vulkan_device: Enable robust buffers
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1a987054c5
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40ed0cb920
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@ -379,7 +379,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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robustness2 = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT,
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.pNext = nullptr,
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.robustBufferAccess2 = false,
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.robustBufferAccess2 = true,
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.robustImageAccess2 = true,
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.nullDescriptor = true,
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};
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@ -570,6 +570,7 @@ void Device::CheckSuitability() const {
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const VkPhysicalDeviceFeatures features{physical.GetFeatures()};
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const std::array feature_report{
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std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
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std::make_pair(features.robustBufferAccess, "robustBufferAccess"),
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std::make_pair(features.imageCubeArray, "imageCubeArray"),
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std::make_pair(features.independentBlend, "independentBlend"),
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std::make_pair(features.depthClamp, "depthClamp"),
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@ -738,7 +739,8 @@ std::vector<const char*> Device::LoadExtensions() {
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robustness2.pNext = nullptr;
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features.pNext = &robustness2;
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physical.GetFeatures2KHR(features);
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if (robustness2.nullDescriptor && robustness2.robustImageAccess2) {
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if (robustness2.nullDescriptor && robustness2.robustBufferAccess2 &&
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robustness2.robustImageAccess2) {
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extensions.push_back(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME);
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ext_robustness2 = true;
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}
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