Renamed CheckIfOperationChanged to OnDockedModeChanged
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fd1ef25257
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@ -41,8 +41,11 @@ void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) {
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ui->widget->Populate(registry);
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ui->widget->Populate(registry);
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}
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}
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void ConfigureGeneral::CheckIfOperationChanged(bool last_state, bool new_state) {
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void ConfigureGeneral::OnDockedModeChanged(bool last_state, bool new_state) {
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if (last_state != new_state) {
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if (last_state == new_state) {
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return;
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}
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Core::System& system{Core::System::GetInstance()};
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Core::System& system{Core::System::GetInstance()};
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Service::SM::ServiceManager& sm = system.ServiceManager();
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Service::SM::ServiceManager& sm = system.ServiceManager();
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@ -61,7 +64,6 @@ void ConfigureGeneral::CheckIfOperationChanged(bool last_state, bool new_state)
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applet_ae->GetMessageQueue()->OperationModeChanged();
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applet_ae->GetMessageQueue()->OperationModeChanged();
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}
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}
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}
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}
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}
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void ConfigureGeneral::applyConfiguration() {
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void ConfigureGeneral::applyConfiguration() {
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UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked();
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UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked();
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@ -72,7 +74,7 @@ void ConfigureGeneral::applyConfiguration() {
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Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked();
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Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked();
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const bool pre_docked_mode = Settings::values.use_docked_mode;
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const bool pre_docked_mode = Settings::values.use_docked_mode;
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Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
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Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
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CheckIfOperationChanged(pre_docked_mode, Settings::values.use_docked_mode);
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OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode);
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Settings::values.enable_nfc = ui->enable_nfc->isChecked();
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Settings::values.enable_nfc = ui->enable_nfc->isChecked();
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}
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}
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@ -25,7 +25,7 @@ public:
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private:
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private:
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void setConfiguration();
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void setConfiguration();
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void CheckIfOperationChanged(bool last_state, bool new_state);
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void OnDockedModeChanged(bool last_state, bool new_state);
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std::unique_ptr<Ui::ConfigureGeneral> ui;
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std::unique_ptr<Ui::ConfigureGeneral> ui;
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};
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};
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