gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.
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@ -271,9 +271,10 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height) {
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S8Z24 input_pixel{};
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Z24S8 output_pixel{};
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for (size_t y = 0; y < height; ++y) {
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for (size_t x = 0; x < width; ++x) {
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const size_t offset{y * width + x};
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const size_t offset{4 * (y * width + x)};
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std::memcpy(&input_pixel, &data[offset], sizeof(S8Z24));
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output_pixel.s8.Assign(input_pixel.s8);
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output_pixel.z24.Assign(input_pixel.z24);
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