glsl: Implement image atomics and set layer
along with some more cleanup/oversight fixes
This commit is contained in:
parent
d41aef03c7
commit
421847cf1e
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@ -197,7 +197,7 @@ void SetupOutPerVertex(EmitContext& ctx, std::string& header) {
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if (ctx.info.stores_clip_distance) {
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header += "float gl_ClipDistance[];";
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}
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if (ctx.info.stores_viewport_index && ctx.profile.support_gl_vertex_viewport_layer &&
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if (ctx.info.stores_viewport_index && ctx.profile.support_viewport_index_layer_non_geometry &&
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ctx.stage != Stage::Geometry) {
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header += "int gl_ViewportIndex;";
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}
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@ -314,7 +314,7 @@ void EmitContext::SetupExtensions(std::string&) {
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header += "#extension GL_ARB_gpu_shader_int64 : enable\n";
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}
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}
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if (info.stores_viewport_index && profile.support_gl_vertex_viewport_layer &&
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if (info.stores_viewport_index && profile.support_viewport_index_layer_non_geometry &&
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stage != Stage::Geometry) {
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header += "#extension GL_ARB_shader_viewport_layer_array : enable\n";
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}
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@ -497,12 +497,13 @@ std::string EmitContext::DefineGlobalMemoryFunctions() {
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void EmitContext::SetupImages(Bindings& bindings) {
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image_buffer_bindings.reserve(info.image_buffer_descriptors.size());
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for (const auto& desc : info.image_buffer_descriptors) {
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const auto indices{bindings.image + desc.count};
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for (u32 index = bindings.image; index < indices; ++index) {
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header += fmt::format("layout(binding={}) uniform uimageBuffer img{};", bindings.image,
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index);
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}
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image_buffer_bindings.push_back(bindings.image);
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const auto indices{bindings.image + desc.count};
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const auto format{ImageFormatString(desc.format)};
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for (u32 index = bindings.image; index < indices; ++index) {
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header += fmt::format("layout(binding={}{}) uniform uimageBuffer img{};",
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bindings.image, format, index);
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}
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bindings.image += desc.count;
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}
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image_bindings.reserve(info.image_descriptors.size());
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@ -269,6 +269,15 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view val
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const u32 element{static_cast<u32>(attr) % 4};
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const char swizzle{"xyzw"[element]};
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switch (attr) {
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case IR::Attribute::Layer:
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if (ctx.stage != Stage::Geometry &&
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!ctx.profile.support_viewport_index_layer_non_geometry) {
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// LOG_WARNING(..., "Shader stores viewport layer but device does not support viewport
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// layer extension");
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break;
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}
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ctx.Add("gl_Layer=ftoi({});", value);
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break;
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case IR::Attribute::PointSize:
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ctx.Add("gl_PointSize={};", value);
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break;
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@ -279,7 +288,8 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view val
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ctx.Add("gl_Position.{}={};", swizzle, value);
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break;
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case IR::Attribute::ViewportIndex:
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if (ctx.stage != Stage::Geometry && !ctx.profile.support_gl_vertex_viewport_layer) {
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if (ctx.stage != Stage::Geometry &&
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!ctx.profile.support_viewport_index_layer_non_geometry) {
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// LOG_WARNING(..., "Shader stores viewport index but device does not support viewport
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// layer extension");
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break;
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@ -45,7 +45,7 @@ std::string CastToIntVec(std::string_view value, const IR::TextureInstInfo& info
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case TextureType::ColorArrayCube:
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return fmt::format("ivec4({})", value);
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default:
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throw NotImplementedException("Offset type {}", info.type.Value());
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throw NotImplementedException("Integer cast for TextureType {}", info.type.Value());
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}
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}
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@ -64,7 +64,7 @@ std::string TexelFetchCastToInt(std::string_view value, const IR::TextureInstInf
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case TextureType::ColorArrayCube:
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return fmt::format("ivec4({})", value);
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default:
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throw NotImplementedException("Offset type {}", info.type.Value());
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throw NotImplementedException("TexelFetchCast type {}", info.type.Value());
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}
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}
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@ -98,7 +98,19 @@ std::string GetOffsetVec(EmitContext& ctx, const IR::Value& offset) {
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break;
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}
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}
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return ctx.var_alloc.Consume(offset);
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const auto offset_str{ctx.var_alloc.Consume(offset)};
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switch (offset.Type()) {
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case IR::Type::U32:
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return fmt::format("int({})", offset_str);
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case IR::Type::U32x2:
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return fmt::format("ivec2({})", offset_str);
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case IR::Type::U32x3:
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return fmt::format("ivec3({})", offset_str);
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case IR::Type::U32x4:
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return fmt::format("ivec4({})", offset_str);
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default:
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throw NotImplementedException("Offset type {}", offset.Type());
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}
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}
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std::string PtpOffsets(const IR::Value& offset, const IR::Value& offset2) {
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@ -528,6 +540,88 @@ void EmitImageWrite([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst
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ctx.Add("imageStore({},{},{});", image, TexelFetchCastToInt(coords, info), color);
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}
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void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto image{Image(ctx, info, index)};
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ctx.AddU32("{}=imageAtomicAdd({},{},{});", inst, image, TexelFetchCastToInt(coords, info),
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value);
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}
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void EmitImageAtomicSMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto image{Image(ctx, info, index)};
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ctx.AddU32("{}=imageAtomicMin({},{},int({}));", inst, image, TexelFetchCastToInt(coords, info),
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value);
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}
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void EmitImageAtomicUMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto image{Image(ctx, info, index)};
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ctx.AddU32("{}=imageAtomicMin({},{},uint({}));", inst, image, TexelFetchCastToInt(coords, info),
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value);
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}
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void EmitImageAtomicSMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto image{Image(ctx, info, index)};
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ctx.AddU32("{}=imageAtomicMax({},{},int({}));", inst, image, TexelFetchCastToInt(coords, info),
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value);
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}
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void EmitImageAtomicUMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto image{Image(ctx, info, index)};
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ctx.AddU32("{}=imageAtomicMax({},{},uint({}));", inst, image, TexelFetchCastToInt(coords, info),
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value);
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}
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void EmitImageAtomicInc32(EmitContext&, IR::Inst&, const IR::Value&, std::string_view,
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std::string_view) {
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NotImplemented();
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}
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void EmitImageAtomicDec32(EmitContext&, IR::Inst&, const IR::Value&, std::string_view,
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std::string_view) {
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NotImplemented();
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}
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void EmitImageAtomicAnd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto image{Image(ctx, info, index)};
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ctx.AddU32("{}=imageAtomicAnd({},{},{});", inst, image, TexelFetchCastToInt(coords, info),
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value);
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}
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void EmitImageAtomicOr32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto image{Image(ctx, info, index)};
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ctx.AddU32("{}=imageAtomicOr({},{},{});", inst, image, TexelFetchCastToInt(coords, info),
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value);
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}
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void EmitImageAtomicXor32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto image{Image(ctx, info, index)};
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ctx.AddU32("{}=imageAtomicXor({},{},{});", inst, image, TexelFetchCastToInt(coords, info),
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value);
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}
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void EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto image{Image(ctx, info, index)};
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ctx.AddU32("{}=imageAtomicExchange({},{},{});", inst, image, TexelFetchCastToInt(coords, info),
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value);
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}
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void EmitBindlessImageSampleImplicitLod(EmitContext&) {
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NotImplemented();
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}
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@ -624,4 +718,92 @@ void EmitBoundImageWrite(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicIAdd32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicSMin32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicUMin32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicSMax32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicUMax32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicInc32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicDec32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicAnd32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicOr32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicXor32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicExchange32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicIAdd32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicSMin32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicUMin32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicSMax32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicUMax32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicInc32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicDec32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicAnd32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicOr32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicXor32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicExchange32(EmitContext&) {
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NotImplemented();
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}
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} // namespace Shader::Backend::GLSL
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@ -250,147 +250,4 @@ void EmitGetInBoundsFromOp(EmitContext& ctx) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicIAdd32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicSMin32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicUMin32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicSMax32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicUMax32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicInc32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicDec32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicAnd32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicOr32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicXor32(EmitContext&) {
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NotImplemented();
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}
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void EmitBindlessImageAtomicExchange32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicIAdd32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicSMin32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicUMin32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicSMax32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicUMax32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicInc32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicDec32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicAnd32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicOr32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicXor32(EmitContext&) {
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NotImplemented();
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}
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void EmitBoundImageAtomicExchange32(EmitContext&) {
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NotImplemented();
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}
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void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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NotImplemented();
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}
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void EmitImageAtomicSMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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NotImplemented();
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}
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void EmitImageAtomicUMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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NotImplemented();
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}
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void EmitImageAtomicSMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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NotImplemented();
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}
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void EmitImageAtomicUMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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NotImplemented();
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}
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void EmitImageAtomicInc32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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NotImplemented();
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}
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void EmitImageAtomicDec32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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NotImplemented();
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}
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void EmitImageAtomicAnd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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NotImplemented();
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}
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void EmitImageAtomicOr32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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NotImplemented();
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}
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void EmitImageAtomicXor32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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NotImplemented();
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}
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void EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view value) {
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NotImplemented();
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}
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} // namespace Shader::Backend::GLSL
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@ -85,7 +85,6 @@ struct Profile {
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bool support_derivative_control{};
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bool support_gl_nv_gpu_shader_5{};
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bool support_gl_amd_gpu_shader_half_float{};
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bool support_gl_vertex_viewport_layer{};
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bool support_gl_texture_shadow_lod{};
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bool warp_size_potentially_larger_than_guest{};
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