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yuzu-mainline
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config: Remove unused functions

This commit is contained in:
lat9nq 2023-06-13 20:35:24 -04:00
parent a0883526d6
commit 3240d199a2
2 changed files with 0 additions and 128 deletions

View File

@ -171,66 +171,6 @@ bool Config::IsCustomConfig() {
return type == ConfigType::PerGameConfig;
}
/* {Read,Write}BasicSetting and WriteGlobalSetting templates must be defined here before their
* usages later in this file. This allows explicit definition of some types that don't work
* nicely with the general version.
*/
// Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
// can it implicitly convert a QVariant back to a {std::,Q}string
template <>
void Config::ReadBasicSetting(Settings::Setting<std::string>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const auto default_value = QString::fromStdString(setting.GetDefault());
if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
setting.SetValue(default_value.toStdString());
} else {
setting.SetValue(qt_config->value(name, default_value).toString().toStdString());
}
}
template <typename Type, bool ranged>
void Config::ReadBasicSetting(Settings::Setting<Type, ranged>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const Type default_value = setting.GetDefault();
if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
setting.SetValue(default_value);
} else {
setting.SetValue(
static_cast<QVariant>(qt_config->value(name, default_value)).value<Type>());
}
}
// Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant
template <>
void Config::WriteBasicSetting(const Settings::Setting<std::string>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const std::string& value = setting.GetValue();
qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
qt_config->setValue(name, QString::fromStdString(value));
}
template <typename Type, bool ranged>
void Config::WriteBasicSetting(const Settings::Setting<Type, ranged>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const Type value = setting.GetValue();
qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
qt_config->setValue(name, value);
}
template <typename Type, bool ranged>
void Config::WriteGlobalSetting(const Settings::SwitchableSetting<Type, ranged>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const Type& value = setting.GetValue(global);
if (!global) {
qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
}
if (global || !setting.UsingGlobal()) {
qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
qt_config->setValue(name, value);
}
}
void Config::ReadPlayerValue(std::size_t player_index) {
const QString player_prefix = [this, player_index] {
if (type == ConfigType::InputProfile) {
@ -1230,27 +1170,6 @@ QVariant Config::ReadSetting(const QString& name, const QVariant& default_value)
return result;
}
template <typename Type, bool ranged>
void Config::ReadGlobalSetting(Settings::SwitchableSetting<Type, ranged>& setting) {
QString name = QString::fromStdString(setting.GetLabel());
const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
setting.SetGlobal(use_global);
if (global || !use_global) {
setting.SetValue(static_cast<QVariant>(
ReadSetting(name, QVariant::fromValue<Type>(setting.GetDefault())))
.value<Type>());
}
}
template <typename Type>
void Config::ReadSettingGlobal(Type& setting, const QString& name,
const QVariant& default_value) const {
const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
if (global || !use_global) {
setting = ReadSetting(name, default_value).value<Type>();
}
}
void Config::WriteSetting(const QString& name, const QVariant& value) {
qt_config->setValue(name, value);
}

View File

@ -138,18 +138,6 @@ private:
QVariant ReadSetting(const QString& name) const;
QVariant ReadSetting(const QString& name, const QVariant& default_value) const;
/**
* Only reads a setting from the qt_config if the current config is a global config, or if the
* current config is a custom config and the setting is overriding the global setting. Otherwise
* it does nothing.
*
* @param setting The variable to be modified
* @param name The setting's identifier
* @param default_value The value to use when the setting is not already present in the config
*/
template <typename Type>
void ReadSettingGlobal(Type& setting, const QString& name, const QVariant& default_value) const;
/**
* Writes a setting to the qt_config.
*
@ -164,41 +152,6 @@ private:
void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value,
bool use_global);
/**
* Reads a value from the qt_config and applies it to the setting, using its label and default
* value. If the config is a custom config, this will also read the global state of the setting
* and apply that information to it.
*
* @param The setting
*/
template <typename Type, bool ranged>
void ReadGlobalSetting(Settings::SwitchableSetting<Type, ranged>& setting);
/**
* Sets a value to the qt_config using the setting's label and default value. If the config is a
* custom config, it will apply the global state, and the custom value if needed.
*
* @param The setting
*/
template <typename Type, bool ranged>
void WriteGlobalSetting(const Settings::SwitchableSetting<Type, ranged>& setting);
/**
* Reads a value from the qt_config using the setting's label and default value and applies the
* value to the setting.
*
* @param The setting
*/
template <typename Type, bool ranged>
void ReadBasicSetting(Settings::Setting<Type, ranged>& setting);
/** Sets a value from the setting in the qt_config using the setting's label and default value.
*
* @param The setting
*/
template <typename Type, bool ranged>
void WriteBasicSetting(const Settings::Setting<Type, ranged>& setting);
void ReadCategory(Settings::Category category);
void WriteCategory(Settings::Category category);
void ReadSettingGeneric(Settings::BasicSetting* const setting);