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Merge pull request #7727 from v1993/patch-3

hid: Correct assignment source for rotations
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Mai M 2022-01-17 13:42:57 -05:00 committed by GitHub
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@ -158,7 +158,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
auto& motion = console.motion_state; auto& motion = console.motion_state;
motion.accel = emulated.GetAcceleration(); motion.accel = emulated.GetAcceleration();
motion.gyro = emulated.GetGyroscope(); motion.gyro = emulated.GetGyroscope();
motion.rotation = emulated.GetGyroscope(); motion.rotation = emulated.GetRotations();
motion.orientation = emulated.GetOrientation(); motion.orientation = emulated.GetOrientation();
motion.quaternion = emulated.GetQuaternion(); motion.quaternion = emulated.GetQuaternion();
motion.gyro_bias = emulated.GetGyroBias(); motion.gyro_bias = emulated.GetGyroBias();