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yuzu qt: config: Only save renderer_debug as a global setting

This is a bug fix. Enabling graphics debug mode, then saving a custom
configuration causes graphics debugging to be saved and read from the
custom configuration.

Isolate it the same way we isolate the CPU settings.
This commit is contained in:
lat9nq 2021-07-09 10:47:42 -04:00
parent 975a7b3a78
commit 420987c5bf
1 changed files with 8 additions and 2 deletions

View File

@ -820,7 +820,6 @@ void Config::ReadRendererValues() {
qt_config->beginGroup(QStringLiteral("Renderer"));
ReadGlobalSetting(Settings::values.renderer_backend);
ReadBasicSetting(Settings::values.renderer_debug);
ReadGlobalSetting(Settings::values.vulkan_device);
ReadGlobalSetting(Settings::values.fullscreen_mode);
ReadGlobalSetting(Settings::values.aspect_ratio);
@ -842,6 +841,10 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.bg_green);
ReadGlobalSetting(Settings::values.bg_blue);
if (global) {
ReadBasicSetting(Settings::values.renderer_debug);
}
qt_config->endGroup();
}
@ -1342,7 +1345,6 @@ void Config::SaveRendererValues() {
static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
Settings::values.renderer_backend.UsingGlobal());
WriteBasicSetting(Settings::values.renderer_debug);
WriteGlobalSetting(Settings::values.vulkan_device);
WriteGlobalSetting(Settings::values.fullscreen_mode);
WriteGlobalSetting(Settings::values.aspect_ratio);
@ -1367,6 +1369,10 @@ void Config::SaveRendererValues() {
WriteGlobalSetting(Settings::values.bg_green);
WriteGlobalSetting(Settings::values.bg_blue);
if (global) {
WriteBasicSetting(Settings::values.renderer_debug);
}
qt_config->endGroup();
}