Merge pull request #536 from bunnei/isetp_imm
gl_shader_decompiler: Implement ISETP_IMM instruction.
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commit
4732e1f064
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@ -1278,16 +1278,17 @@ private:
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}
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case OpCode::Type::IntegerSetPredicate: {
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std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, instr.isetp.is_signed);
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std::string op_b;
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std::string op_b{};
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ASSERT_MSG(!instr.is_b_imm, "ISETP_IMM not implemented");
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if (instr.is_b_gpr) {
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op_b += regs.GetRegisterAsInteger(instr.gpr20, 0, instr.isetp.is_signed);
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if (instr.is_b_imm) {
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op_b += '(' + std::to_string(instr.alu.GetSignedImm20_20()) + ')';
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} else {
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op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
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GLSLRegister::Type::Integer);
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if (instr.is_b_gpr) {
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op_b += regs.GetRegisterAsInteger(instr.gpr20, 0, instr.isetp.is_signed);
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} else {
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op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
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GLSLRegister::Type::Integer);
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}
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}
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using Tegra::Shader::Pred;
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