Deglobalize System: Vi
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@ -31,11 +31,11 @@ constexpr s64 frame_ticks_30fps = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE
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NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing, Core::System& system)
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: core_timing{core_timing}, system(system) {
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displays.emplace_back(0, "Default");
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displays.emplace_back(1, "External");
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displays.emplace_back(2, "Edid");
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displays.emplace_back(3, "Internal");
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displays.emplace_back(4, "Null");
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displays.emplace_back(0, "Default", system);
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displays.emplace_back(1, "External", system);
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displays.emplace_back(2, "Edid", system);
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displays.emplace_back(3, "Internal", system);
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displays.emplace_back(4, "Null", system);
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// Schedule the screen composition events
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composition_event = core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata,
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@ -15,8 +15,8 @@
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namespace Service::VI {
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Display::Display(u64 id, std::string name) : id{id}, name{std::move(name)} {
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auto& kernel = Core::System::GetInstance().Kernel();
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Display::Display(u64 id, std::string name, Core::System& system) : id{id}, name{std::move(name)} {
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auto& kernel = system.Kernel();
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vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
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fmt::format("Display VSync Event {}", id));
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}
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@ -26,7 +26,7 @@ public:
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/// @param id The unique ID for this display.
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/// @param name The name for this display.
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///
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Display(u64 id, std::string name);
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Display(u64 id, std::string name, Core::System& system);
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~Display();
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Display(const Display&) = delete;
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