;
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}
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namespace Tegra::Engines {
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#define FERMI2D_REG_INDEX(field_name) \
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@ -19,7 +23,7 @@ namespace Tegra::Engines {
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class Fermi2D final {
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public:
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explicit Fermi2D(MemoryManager& memory_manager);
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explicit Fermi2D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager);
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~Fermi2D() = default;
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/// Write the value to the register identified by method.
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@ -94,6 +98,8 @@ public:
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MemoryManager& memory_manager;
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private:
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VideoCore::RasterizerInterface& rasterizer;
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/// Performs the copy from the source surface to the destination surface as configured in the
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/// registers.
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void HandleSurfaceCopy();
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@ -25,7 +25,7 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
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GPU::GPU(VideoCore::RasterizerInterface& rasterizer) {
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memory_manager = std::make_unique<Tegra::MemoryManager>();
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maxwell_3d = std::make_unique<Engines::Maxwell3D>(rasterizer, *memory_manager);
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fermi_2d = std::make_unique<Engines::Fermi2D>(*memory_manager);
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fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer, *memory_manager);
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maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
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maxwell_dma = std::make_unique<Engines::MaxwellDMA>(*memory_manager);
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kepler_memory = std::make_unique<Engines::KeplerMemory>(*memory_manager);
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@ -5,6 +5,7 @@
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#pragma once
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#include "common/common_types.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/gpu.h"
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#include "video_core/memory_manager.h"
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@ -33,13 +34,9 @@ public:
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/// and invalidated
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virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
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/// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0
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virtual bool AccelerateDisplayTransfer(const void* config) {
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return false;
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}
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/// Attempt to use a faster method to perform a display transfer with is_texture_copy = 1
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virtual bool AccelerateTextureCopy(const void* config) {
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/// Attempt to use a faster method to perform a surface copy
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virtual bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
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const Tegra::Engines::Fermi2D::Regs::Surface& dst) {
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return false;
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}
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@ -617,14 +617,10 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
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InvalidateRegion(addr, size);
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}
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bool RasterizerOpenGL::AccelerateDisplayTransfer(const void* config) {
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bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
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const Tegra::Engines::Fermi2D::Regs::Surface& dst) {
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MICROPROFILE_SCOPE(OpenGL_Blits);
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UNREACHABLE();
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return true;
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}
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bool RasterizerOpenGL::AccelerateTextureCopy(const void* config) {
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UNREACHABLE();
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res_cache.FermiCopySurface(src, dst);
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return true;
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}
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@ -52,8 +52,8 @@ public:
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void FlushRegion(VAddr addr, u64 size) override;
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void InvalidateRegion(VAddr addr, u64 size) override;
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void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
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bool AccelerateDisplayTransfer(const void* config) override;
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bool AccelerateTextureCopy(const void* config) override;
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bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
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const Tegra::Engines::Fermi2D::Regs::Surface& dst) override;
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bool AccelerateFill(const void* config) override;
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bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
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u32 pixel_stride) override;
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@ -143,6 +143,28 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) {
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return params;
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}
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/*static*/ SurfaceParams SurfaceParams::CreateForFermiCopySurface(
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const Tegra::Engines::Fermi2D::Regs::Surface& config) {
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SurfaceParams params{};
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params.addr = TryGetCpuAddr(config.Address());
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params.is_tiled = !config.linear;
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params.block_height = params.is_tiled ? config.BlockHeight() : 0,
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params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
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params.component_type = ComponentTypeFromRenderTarget(config.format);
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params.type = GetFormatType(params.pixel_format);
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params.width = config.width;
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params.height = config.height;
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params.unaligned_height = config.height;
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params.target = SurfaceTarget::Texture2D;
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params.depth = 1;
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params.size_in_bytes_total = params.SizeInBytesTotal();
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params.size_in_bytes_2d = params.SizeInBytes2D();
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params.max_mip_level = 0;
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params.rt = {};
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return params;
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}
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static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U
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{GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false}, // ABGR8S
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@ -559,6 +581,18 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
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return true;
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}
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static void FastCopySurface(const Surface& src_surface, const Surface& dst_surface) {
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const auto& src_params{src_surface->GetSurfaceParams()};
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const auto& dst_params{dst_surface->GetSurfaceParams()};
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const u32 width{std::min(src_params.width, dst_params.width)};
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const u32 height{std::min(src_params.height, dst_params.height)};
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glCopyImageSubData(src_surface->Texture().handle, SurfaceTargetToGL(src_params.target), 0, 0, 0,
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0, dst_surface->Texture().handle, SurfaceTargetToGL(dst_params.target), 0, 0,
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0, 0, width, height, 1);
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}
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static void CopySurface(const Surface& src_surface, const Surface& dst_surface,
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GLuint copy_pbo_handle, GLenum src_attachment = 0,
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GLenum dst_attachment = 0, std::size_t cubemap_face = 0) {
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@ -1033,6 +1067,26 @@ Surface RasterizerCacheOpenGL::GetUncachedSurface(const SurfaceParams& params) {
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return surface;
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}
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void RasterizerCacheOpenGL::FermiCopySurface(
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const Tegra::Engines::Fermi2D::Regs::Surface& src_config,
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const Tegra::Engines::Fermi2D::Regs::Surface& dst_config) {
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const auto& src_params = SurfaceParams::CreateForFermiCopySurface(src_config);
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const auto& dst_params = SurfaceParams::CreateForFermiCopySurface(dst_config);
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ASSERT(src_params.width == dst_params.width);
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ASSERT(src_params.height == dst_params.height);
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ASSERT(src_params.pixel_format == dst_params.pixel_format);
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ASSERT(src_params.block_height == dst_params.block_height);
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ASSERT(src_params.is_tiled == dst_params.is_tiled);
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ASSERT(src_params.depth == dst_params.depth);
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ASSERT(src_params.depth == 1); // Currently, FastCopySurface only works with 2D surfaces
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ASSERT(src_params.target == dst_params.target);
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ASSERT(src_params.rt.index == dst_params.rt.index);
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FastCopySurface(GetSurface(src_params, true), GetSurface(dst_params, false));
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}
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Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
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const SurfaceParams& new_params) {
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// Verify surface is compatible for blitting
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@ -1041,6 +1095,15 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
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// Get a new surface with the new parameters, and blit the previous surface to it
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Surface new_surface{GetUncachedSurface(new_params)};
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// For compatible surfaces, we can just do fast glCopyImageSubData based copy
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if (old_params.target == new_params.target && old_params.type == new_params.type &&
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old_params.depth == new_params.depth && old_params.depth == 1 &&
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SurfaceParams::GetFormatBpp(old_params.pixel_format) ==
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SurfaceParams::GetFormatBpp(new_params.pixel_format)) {
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FastCopySurface(old_surface, new_surface);
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return new_surface;
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}
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// If the format is the same, just do a framebuffer blit. This is significantly faster than
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// using PBOs. The is also likely less accurate, as textures will be converted rather than
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// reinterpreted. When use_accurate_framebuffers setting is enabled, perform a more accurate
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@ -13,6 +13,7 @@
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#include "common/common_types.h"
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#include "common/hash.h"
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#include "common/math_util.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/rasterizer_cache.h"
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#include "video_core/renderer_opengl/gl_resource_manager.h"
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@ -719,6 +720,10 @@ struct SurfaceParams {
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Tegra::GPUVAddr zeta_address,
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Tegra::DepthFormat format);
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/// Creates SurfaceParams for a Fermi2D surface copy
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static SurfaceParams CreateForFermiCopySurface(
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const Tegra::Engines::Fermi2D::Regs::Surface& config);
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/// Checks if surfaces are compatible for caching
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bool IsCompatibleSurface(const SurfaceParams& other) const {
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return std::tie(pixel_format, type, width, height, target, depth) ==
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@ -837,6 +842,10 @@ public:
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/// Tries to find a framebuffer using on the provided CPU address
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Surface TryFindFramebufferSurface(VAddr addr) const;
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/// Copies the contents of one surface to another
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void FermiCopySurface(const Tegra::Engines::Fermi2D::Regs::Surface& src_config,
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const Tegra::Engines::Fermi2D::Regs::Surface& dst_config);
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private:
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void LoadSurface(const Surface& surface);
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Surface GetSurface(const SurfaceParams& params, bool preserve_contents = true);
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@ -485,6 +485,8 @@ QStringList GMainWindow::GetUnsupportedGLExtensions() {
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unsupported_ext.append("ARB_texture_storage");
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if (!GLAD_GL_ARB_multi_bind)
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unsupported_ext.append("ARB_multi_bind");
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if (!GLAD_GL_ARB_copy_image)
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unsupported_ext.append("ARB_copy_image");
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// Extensions required to support some texture formats.
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if (!GLAD_GL_EXT_texture_compression_s3tc)
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@ -98,6 +98,8 @@ bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
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unsupported_ext.push_back("ARB_texture_storage");
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if (!GLAD_GL_ARB_multi_bind)
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unsupported_ext.push_back("ARB_multi_bind");
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if (!GLAD_GL_ARB_copy_image)
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unsupported_ext.push_back("ARB_copy_image");
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// Extensions required to support some texture formats.
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if (!GLAD_GL_EXT_texture_compression_s3tc)
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