yuzu-emu
/
yuzu-mainline
Archived
1
0
Fork 0

Merge pull request #536 from bunnei/isetp_imm

gl_shader_decompiler: Implement ISETP_IMM instruction.
This commit is contained in:
bunnei 2018-06-06 21:38:22 -04:00 committed by GitHub
commit 4732e1f064
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 9 additions and 8 deletions

View File

@ -1278,16 +1278,17 @@ private:
} }
case OpCode::Type::IntegerSetPredicate: { case OpCode::Type::IntegerSetPredicate: {
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, instr.isetp.is_signed); std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, instr.isetp.is_signed);
std::string op_b;
std::string op_b{}; if (instr.is_b_imm) {
op_b += '(' + std::to_string(instr.alu.GetSignedImm20_20()) + ')';
ASSERT_MSG(!instr.is_b_imm, "ISETP_IMM not implemented");
if (instr.is_b_gpr) {
op_b += regs.GetRegisterAsInteger(instr.gpr20, 0, instr.isetp.is_signed);
} else { } else {
op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, if (instr.is_b_gpr) {
GLSLRegister::Type::Integer); op_b += regs.GetRegisterAsInteger(instr.gpr20, 0, instr.isetp.is_signed);
} else {
op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
GLSLRegister::Type::Integer);
}
} }
using Tegra::Shader::Pred; using Tegra::Shader::Pred;