Qt: Re-organize setup of debugging widgets
This commit is contained in:
parent
e823c908ea
commit
4cb1f36896
|
@ -15,6 +15,9 @@ public:
|
|||
explicit GraphicsTracingWidget(std::shared_ptr<Pica::DebugContext> debug_context,
|
||||
QWidget* parent = nullptr);
|
||||
|
||||
void OnEmulationStarting(EmuThread* emu_thread);
|
||||
void OnEmulationStopping();
|
||||
|
||||
private slots:
|
||||
void StartRecording();
|
||||
void StopRecording();
|
||||
|
@ -23,9 +26,6 @@ private slots:
|
|||
void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override;
|
||||
void OnResumed() override;
|
||||
|
||||
void OnEmulationStarting(EmuThread* emu_thread);
|
||||
void OnEmulationStopping();
|
||||
|
||||
signals:
|
||||
void SetStartTracingButtonEnabled(bool enable);
|
||||
void SetStopTracingButtonEnabled(bool enable);
|
||||
|
|
|
@ -59,7 +59,7 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
|
|||
statusBar()->hide();
|
||||
|
||||
InitializeWidgets();
|
||||
InitializeDebugMenuActions();
|
||||
InitializeDebugWidgets();
|
||||
InitializeRecentFileMenuActions();
|
||||
InitializeHotkeys();
|
||||
|
||||
|
@ -93,74 +93,85 @@ void GMainWindow::InitializeWidgets() {
|
|||
|
||||
game_list = new GameList();
|
||||
ui.horizontalLayout->addWidget(game_list);
|
||||
}
|
||||
|
||||
void GMainWindow::InitializeDebugWidgets() {
|
||||
connect(ui.action_Create_Pica_Surface_Viewer, &QAction::triggered, this,
|
||||
&GMainWindow::OnCreateGraphicsSurfaceViewer);
|
||||
|
||||
QMenu* debug_menu = ui.menu_View_Debugging;
|
||||
|
||||
profilerWidget = new ProfilerWidget(this);
|
||||
addDockWidget(Qt::BottomDockWidgetArea, profilerWidget);
|
||||
profilerWidget->hide();
|
||||
debug_menu->addAction(profilerWidget->toggleViewAction());
|
||||
|
||||
#if MICROPROFILE_ENABLED
|
||||
microProfileDialog = new MicroProfileDialog(this);
|
||||
microProfileDialog->hide();
|
||||
debug_menu->addAction(microProfileDialog->toggleViewAction());
|
||||
#endif
|
||||
|
||||
disasmWidget = new DisassemblerWidget(this, emu_thread.get());
|
||||
addDockWidget(Qt::BottomDockWidgetArea, disasmWidget);
|
||||
disasmWidget->hide();
|
||||
debug_menu->addAction(disasmWidget->toggleViewAction());
|
||||
connect(this, &GMainWindow::EmulationStarting, disasmWidget,
|
||||
&DisassemblerWidget::OnEmulationStarting);
|
||||
connect(this, &GMainWindow::EmulationStopping, disasmWidget,
|
||||
&DisassemblerWidget::OnEmulationStopping);
|
||||
|
||||
registersWidget = new RegistersWidget(this);
|
||||
addDockWidget(Qt::RightDockWidgetArea, registersWidget);
|
||||
registersWidget->hide();
|
||||
debug_menu->addAction(registersWidget->toggleViewAction());
|
||||
connect(this, &GMainWindow::EmulationStarting, registersWidget,
|
||||
&RegistersWidget::OnEmulationStarting);
|
||||
connect(this, &GMainWindow::EmulationStopping, registersWidget,
|
||||
&RegistersWidget::OnEmulationStopping);
|
||||
|
||||
callstackWidget = new CallstackWidget(this);
|
||||
addDockWidget(Qt::RightDockWidgetArea, callstackWidget);
|
||||
callstackWidget->hide();
|
||||
debug_menu->addAction(callstackWidget->toggleViewAction());
|
||||
|
||||
graphicsWidget = new GPUCommandStreamWidget(this);
|
||||
addDockWidget(Qt::RightDockWidgetArea, graphicsWidget);
|
||||
graphicsWidget->hide();
|
||||
debug_menu->addAction(graphicsWidget->toggleViewAction());
|
||||
|
||||
graphicsCommandsWidget = new GPUCommandListWidget(this);
|
||||
addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget);
|
||||
graphicsCommandsWidget->hide();
|
||||
debug_menu->addAction(graphicsCommandsWidget->toggleViewAction());
|
||||
|
||||
graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(Pica::g_debug_context, this);
|
||||
addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget);
|
||||
graphicsBreakpointsWidget->hide();
|
||||
debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction());
|
||||
|
||||
graphicsVertexShaderWidget = new GraphicsVertexShaderWidget(Pica::g_debug_context, this);
|
||||
addDockWidget(Qt::RightDockWidgetArea, graphicsVertexShaderWidget);
|
||||
graphicsVertexShaderWidget->hide();
|
||||
debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction());
|
||||
|
||||
graphicsTracingWidget = new GraphicsTracingWidget(Pica::g_debug_context, this);
|
||||
addDockWidget(Qt::RightDockWidgetArea, graphicsTracingWidget);
|
||||
graphicsTracingWidget->hide();
|
||||
debug_menu->addAction(graphicsTracingWidget->toggleViewAction());
|
||||
connect(this, &GMainWindow::EmulationStarting, graphicsTracingWidget,
|
||||
&GraphicsTracingWidget::OnEmulationStarting);
|
||||
connect(this, &GMainWindow::EmulationStopping, graphicsTracingWidget,
|
||||
&GraphicsTracingWidget::OnEmulationStopping);
|
||||
|
||||
waitTreeWidget = new WaitTreeWidget(this);
|
||||
addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget);
|
||||
waitTreeWidget->hide();
|
||||
}
|
||||
|
||||
void GMainWindow::InitializeDebugMenuActions() {
|
||||
auto graphicsSurfaceViewerAction = new QAction(tr("Create Pica Surface Viewer"), this);
|
||||
connect(graphicsSurfaceViewerAction, SIGNAL(triggered()), this,
|
||||
SLOT(OnCreateGraphicsSurfaceViewer()));
|
||||
|
||||
QMenu* debug_menu = ui.menu_View->addMenu(tr("Debugging"));
|
||||
debug_menu->addAction(graphicsSurfaceViewerAction);
|
||||
debug_menu->addSeparator();
|
||||
debug_menu->addAction(profilerWidget->toggleViewAction());
|
||||
#if MICROPROFILE_ENABLED
|
||||
debug_menu->addAction(microProfileDialog->toggleViewAction());
|
||||
#endif
|
||||
debug_menu->addAction(disasmWidget->toggleViewAction());
|
||||
debug_menu->addAction(registersWidget->toggleViewAction());
|
||||
debug_menu->addAction(callstackWidget->toggleViewAction());
|
||||
debug_menu->addAction(graphicsWidget->toggleViewAction());
|
||||
debug_menu->addAction(graphicsCommandsWidget->toggleViewAction());
|
||||
debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction());
|
||||
debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction());
|
||||
debug_menu->addAction(graphicsTracingWidget->toggleViewAction());
|
||||
debug_menu->addAction(waitTreeWidget->toggleViewAction());
|
||||
connect(this, &GMainWindow::EmulationStarting, waitTreeWidget,
|
||||
&WaitTreeWidget::OnEmulationStarting);
|
||||
connect(this, &GMainWindow::EmulationStopping, waitTreeWidget,
|
||||
&WaitTreeWidget::OnEmulationStopping);
|
||||
}
|
||||
|
||||
void GMainWindow::InitializeRecentFileMenuActions() {
|
||||
|
@ -235,21 +246,9 @@ void GMainWindow::ConnectWidgetEvents() {
|
|||
connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame()));
|
||||
connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode()));
|
||||
|
||||
connect(this, SIGNAL(EmulationStarting(EmuThread*)), disasmWidget,
|
||||
SLOT(OnEmulationStarting(EmuThread*)));
|
||||
connect(this, SIGNAL(EmulationStopping()), disasmWidget, SLOT(OnEmulationStopping()));
|
||||
connect(this, SIGNAL(EmulationStarting(EmuThread*)), registersWidget,
|
||||
SLOT(OnEmulationStarting(EmuThread*)));
|
||||
connect(this, SIGNAL(EmulationStopping()), registersWidget, SLOT(OnEmulationStopping()));
|
||||
connect(this, SIGNAL(EmulationStarting(EmuThread*)), render_window,
|
||||
SLOT(OnEmulationStarting(EmuThread*)));
|
||||
connect(this, SIGNAL(EmulationStopping()), render_window, SLOT(OnEmulationStopping()));
|
||||
connect(this, SIGNAL(EmulationStarting(EmuThread*)), graphicsTracingWidget,
|
||||
SLOT(OnEmulationStarting(EmuThread*)));
|
||||
connect(this, SIGNAL(EmulationStopping()), graphicsTracingWidget, SLOT(OnEmulationStopping()));
|
||||
connect(this, SIGNAL(EmulationStarting(EmuThread*)), waitTreeWidget,
|
||||
SLOT(OnEmulationStarting(EmuThread*)));
|
||||
connect(this, SIGNAL(EmulationStopping()), waitTreeWidget, SLOT(OnEmulationStopping()));
|
||||
}
|
||||
|
||||
void GMainWindow::OnDisplayTitleBars(bool show) {
|
||||
|
|
|
@ -64,7 +64,7 @@ signals:
|
|||
|
||||
private:
|
||||
void InitializeWidgets();
|
||||
void InitializeDebugMenuActions();
|
||||
void InitializeDebugWidgets();
|
||||
void InitializeRecentFileMenuActions();
|
||||
void InitializeHotkeys();
|
||||
|
||||
|
|
|
@ -79,8 +79,16 @@
|
|||
<property name="title">
|
||||
<string>&View</string>
|
||||
</property>
|
||||
<widget class="QMenu" name="menu_View_Debugging">
|
||||
<property name="title">
|
||||
<string>Debugging</string>
|
||||
</property>
|
||||
<addaction name="action_Create_Pica_Surface_Viewer"/>
|
||||
<addaction name="separator"/>
|
||||
</widget>
|
||||
<addaction name="action_Single_Window_Mode"/>
|
||||
<addaction name="action_Display_Dock_Widget_Headers"/>
|
||||
<addaction name="menu_View_Debugging"/>
|
||||
</widget>
|
||||
<widget class="QMenu" name="menu_Help">
|
||||
<property name="title">
|
||||
|
@ -167,6 +175,11 @@
|
|||
<string>Selects a folder to display in the game list</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Create_Pica_Surface_Viewer">
|
||||
<property name="text">
|
||||
<string>Create Pica Surface Viewer</string>
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections>
|
||||
|
|
Reference in New Issue