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yuzu-mainline
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hle: kernel: svc: Remove reschedule on svcBreak.

- This breaks things, and is unnecessary, since emulation will be done at this point.
This commit is contained in:
bunnei 2020-11-28 11:55:30 -08:00
parent d58a609ae4
commit 39d356782e
1 changed files with 0 additions and 5 deletions

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@ -658,7 +658,6 @@ static void Break(Core::System& system, u32 reason, u64 info1, u64 info2) {
info2, has_dumped_buffer ? std::make_optional(debug_buffer) : std::nullopt);
if (!break_reason.signal_debugger) {
SchedulerLock lock(system.Kernel());
LOG_CRITICAL(
Debug_Emulated,
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
@ -669,10 +668,6 @@ static void Break(Core::System& system, u32 reason, u64 info1, u64 info2) {
auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
const auto thread_processor_id = current_thread->GetProcessorID();
system.ArmInterface(static_cast<std::size_t>(thread_processor_id)).LogBacktrace();
// Kill the current thread
system.Kernel().ExceptionalExit();
current_thread->Stop();
}
}