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Add FRD:U service and functions

This commit is contained in:
archshift 2014-11-10 22:41:17 -08:00
parent 1aa29b2b6c
commit 37e582c395
4 changed files with 66 additions and 0 deletions

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@ -36,6 +36,7 @@ set(SRCS
hle/service/dsp_dsp.cpp
hle/service/err_f.cpp
hle/service/fs_user.cpp
hle/service/frd_u.cpp
hle/service/gsp_gpu.cpp
hle/service/hid_user.cpp
hle/service/mic_u.cpp
@ -106,6 +107,7 @@ set(HEADERS
hle/service/dsp_dsp.h
hle/service/err_f.h
hle/service/fs_user.h
hle/service/frd_u.h
hle/service/gsp_gpu.h
hle/service/hid_user.h
hle/service/mic_u.h

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@ -0,0 +1,35 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/frd_u.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace FRD_U
namespace FRD_U {
const Interface::FunctionInfo FunctionTable[] = {
{0x00050000, nullptr, "GetFriendKey"},
{0x00080000, nullptr, "GetMyPresence"},
{0x00100040, nullptr, "GetPassword"},
{0x00190042, nullptr, "GetFriendFavoriteGame"},
{0x001A00C4, nullptr, "GetFriendInfo"},
{0x001B0080, nullptr, "IsOnFriendList"},
{0x001C0042, nullptr, "DecodeLocalFriendCode"},
{0x001D0002, nullptr, "SetCurrentlyPlayingText"},
{0x00320042, nullptr, "SetClientSdkVersion"}
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// Interface class
Interface::Interface() {
Register(FunctionTable, ARRAY_SIZE(FunctionTable));
}
Interface::~Interface() {
}
} // namespace

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@ -0,0 +1,27 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace FRD_U
namespace FRD_U {
class Interface : public Service::Interface {
public:
Interface();
~Interface();
/**
* Gets the string port name used by CTROS for the service
* @return Port name of service
*/
std::string GetPortName() const {
return "frd:u";
}
};
} // namespace

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@ -12,6 +12,7 @@
#include "core/hle/service/dsp_dsp.h"
#include "core/hle/service/err_f.h"
#include "core/hle/service/fs_user.h"
#include "core/hle/service/frd_u.h"
#include "core/hle/service/gsp_gpu.h"
#include "core/hle/service/hid_user.h"
#include "core/hle/service/mic_u.h"
@ -80,6 +81,7 @@ void Init() {
g_manager->AddService(new CFG_U::Interface);
g_manager->AddService(new DSP_DSP::Interface);
g_manager->AddService(new ERR_F::Interface);
g_manager->AddService(new FRD_U::Interface);
g_manager->AddService(new FS_User::Interface);
g_manager->AddService(new GSP_GPU::Interface);
g_manager->AddService(new HID_User::Interface);