Pica/DebugUtils: Factor out BreakPointObserverDock into its own file.
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2fb1e4c9a2
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@ -8,6 +8,7 @@ set(SRCS
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debugger/callstack.cpp
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debugger/disassembler.cpp
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debugger/graphics.cpp
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debugger/graphics_breakpoint_observer.cpp
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debugger/graphics_breakpoints.cpp
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debugger/graphics_cmdlists.cpp
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debugger/graphics_framebuffer.cpp
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@ -27,6 +28,7 @@ set(HEADERS
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debugger/callstack.h
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debugger/disassembler.h
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debugger/graphics.h
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debugger/graphics_breakpoint_observer.h
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debugger/graphics_breakpoints.h
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debugger/graphics_breakpoints_p.h
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debugger/graphics_cmdlists.h
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@ -0,0 +1,32 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QMetaType>
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#include "graphics_breakpoint_observer.h"
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BreakPointObserverDock::BreakPointObserverDock(std::shared_ptr<Pica::DebugContext> debug_context,
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const QString& title, QWidget* parent)
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: QDockWidget(title, parent), BreakPointObserver(debug_context)
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{
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qRegisterMetaType<Pica::DebugContext::Event>("Pica::DebugContext::Event");
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connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed()));
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// NOTE: This signal is emitted from a non-GUI thread, but connect() takes
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// care of delaying its handling to the GUI thread.
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connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event,void*)),
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this, SLOT(OnBreakPointHit(Pica::DebugContext::Event,void*)),
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Qt::BlockingQueuedConnection);
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}
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void BreakPointObserverDock::OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data)
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{
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emit BreakPointHit(event, data);
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}
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void BreakPointObserverDock::OnPicaResume()
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{
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emit Resumed();
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}
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@ -0,0 +1,33 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <QDockWidget>
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#include "video_core/debug_utils/debug_utils.h"
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/**
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* Utility class which forwards calls to OnPicaBreakPointHit and OnPicaResume to public slots.
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* This is because the Pica breakpoint callbacks are called from a non-GUI thread, while
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* the widget usually wants to perform reactions in the GUI thread.
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*/
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class BreakPointObserverDock : public QDockWidget, private Pica::DebugContext::BreakPointObserver {
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Q_OBJECT
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public:
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BreakPointObserverDock(std::shared_ptr<Pica::DebugContext> debug_context, const QString& title,
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QWidget* parent = nullptr);
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void OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) override;
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void OnPicaResume() override;
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private slots:
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virtual void OnBreakPointHit(Pica::DebugContext::Event event, void* data) = 0;
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virtual void OnResumed() = 0;
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signals:
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void Resumed();
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void BreakPointHit(Pica::DebugContext::Event event, void* data);
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};
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@ -6,7 +6,6 @@
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#include <QComboBox>
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#include <QDebug>
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#include <QLabel>
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#include <QMetaType>
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#include <QPushButton>
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#include <QSpinBox>
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@ -17,32 +16,6 @@
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#include "util/spinbox.h"
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BreakPointObserverDock::BreakPointObserverDock(std::shared_ptr<Pica::DebugContext> debug_context,
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const QString& title, QWidget* parent)
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: QDockWidget(title, parent), BreakPointObserver(debug_context)
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{
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qRegisterMetaType<Pica::DebugContext::Event>("Pica::DebugContext::Event");
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connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed()));
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// NOTE: This signal is emitted from a non-GUI thread, but connect() takes
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// care of delaying its handling to the GUI thread.
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connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event,void*)),
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this, SLOT(OnBreakPointHit(Pica::DebugContext::Event,void*)),
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Qt::BlockingQueuedConnection);
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}
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void BreakPointObserverDock::OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data)
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{
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emit BreakPointHit(event, data);
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}
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void BreakPointObserverDock::OnPicaResume()
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{
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emit Resumed();
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}
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GraphicsFramebufferWidget::GraphicsFramebufferWidget(std::shared_ptr<Pica::DebugContext> debug_context,
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QWidget* parent)
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: BreakPointObserverDock(debug_context, tr("Pica Framebuffer"), parent),
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@ -6,7 +6,7 @@
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#include <QDockWidget>
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#include "video_core/debug_utils/debug_utils.h"
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#include "graphics_breakpoint_observer.h"
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class QComboBox;
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class QLabel;
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@ -14,28 +14,6 @@ class QSpinBox;
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class CSpinBox;
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// Utility class which forwards calls to OnPicaBreakPointHit and OnPicaResume to public slots.
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// This is because the Pica breakpoint callbacks are called from a non-GUI thread, while
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// the widget usually wants to perform reactions in the GUI thread.
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class BreakPointObserverDock : public QDockWidget, Pica::DebugContext::BreakPointObserver {
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Q_OBJECT
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public:
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BreakPointObserverDock(std::shared_ptr<Pica::DebugContext> debug_context, const QString& title,
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QWidget* parent = nullptr);
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void OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) override;
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void OnPicaResume() override;
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private slots:
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virtual void OnBreakPointHit(Pica::DebugContext::Event event, void* data) = 0;
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virtual void OnResumed() = 0;
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signals:
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void Resumed();
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void BreakPointHit(Pica::DebugContext::Event event, void* data);
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};
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class GraphicsFramebufferWidget : public BreakPointObserverDock {
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Q_OBJECT
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