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yuzu-mainline
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yuzu: Allow to launch album applet from firmware

This commit is contained in:
Narr the Reg 2023-10-01 11:59:50 -06:00
parent e37ad99f22
commit 2fa53ec1d9
5 changed files with 53 additions and 0 deletions

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@ -1493,6 +1493,9 @@ ILibraryAppletSelfAccessor::ILibraryAppletSelfAccessor(Core::System& system_)
case Applets::AppletId::MiiEdit:
PushInShowMiiEditData();
break;
case Applets::AppletId::PhotoViewer:
PushInShowAlbum();
break;
default:
break;
}
@ -1569,6 +1572,23 @@ void ILibraryAppletSelfAccessor::GetCallerAppletIdentityInfo(HLERequestContext&
rb.PushRaw(applet_info);
}
void ILibraryAppletSelfAccessor::PushInShowAlbum() {
const Applets::CommonArguments arguments{
.arguments_version = Applets::CommonArgumentVersion::Version3,
.size = Applets::CommonArgumentSize::Version3,
.library_version = 1,
.theme_color = Applets::ThemeColor::BasicBlack,
.play_startup_sound = true,
.system_tick = system.CoreTiming().GetClockTicks(),
};
std::vector<u8> argument_data(sizeof(arguments));
std::vector<u8> settings_data{2};
std::memcpy(argument_data.data(), &arguments, sizeof(arguments));
queue_data.emplace_back(std::move(argument_data));
queue_data.emplace_back(std::move(settings_data));
}
void ILibraryAppletSelfAccessor::PushInShowCabinetData() {
const Applets::CommonArguments arguments{
.arguments_version = Applets::CommonArgumentVersion::Version3,

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@ -327,6 +327,7 @@ private:
void ExitProcessAndReturn(HLERequestContext& ctx);
void GetCallerAppletIdentityInfo(HLERequestContext& ctx);
void PushInShowAlbum();
void PushInShowCabinetData();
void PushInShowMiiEditData();

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@ -1553,6 +1553,7 @@ void GMainWindow::ConnectMenuEvents() {
// Tools
connect_menu(ui->action_Rederive, std::bind(&GMainWindow::OnReinitializeKeys, this,
ReinitializeKeyBehavior::Warning));
connect_menu(ui->action_Load_Album, &GMainWindow::OnAlbum);
connect_menu(ui->action_Load_Cabinet_Nickname_Owner,
[this]() { OnCabinet(Service::NFP::CabinetMode::StartNicknameAndOwnerSettings); });
connect_menu(ui->action_Load_Cabinet_Eraser,
@ -1590,6 +1591,7 @@ void GMainWindow::UpdateMenuState() {
};
const std::array applet_actions{
ui->action_Load_Album,
ui->action_Load_Cabinet_Nickname_Owner,
ui->action_Load_Cabinet_Eraser,
ui->action_Load_Cabinet_Restorer,
@ -4157,6 +4159,29 @@ void GMainWindow::OnToggleStatusBar() {
statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
}
void GMainWindow::OnAlbum() {
constexpr u64 AlbumId = 0x010000000000100Dull;
auto bis_system = system->GetFileSystemController().GetSystemNANDContents();
if (!bis_system) {
QMessageBox::warning(this, tr("No firmware available"),
tr("Please install the firmware to use the Album applet."));
return;
}
auto album_nca = bis_system->GetEntry(AlbumId, FileSys::ContentRecordType::Program);
if (!album_nca) {
QMessageBox::warning(this, tr("Album Applet"),
tr("Album applet is not available. Please reinstall firmware."));
return;
}
system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::PhotoViewer);
const auto filename = QString::fromStdString(album_nca->GetFullPath());
UISettings::values.roms_path = QFileInfo(filename).path();
BootGame(filename);
}
void GMainWindow::OnCabinet(Service::NFP::CabinetMode mode) {
constexpr u64 CabinetId = 0x0100000000001002ull;
auto bis_system = system->GetFileSystemController().GetSystemNANDContents();

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@ -369,6 +369,7 @@ private slots:
void ResetWindowSize720();
void ResetWindowSize900();
void ResetWindowSize1080();
void OnAlbum();
void OnCabinet(Service::NFP::CabinetMode mode);
void OnMiiEdit();
void OnCaptureScreenshot();

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@ -160,6 +160,7 @@
<addaction name="action_Verify_installed_contents"/>
<addaction name="separator"/>
<addaction name="menu_cabinet_applet"/>
<addaction name="action_Load_Album"/>
<addaction name="action_Load_Mii_Edit"/>
<addaction name="separator"/>
<addaction name="action_Capture_Screenshot"/>
@ -380,6 +381,11 @@
<string>&amp;Capture Screenshot</string>
</property>
</action>
<action name="action_Load_Album">
<property name="text">
<string>Open &amp;Album</string>
</property>
</action>
<action name="action_Load_Cabinet_Nickname_Owner">
<property name="text">
<string>&amp;Set Nickname and Owner</string>