Close reference to TimeZoneBinary on game close
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@ -186,6 +186,10 @@ TimeManager::TimeManager(Core::System& system)
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}
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}
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}
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}
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TimeManager::~TimeManager() {
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ResetTimeZoneBinary();
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}
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Result TimeManager::SetupStandardSteadyClockCore() {
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Result TimeManager::SetupStandardSteadyClockCore() {
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Common::UUID external_clock_source_id{};
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Common::UUID external_clock_source_id{};
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auto res = m_set_sys->GetExternalSteadyClockSourceId(&external_clock_source_id);
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auto res = m_set_sys->GetExternalSteadyClockSourceId(&external_clock_source_id);
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@ -26,6 +26,7 @@ namespace Service::Glue::Time {
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class TimeManager {
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class TimeManager {
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public:
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public:
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explicit TimeManager(Core::System& system);
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explicit TimeManager(Core::System& system);
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~TimeManager();
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std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
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std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
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