renderer_vulkan/wrapper: Add pool handles
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@ -428,4 +428,36 @@ void Image::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const {
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Check(dld->vkBindImageMemory(owner, handle, memory, offset));
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}
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DescriptorSets DescriptorPool::Allocate(const VkDescriptorSetAllocateInfo& ai) const {
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const std::size_t num = ai.descriptorSetCount;
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std::unique_ptr sets = std::make_unique<VkDescriptorSet[]>(num);
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switch (const VkResult result = dld->vkAllocateDescriptorSets(owner, &ai, sets.get())) {
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case VK_SUCCESS:
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return DescriptorSets(std::move(sets), num, owner, handle, *dld);
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case VK_ERROR_OUT_OF_POOL_MEMORY:
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return {};
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default:
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throw Exception(result);
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}
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}
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CommandBuffers CommandPool::Allocate(std::size_t num_buffers, VkCommandBufferLevel level) const {
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VkCommandBufferAllocateInfo ai;
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ai.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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ai.pNext = nullptr;
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ai.commandPool = handle;
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ai.level = level;
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ai.commandBufferCount = static_cast<u32>(num_buffers);
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std::unique_ptr buffers = std::make_unique<VkCommandBuffer[]>(num_buffers);
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switch (const VkResult result = dld->vkAllocateCommandBuffers(owner, &ai, buffers.get())) {
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case VK_SUCCESS:
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return CommandBuffers(std::move(buffers), num_buffers, owner, handle, *dld);
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case VK_ERROR_OUT_OF_POOL_MEMORY:
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return {};
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default:
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throw Exception(result);
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}
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}
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} // namespace Vulkan::vk
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@ -600,4 +600,19 @@ public:
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void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const;
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};
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class DescriptorPool : public Handle<VkDescriptorPool, VkDevice, DeviceDispatch> {
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using Handle<VkDescriptorPool, VkDevice, DeviceDispatch>::Handle;
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public:
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DescriptorSets Allocate(const VkDescriptorSetAllocateInfo& ai) const;
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};
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class CommandPool : public Handle<VkCommandPool, VkDevice, DeviceDispatch> {
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using Handle<VkCommandPool, VkDevice, DeviceDispatch>::Handle;
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public:
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CommandBuffers Allocate(std::size_t num_buffers,
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VkCommandBufferLevel level = VK_COMMAND_BUFFER_LEVEL_PRIMARY) const;
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};
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} // namespace Vulkan::vk
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